Player Matchup

Fenrir
Fenrir
BoonWasDOA
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 2
Yemoja
Yemoja
JustAKindPerson
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
LucianLights
Medusa
Level 18
God Stats
2W - 5L
1,390 SR
Queue Stats
11W - 24L
1,315 Elo+
Party 1
Scylla
Scylla
nixsplat
Scylla
Level 8
God Stats
0W - 1L
1,052 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Amaterasu
Amaterasu
okiokiokioki
Amaterasu
Level 15
God Stats
2W - 5L
1,058 SR
Queue Stats
17W - 32L
1,113 Elo+
Party 1
Team Averages
Level 12
1,300 SR
1,383 Elo+

VS

Team Averages
Level 19
1,634 SR
1,570 Elo+
Izanami
Izanami
BattleBuzz
Izanami
Level 10
God Stats
3W - 3L
1,594 SR
Queue Stats
26W - 28L
1,423 Elo+
Solo
Susano
Susano
PoppaShmoop
Susano
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
35W - 51L
1,640 Elo+
Solo
Nu Wa
Nu Wa
RaknarLodbrock
Nu Wa
Level 15
God Stats
4W - 1L
1,550 SR
Queue Stats
117W - 117L
1,511 Elo+
Solo
Cerberus
Cerberus
Wurrukatte
Cerberus
Level 27
God Stats
20W - 13L
1,884 SR
Queue Stats
113W - 149L
1,523 Elo+
Solo
King Arthur
King Arthur
Zrax11
King Arthur
Level 16
God Stats
6W - 3L
1,641 SR
Queue Stats
12W - 4L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoonWasDOA
Fenrir
9
5 / 3 / 1
5,809
581
5,453
8,079
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 1
4,792
479
5,197
5,819
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
7
1 / 6 / 1
4,333
433
4,064
5,317
1,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
nixsplat
Scylla
4
0 / 7 / 0
3,653
365
77
5,305
842
Amaterasu
okiokiokioki
Amaterasu
6
1 / 4 / 3
4,511
451
2,349
8,557
2,567
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BattleBuzz
Izanami
10
5 / 2 / 5
6,182
618
4,122
6,413
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
9
5 / 1 / 3
5,816
582
4,436
5,276
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 7
5,680
568
6,444
4,527
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
Wurrukatte
Cerberus
9
5 / 0 / 8
6,388
639
4,710
7,414
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Zrax11
King Arthur
10
4 / 1 / 2
6,012
601
2,709
4,847
2,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
21
24
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
BattleBuzz
Izanami
5
2
5
3.75
L
Fenrir
BoonWasDOA
Fenrir
5
3
1
1.83
L
1
4
1
0.38
L
Medusa
1
6
1
0.25
W
Susano
5
1
3
6.5
W
2
4
7
1.38
W
Cerberus
Wurrukatte
Cerberus
5
0
8
9
W
King Arthur
Zrax11
King Arthur
4
1
2
5
L
Scylla
nixsplat
Scylla
0
7
0
0
L
Amaterasu
okiokiokioki
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
22,421
33,077
Taken
28,477
9,051
Mitigated
12,054
6,011
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BattleBuzz
Izanami
4,122
2,702
0
3,307
6,413
1,793
1,536
642
5,654
0
25,132
L
Fenrir
BoonWasDOA
Fenrir
5,453
1,223
0
3,181
8,079
2,123
0
2,059
5,940
0
21,990
L
5,197
1,308
427
688
5,819
2,318
93
1,725
4,006
19,487
0
L
Medusa
4,064
2,034
0
271
5,317
1,201
0
2,299
2,994
0
14,429
W
Susano
4,436
1,064
0
1,998
5,276
1,613
157
975
4,301
0
19,691
W
6,444
2,453
0
250
4,527
1,105
327
1,286
3,241
21,030
0
W
Cerberus
Wurrukatte
Cerberus
4,710
422
0
2,857
7,414
4,847
345
1,126
6,288
16,891
0
W
King Arthur
Zrax11
King Arthur
2,709
60
0
390
4,847
2,696
620
1,128
3,719
0
25,311
L
Scylla
nixsplat
Scylla
77
77
0
0
5,305
842
9
639
4,644
5,616
0
L
Amaterasu
okiokiokioki
Amaterasu
2,349
1,051
0
1,444
8,557
2,567
0
3,932
4,339
0
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,098
Gold Earned
30,078
125
Minions Killed
234
0
Camps Cleared
0
806,076
Distance Traveled
913,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,182
618
52
5
0
173,719
0
L
Fenrir
5,809
581
42
4
0
180,441
0
L
Yemoja
4,792
479
31
3
0
129,299
0
L
Medusa
4,333
433
16
2
0
169,042
0
W
Susano
5,816
582
44
4
0
193,200
1
W
Nu Wa
5,680
568
31
3
0
166,130
3
W
Cerberus
6,388
639
57
6
0
199,088
3
W
King Arthur
6,012
601
50
5
0
181,375
0
L
Scylla
3,653
365
7
1
0
147,482
3
L
Amaterasu
4,511
451
29
3
0
179,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role