Player Matchup

Cthulhu
Cthulhu
Fariaas23
Cthulhu
Level 29
God Stats
0W - 3L
1,596 SR
Queue Stats
37W - 41L
1,595 Elo+
Solo
Janus
Janus
JustTakeiTTT
Janus
Level 23
God Stats
11W - 13L
1,500 SR
Queue Stats
170W - 188L
1,647 Elo+
Solo
Kukulkan
Kukulkan
KaKaShiPJL
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PrazerLost
Hou Yi
Level 30
God Stats
6W - 13L
1,525 SR
Queue Stats
231W - 199L
1,587 Elo+
Solo
Loki
Loki
StrangerITC
Loki
Level 14
God Stats
7W - 8L
1,463 SR
Queue Stats
17W - 24L
1,426 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,551 Elo+

VS

Team Averages
Level 19
1,537 SR
1,474 Elo+
Izanami
Izanami
Akatosh6
Izanami
Level 28
God Stats
6W - 5L
1,686 SR
Queue Stats
45W - 54L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalisti
Tsukuyomi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 299L
1,731 Elo+
Solo
Nu Wa
Nu Wa
NERDAVI1576
Nu Wa
Level 16
God Stats
10W - 20L
1,500 SR
Queue Stats
142W - 179L
1,522 Elo+
Solo
Odin
Odin
Shaolim
Odin
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,445 Elo+
Solo
Cabrakan
Cabrakan
papaXHiT0
Cabrakan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fariaas23
Cthulhu
8
1 / 2 / 4
5,352
535
4,601
7,535
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,112
611
4,209
6,006
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
KaKaShiPJL
Kukulkan
4
0 / 2 / 1
4,113
411
75
1,979
881
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
PrazerLost
Hou Yi
8
0 / 2 / 4
4,709
471
4,352
5,716
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
4 / 5 / 0
5,929
593
2,040
6,740
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akatosh6
Izanami
9
4 / 2 / 3
5,850
585
5,366
7,660
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Kalisti
Tsukuyomi
10
6 / 1 / 0
6,585
659
3,367
5,518
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 3
6,372
637
3,839
4,004
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Odin
Shaolim
Odin
9
2 / 1 / 0
5,844
584
1,365
4,386
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
papaXHiT0
Cabrakan
9
1 / 2 / 5
5,620
562
4,915
7,187
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
15
15
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akatosh6
Izanami
4
2
3
2.75
L
Cthulhu
Fariaas23
Cthulhu
1
2
4
1.5
L
2
4
0
0.5
L
Kukulkan
KaKaShiPJL
Kukulkan
0
2
1
0.25
W
Tsukuyomi
Kalisti
Tsukuyomi
6
1
0
6
W
2
1
3
3.5
L
Hou Yi
PrazerLost
Hou Yi
0
2
4
1
W
Odin
Shaolim
Odin
2
1
0
2
L
4
5
0
0.8
W
Cabrakan
papaXHiT0
Cabrakan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
18,852
27,976
Taken
28,755
8,171
Mitigated
12,436
5,872
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akatosh6
Izanami
5,366
3,477
0
2,258
7,660
2,306
32
3,347
4,255
0
29,021
L
Cthulhu
Fariaas23
Cthulhu
4,601
404
57
1,483
7,535
2,807
0
2,696
4,783
17,732
0
L
4,209
410
0
670
6,006
1,523
0
2,019
3,841
35,854
0
L
Kukulkan
KaKaShiPJL
Kukulkan
75
28
0
0
1,979
881
0
484
1,360
2,801
0
W
Tsukuyomi
Kalisti
Tsukuyomi
3,367
1,085
0
2,752
5,518
1,843
0
625
4,880
0
26,463
W
3,839
1,155
0
1,695
4,004
1,154
27
1,805
2,041
32,693
0
L
Hou Yi
PrazerLost
Hou Yi
4,352
2,201
0
2,206
5,716
1,330
0
2,099
3,561
0
18,636
W
Odin
Shaolim
Odin
1,365
810
0
75
4,386
2,338
886
149
4,237
0
20,361
L
2,040
1,105
0
1,456
6,740
1,630
0
1,048
5,602
0
21,629
W
Cabrakan
papaXHiT0
Cabrakan
4,915
325
0
1,956
7,187
4,795
0
2,673
4,457
18,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
30,271
211
Minions Killed
255
0
Camps Cleared
0
921,594
Distance Traveled
970,136
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,850
585
62
6
0
197,660
1
L
Cthulhu
5,352
535
18
2
0
216,075
2
L
Janus
6,112
611
86
9
0
171,953
4
L
Kukulkan
4,113
411
8
1
0
132,996
0
W
Tsukuyomi
6,585
659
61
6
0
219,408
2
W
Nu Wa
6,372
637
63
6
0
168,219
2
L
Hou Yi
4,709
471
43
4
0
168,975
1
W
Odin
5,844
584
46
5
0
194,557
0
L
Loki
5,929
593
56
6
0
231,595
1
W
Cabrakan
5,620
562
23
2
0
190,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role