Player Matchup

Ymir
Ymir
Gvaiz
Ymir
Level 18
God Stats
13W - 4L
1,706 SR
Queue Stats
15W - 12L
1,664 Elo+
Solo
Bakasura
Bakasura
RIcsike233
Bakasura
Level 8
God Stats
2W - 2L
1,092 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Scylla
Scylla
Stepara
Scylla
Level 24
God Stats
3W - 5L
1,114 SR
Queue Stats
15W - 18L
1,151 Elo+
Solo
Neith
Neith
XPlan3
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
oudeee
Bellona
Level 11
God Stats
9W - 9L
1,397 SR
Queue Stats
16W - 12L
1,369 Elo+
Solo
Team Averages
Level 18
1,362 SR
1,360 Elo+

VS

Team Averages
Level 12
1,591 SR
1,475 Elo+
Anhur
Anhur
AsashinNoO
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Ernestas909
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Julius1491
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Chernobog
Chernobog
WebKoala88
Chernobog
Level 28
God Stats
9W - 8L
1,727 SR
Queue Stats
38W - 57L
1,284 Elo+
Solo
Nemesis
Nemesis
kAzino333
Nemesis
Level 17
God Stats
3W - 4L
1,726 SR
Queue Stats
33W - 28L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gvaiz
Ymir
11
4 / 2 / 8
8,031
574
5,797
7,774
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
RIcsike233
Bakasura
13
4 / 1 / 8
8,388
599
7,172
9,033
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Stepara
Scylla
11
3 / 3 / 5
7,332
524
7,316
6,811
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
XPlan3
Neith
14
5 / 1 / 5
8,802
629
7,594
6,232
1,654
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
oudeee
Bellona
14
9 / 2 / 2
9,080
649
8,955
9,782
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 5 / 2
5,960
426
3,087
8,630
2,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Ernestas909
Achilles
11
4 / 4 / 1
6,949
496
6,919
10,924
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Julius1491
Jormungandr
10
0 / 5 / 3
5,973
427
1,740
7,676
5,285
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
WebKoala88
Chernobog
9
1 / 6 / 4
6,323
452
5,666
11,272
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
kAzino333
Nemesis
10
4 / 6 / 3
7,132
509
5,675
11,918
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
9
9
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
5
2
0.2
L
Achilles
Ernestas909
Achilles
4
4
1
1.13
W
Ymir
Gvaiz
Ymir
4
2
8
4
L
Jormungandr
Julius1491
Jormungandr
0
5
3
0.3
W
Bakasura
RIcsike233
Bakasura
4
1
8
8
W
Scylla
Stepara
Scylla
3
3
5
1.83
L
Chernobog
WebKoala88
Chernobog
1
6
4
0.5
W
Neith
XPlan3
Neith
5
1
5
7.5
L
Nemesis
kAzino333
Nemesis
4
6
3
0.92
W
Bellona
oudeee
Bellona
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
23,087
39,632
Taken
50,420
20,001
Mitigated
24,985
9,761
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,087
1,222
0
2,508
8,630
2,517
0
2,211
6,419
0
26,600
L
Achilles
Ernestas909
Achilles
6,919
1,948
0
3,588
10,924
9,664
66
2,903
7,605
500
23,129
W
Ymir
Gvaiz
Ymir
5,797
692
0
1,627
7,774
5,105
115
863
6,886
23,939
0
L
Jormungandr
Julius1491
Jormungandr
1,740
493
0
0
7,676
5,285
611
2,091
5,475
22,510
0
W
Bakasura
RIcsike233
Bakasura
7,172
5,605
0
3,213
9,033
2,775
536
230
8,703
0
35,673
W
Scylla
Stepara
Scylla
7,316
924
0
1,850
6,811
1,587
1,538
28
6,708
25,230
0
L
Chernobog
WebKoala88
Chernobog
5,666
3,704
0
2,800
11,272
3,848
0
3,904
6,940
0
25,980
W
Neith
XPlan3
Neith
7,594
4,240
0
2,491
6,232
1,654
2,345
669
5,563
0
42,071
L
Nemesis
kAzino333
Nemesis
5,675
2,106
0
2,366
11,918
3,671
0
2,004
9,213
0
25,058
W
Bellona
oudeee
Bellona
8,955
3,531
0
580
9,782
8,880
2,988
303
9,184
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
32,337
344
Minions Killed
225
0
Camps Cleared
0
1,326,079
Distance Traveled
1,142,686
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,960
426
49
4
0
175,506
3
L
Achilles
6,949
496
36
3
0
237,252
0
W
Ymir
8,031
574
37
3
0
276,257
4
L
Jormungandr
5,973
427
41
3
0
223,557
1
W
Bakasura
8,388
599
82
6
0
324,016
0
W
Scylla
7,332
524
47
3
0
242,495
2
L
Chernobog
6,323
452
50
4
0
203,731
1
W
Neith
8,802
629
88
6
0
211,991
0
L
Nemesis
7,132
509
49
4
0
302,640
2
W
Bellona
9,080
649
90
6
0
271,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role