Player Matchup

Kumbhakarna
Kumbhakarna
BonsaYTheCactus
Kumbhakarna
Level 28
God Stats
3W - 1L
1,314 SR
Queue Stats
45W - 31L
1,722 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SirGeorgeo
Ra
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
73W - 61L
1,598 Elo+
Solo
Fenrir
Fenrir
TheSneakyNinjah
Fenrir
Level 27
God Stats
4W - 2L
1,660 SR
Queue Stats
36W - 23L
1,589 Elo+
Solo
Anhur
Anhur
tway16
Anhur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 9L
1,606 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,603 Elo+

VS

Team Averages
Level 16
1,548 SR
1,696 Elo+
Hachiman
Hachiman
ColinOMFG
Hachiman
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 13L
1,551 Elo+
Solo
Fenrir
Fenrir
DaddyStu
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Solo
Osiris
Osiris
RuLitoo98
Osiris
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 18L
1,748 Elo+
Solo
Scylla
Scylla
TheHollowF0X
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
1,625 Elo+
Solo
Xing Tian
Xing Tian
ramu93
Xing Tian
Level 27
God Stats
4W - 3L
1,923 SR
Queue Stats
97W - 72L
1,948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BonsaYTheCactus
Kumbhakarna
12
2 / 2 / 12
8,500
567
5,742
9,962
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HeadlessTrisomic
Cu Chulainn
4
0 / 1 / 0
4,938
329
1,170
1,983
1,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
6 / 0 / 4
9,689
646
8,937
8,474
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 4
8,178
545
5,443
11,637
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
tway16
Anhur
14
11 / 3 / 4
9,249
617
13,227
11,052
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ColinOMFG
Hachiman
10
0 / 8 / 0
6,092
406
3,446
9,895
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DaddyStu
Fenrir
12
4 / 5 / 0
7,713
514
3,891
12,232
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
RuLitoo98
Osiris
15
6 / 2 / 0
8,887
592
6,663
11,533
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
1 / 4 / 0
7,956
530
4,622
8,264
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ramu93
Xing Tian
11
0 / 5 / 3
7,204
480
5,587
14,006
5,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
11
11
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BonsaYTheCactus
Kumbhakarna
2
2
12
4
L
Hachiman
ColinOMFG
Hachiman
0
8
0
0
L
Fenrir
DaddyStu
Fenrir
4
5
0
0.8
W
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
0
1
0
0
L
Osiris
RuLitoo98
Osiris
6
2
0
3
W
6
0
4
8
L
Scylla
1
4
0
0.25
W
4
5
4
1.2
L
Xing Tian
ramu93
Xing Tian
0
5
3
0.3
W
Anhur
tway16
Anhur
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
24,209
43,108
Taken
55,930
21,716
Mitigated
20,327
13,986
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BonsaYTheCactus
Kumbhakarna
5,742
1,260
0
1,794
9,962
9,220
122
2,049
7,813
20,192
0
L
Hachiman
ColinOMFG
Hachiman
3,446
2,732
0
1,940
9,895
1,725
0
1,583
8,266
0
20,676
L
Fenrir
DaddyStu
Fenrir
3,891
1,216
0
4,634
12,232
4,077
0
2,610
9,568
0
46,408
W
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
1,170
399
0
1,008
1,983
1,058
0
0
1,983
0
4,912
L
Osiris
RuLitoo98
Osiris
6,663
3,670
0
6,486
11,533
6,430
2,024
3,271
8,045
0
55,163
W
8,937
881
678
3,835
8,474
3,620
165
3,363
4,843
78,777
0
L
Scylla
4,622
660
0
2,227
8,264
2,873
0
4,144
3,958
56,094
0
W
5,443
1,814
0
3,255
11,637
4,163
156
852
10,755
0
39,385
L
Xing Tian
ramu93
Xing Tian
5,587
378
0
670
14,006
5,222
0
2,690
11,264
27,370
0
W
Anhur
tway16
Anhur
13,227
6,013
0
3,416
11,052
3,655
1,434
3,547
7,505
0
53,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
37,852
342
Minions Killed
383
0
Camps Cleared
0
1,185,300
Distance Traveled
1,323,192
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,500
567
17
1
0
280,976
3
L
Hachiman
6,092
406
46
3
0
210,440
0
L
Fenrir
7,713
514
77
5
0
288,888
1
W
Cu Chulainn
4,938
329
9
1
0
41,112
0
L
Osiris
8,887
592
125
8
0
258,685
2
W
Ra
9,689
646
153
10
0
315,616
3
L
Scylla
7,956
530
107
7
0
259,762
1
W
Fenrir
8,178
545
70
5
0
277,493
4
L
Xing Tian
7,204
480
28
2
0
305,417
4
W
Anhur
9,249
617
93
6
0
270,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role