Player Matchup

Yemoja
Yemoja
Boonwaggle
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MedicThiff
Kukulkan
Level 8
God Stats
1W - 1L
1,731 SR
Queue Stats
6W - 7L
1,607 Elo+
Party 1
Ratatoskr
Ratatoskr
Ratatattoo
Ratatoskr
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 5L
1,822 Elo+
Solo
Fenrir
Fenrir
Vincent-Bloodies
Fenrir
Level 119
God Stats
2W - 1L
1,832 SR
Queue Stats
7W - 6L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
Vladi7
Danzaburou
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Team Averages
Level 34
1,702 SR
1,606 Elo+

VS

Team Averages
Level 25
1,526 SR
1,577 Elo+
Camazotz
Camazotz
ChormaLife
Camazotz
Level 18
God Stats
2W - 1L
1,512 SR
Queue Stats
33W - 24L
1,593 Elo+
Solo
Ne Zha
Ne Zha
Cognitionz
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,488 Elo+
Solo
Chiron
Chiron
Jamaman
Chiron
Level 22
God Stats
20W - 13L
1,607 SR
Queue Stats
363W - 314L
1,615 Elo+
Solo
Scylla
Scylla
TheShaggening
Scylla
Level 30
God Stats
12W - 13L
1,500 SR
Queue Stats
455W - 416L
1,518 Elo+
Solo
Khepri
Khepri
tryingtosleep
Khepri
Level 28
God Stats
8W - 1L
1,511 SR
Queue Stats
28W - 23L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Boonwaggle
Yemoja
15
1 / 7 / 2
10,633
380
2,395
19,749
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MedicThiff
Kukulkan
17
1 / 10 / 5
11,414
408
13,280
15,506
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Ratatattoo
Ratatoskr
20
7 / 7 / 1
14,526
519
23,282
28,087
33,310
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 11 / 4
13,206
472
8,838
33,788
17,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Vladi7
Danzaburou
14
1 / 10 / 4
9,633
344
2,961
20,298
5,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChormaLife
Camazotz
10
1 / 3 / 0
9,864
352
2,975
6,683
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Cognitionz
Ne Zha
18
7 / 9 / 10
13,262
474
9,493
20,761
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Jamaman
Chiron
20
8 / 2 / 12
16,098
575
26,739
25,520
13,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
25 / 1 / 10
17,904
639
49,824
15,419
9,823
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 2 / 21
13,367
477
7,141
17,197
19,324
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
15
Kills
45
45
Deaths
17
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Boonwaggle
Yemoja
1
7
2
0.29
W
Camazotz
ChormaLife
Camazotz
1
3
0
0.33
W
Ne Zha
Cognitionz
Ne Zha
7
9
10
1.33
W
Chiron
Jamaman
Chiron
8
2
12
7
L
Kukulkan
MedicThiff
Kukulkan
1
10
5
0.35
L
Ratatoskr
Ratatattoo
Ratatoskr
7
7
1
1.07
W
25
1
10
30
L
5
11
4
0.64
L
Danzaburou
Vladi7
Danzaburou
1
10
4
0.3
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,756
Damage
96,172
117,428
Taken
85,580
77,807
Mitigated
54,595
17,880
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Boonwaggle
Yemoja
2,395
268
917
557
19,749
15,142
210
10,193
9,502
19,932
0
W
Camazotz
ChormaLife
Camazotz
2,975
819
0
3,148
6,683
3,461
0
0
6,397
2,466
16,632
W
Ne Zha
Cognitionz
Ne Zha
9,493
3,007
0
3,668
20,761
8,846
549
6,783
13,903
0
61,889
W
Chiron
Jamaman
Chiron
26,739
11,288
979
9,494
25,520
13,141
3,266
4,520
20,567
0
174,727
L
Kukulkan
MedicThiff
Kukulkan
13,280
454
0
77
15,506
5,506
0
9,298
5,998
69,219
0
L
Ratatoskr
Ratatattoo
Ratatoskr
23,282
5,682
0
8,765
28,087
33,310
0
11,365
16,610
0
112,722
W
49,824
3,278
204
4,931
15,419
9,823
2,350
4,114
10,992
151,880
0
L
8,838
2,343
0
6,133
33,788
17,989
1,604
11,870
21,760
0
76,091
L
Danzaburou
Vladi7
Danzaburou
2,961
1,038
0
1,431
20,298
5,860
0
13,616
6,438
0
31,515
W
7,141
526
1,334
3,581
17,197
19,324
949
4,833
11,910
28,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
70,495
524
Minions Killed
601
0
Camps Cleared
0
2,302,479
Distance Traveled
2,291,600
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,633
380
31
1
0
444,774
1
W
Camazotz
9,864
352
43
2
0
150,851
0
W
Ne Zha
13,262
474
89
3
0
518,252
3
W
Chiron
16,098
575
214
8
0
532,722
5
L
Kukulkan
11,414
408
123
4
0
473,737
5
L
Ratatoskr
14,526
519
186
7
0
452,691
4
W
Scylla
17,904
639
228
8
0
564,376
7
L
Fenrir
13,206
472
132
5
0
460,356
3
L
Danzaburou
9,633
344
52
2
0
470,921
4
W
Khepri
13,367
477
27
1
0
525,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role