Player Matchup

Neith
Neith
BlitzKreigdYOMa
Neith
Level 66
God Stats
6W - 7L
1,380 SR
Queue Stats
334W - 338L
1,486 Elo+
Party 2
Hades
Hades
GarconDeCafee
Hades
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Yemoja
Yemoja
JibbleJub
Yemoja
Level 88
God Stats
24W - 22L
1,743 SR
Queue Stats
848W - 839L
1,639 Elo+
Party 2
Loki
Loki
XoB1ooD5heDoX
Loki
Level 89
God Stats
22W - 17L
1,577 SR
Queue Stats
379W - 379L
1,534 Elo+
Party 2
Ra
Ra
x-Lunic-x
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 75
1,540 SR
1,532 Elo+

VS

Team Averages
Level 49
1,535 SR
1,461 Elo+
Bakasura
Bakasura
BRS_BDNY
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 42L
1,197 Elo+
Party 1
Set
Set
DeathbyNarnia
Set
Level 42
God Stats
5W - 4L
1,732 SR
Queue Stats
137W - 125L
1,592 Elo+
Solo
Poseidon
Poseidon
KelloggSFinEsT
Poseidon
Level 35
God Stats
1W - 2L
1,436 SR
Queue Stats
51W - 42L
1,688 Elo+
Solo
Loki
Loki
Lixn177
Loki
Level 66
God Stats
10W - 13L
1,344 SR
Queue Stats
103W - 121L
1,197 Elo+
Party 1
Tyr
Tyr
Sash_United
Tyr
Level 88
God Stats
18W - 15L
1,665 SR
Queue Stats
466W - 485L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,753
538
6,641
7,458
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 2 / 8
11,930
597
16,654
18,040
12,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
JibbleJub
Yemoja
14
1 / 2 / 11
9,321
466
3,820
12,967
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
15 / 4 / 5
12,213
611
14,846
14,142
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 7
10,672
534
10,057
10,344
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BRS_BDNY
Bakasura
15
0 / 5 / 3
8,631
432
1,173
9,610
3,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 6
10,080
504
10,545
13,999
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
2 / 11 / 2
8,673
434
10,491
15,104
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Lixn177
Loki
14
4 / 7 / 4
9,035
452
9,182
15,318
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 4
10,714
536
6,487
14,703
9,696
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
33
Kills
14
14
Deaths
33
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BRS_BDNY
Bakasura
0
5
3
0.3
W
6
3
9
3.5
L
5
7
6
1.14
W
9
2
8
6.5
W
Yemoja
JibbleJub
Yemoja
1
2
11
3.25
L
Poseidon
2
11
2
0.27
L
Loki
Lixn177
Loki
4
7
4
0.86
L
3
3
4
1.67
W
15
4
5
4.38
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
37,878
62,951
Taken
68,734
34,877
Mitigated
32,989
25,062
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BRS_BDNY
Bakasura
1,173
868
0
1,219
9,610
3,842
2,560
2,179
7,431
0
27,808
W
6,641
3,045
0
2,698
7,458
2,793
2,650
859
6,599
0
48,903
L
10,545
4,901
0
648
13,999
8,592
0
5,958
8,041
5,891
54,171
W
16,654
706
300
8,885
18,040
12,398
1,104
5,451
12,589
75,176
0
W
Yemoja
JibbleJub
Yemoja
3,820
1,139
2,516
3,499
12,967
10,148
975
2,463
10,344
18,214
0
L
Poseidon
10,491
988
0
1,614
15,104
4,971
96
8,038
7,066
47,288
0
L
Loki
Lixn177
Loki
9,182
2,665
0
2,022
15,318
5,888
108
7,871
7,447
0
48,997
L
6,487
600
0
4,059
14,703
9,696
0
6,533
8,170
0
56,688
W
14,846
4,774
0
378
14,142
5,490
0
2,031
12,111
0
79,626
W
10,057
785
1,790
4,996
10,344
4,048
240
453
9,891
69,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
47,133
484
Minions Killed
414
0
Camps Cleared
0
1,853,460
Distance Traveled
1,833,101
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,631
432
77
4
0
339,896
0
W
Neith
10,753
538
91
5
0
344,831
4
L
Set
10,080
504
89
4
0
345,133
0
W
Hades
11,930
597
130
7
0
361,665
0
W
Yemoja
9,321
466
21
1
0
345,758
10
L
Poseidon
8,673
434
66
3
0
340,215
1
L
Loki
9,035
452
73
4
0
380,459
0
L
Tyr
10,714
536
109
5
0
427,398
4
W
Loki
12,213
611
92
5
0
418,357
2
W
Ra
10,672
534
150
8
0
382,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role