Player Matchup

Skadi
Skadi
DoctorPharmacist
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,183 Elo+
Solo
Izanami
Izanami
Gogle12
Izanami
Level 25
God Stats
30W - 13L
1,518 SR
Queue Stats
61W - 56L
1,436 Elo+
Solo
Aphrodite
Aphrodite
Storm100
Aphrodite
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 50L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
VenomMadness
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Ra
Ra
Тобирама
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Team Averages
Level 14
1,504 SR
1,347 Elo+

VS

Team Averages
Level 23
1,474 SR
1,513 Elo+
Zeus
Zeus
Koktfyr
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,704 Elo+
Solo
King Arthur
King Arthur
Plufferton
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 1
Khepri
Khepri
Rullofanten
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Neith
Neith
Ryanluke88
Neith
Level 11
God Stats
3W - 2L
1,370 SR
Queue Stats
4W - 4L
1,271 Elo+
Solo
Serqet
Serqet
kibbex
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 3
6,369
455
9,061
11,491
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Gogle12
Izanami
10
1 / 5 / 0
6,249
446
3,094
10,069
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Storm100
Aphrodite
11
2 / 4 / 6
7,171
512
9,208
11,514
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
VenomMadness
Tsukuyomi
10
3 / 7 / 0
6,990
499
4,215
10,263
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 8 / 1
5,442
389
1,124
6,341
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Koktfyr
Zeus
13
10 / 0 / 5
8,529
609
11,877
5,584
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Plufferton
King Arthur
14
3 / 0 / 4
7,922
566
4,283
8,200
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
9
3 / 5 / 7
6,214
444
4,334
11,197
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
2 / 3 / 6
6,903
493
8,106
9,729
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
kibbex
Serqet
13
12 / 1 / 7
8,732
624
7,848
7,285
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
30
30
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Izanami
Gogle12
Izanami
1
5
0
0.2
W
Zeus
Koktfyr
Zeus
10
0
5
12.5
W
King Arthur
Plufferton
King Arthur
3
0
4
5
W
Khepri
3
5
7
1.3
W
Neith
2
3
6
1.67
L
Aphrodite
Storm100
Aphrodite
2
4
6
1.25
L
Tsukuyomi
VenomMadness
Tsukuyomi
3
7
0
0.43
W
Serqet
kibbex
Serqet
12
1
7
15.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
36,448
49,678
Taken
41,995
15,947
Mitigated
20,022
14,908
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,061
5,152
0
1,774
11,491
2,590
57
2,209
8,951
0
28,510
L
Izanami
Gogle12
Izanami
3,094
2,446
0
2,752
10,069
3,072
0
3,756
6,163
0
29,464
W
Zeus
Koktfyr
Zeus
11,877
2,734
0
2,179
5,584
1,722
623
1,947
3,637
41,147
0
W
King Arthur
Plufferton
King Arthur
4,283
351
0
2,520
8,200
6,570
592
706
7,494
0
42,421
W
Khepri
4,334
1,088
0
1,118
11,197
5,561
0
2,764
8,433
9,320
0
W
Neith
8,106
4,433
0
4,698
9,729
3,296
616
3,761
5,968
0
38,565
L
Aphrodite
Storm100
Aphrodite
9,208
1,598
2,012
6,135
11,514
4,749
245
2,305
8,934
30,094
0
L
Tsukuyomi
VenomMadness
Tsukuyomi
4,215
1,018
0
2,162
10,263
3,474
0
4,332
5,931
0
25,957
W
Serqet
kibbex
Serqet
7,848
1,506
0
2,310
7,285
2,873
192
1,154
6,131
0
39,985
L
1,124
443
62
11
6,341
2,062
0
3,609
2,604
15,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
38,300
235
Minions Killed
300
0
Camps Cleared
0
1,150,975
Distance Traveled
1,290,559
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,369
455
39
3
0
212,185
4
L
Izanami
6,249
446
64
5
0
188,903
1
W
Zeus
8,529
609
72
5
0
258,697
5
W
King Arthur
7,922
566
96
7
0
246,463
2
W
Khepri
6,214
444
9
1
0
248,819
3
W
Neith
6,903
493
58
4
0
221,961
0
L
Aphrodite
7,171
512
58
4
0
252,765
4
L
Tsukuyomi
6,990
499
43
3
0
268,185
0
W
Serqet
8,732
624
65
5
0
314,619
0
L
Ra
5,442
389
31
2
0
228,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role