Player Matchup

Medusa
Medusa
AleksFeeD
Medusa
Level 127
God Stats
14W - 15L
1,500 SR
Queue Stats
287W - 259L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
WillStar000
Jormungandr
Level 29
God Stats
2W - 3L
1,507 SR
Queue Stats
145W - 131L
1,544 Elo+
Party 3
Da Ji
Da Ji
antonnbrr
Da Ji
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 322L
1,663 Elo+
Party 3
Nu Wa
Nu Wa
cristian14902
Nu Wa
Level 79
God Stats
18W - 9L
1,486 SR
Queue Stats
171W - 136L
1,564 Elo+
Party 3
Ymir
Ymir
Легушкер
Ymir
Level 29
God Stats
4W - 12L
1,513 SR
Queue Stats
278W - 279L
1,587 Elo+
Party 2
Team Averages
Level 66
1,501 SR
1,584 Elo+

VS

Team Averages
Level 74
1,568 SR
1,425 Elo+
Baron Samedi
Baron Samedi
BludPhoenix
Baron Samedi
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 326L
1,463 Elo+
Solo
Sobek
Sobek
Jolovi1
Sobek
Level 107
God Stats
1W - 0L
1,638 SR
Queue Stats
37W - 22L
1,444 Elo+
Party 1
Awilix
Awilix
PabloABI
Awilix
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 86L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
TheWori
Sun Wukong
Level 26
God Stats
8W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
xRUUU
Apollo
Level 86
God Stats
14W - 1L
1,700 SR
Queue Stats
110W - 77L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AleksFeeD
Medusa
16
1 / 6 / 2
9,432
524
10,996
14,965
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WillStar000
Jormungandr
15
1 / 4 / 0
8,740
486
8,949
16,165
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
antonnbrr
Da Ji
14
4 / 7 / 4
8,767
487
5,228
13,785
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 4 / 5
9,751
542
16,439
9,639
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 11 / 3
6,720
373
1,098
17,971
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BludPhoenix
Baron Samedi
14
0 / 6 / 8
9,210
512
5,937
12,734
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Jolovi1
Sobek
16
8 / 0 / 18
11,304
628
8,972
21,054
23,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
PabloABI
Awilix
18
11 / 2 / 12
11,357
631
11,603
12,718
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheWori
Sun Wukong
16
4 / 3 / 11
10,252
570
10,823
14,741
9,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
xRUUU
Apollo
18
9 / 1 / 10
12,109
673
16,081
13,943
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
12
Kills
32
32
Deaths
12
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
AleksFeeD
Medusa
1
6
2
0.33
W
Baron Samedi
BludPhoenix
Baron Samedi
0
6
8
0.67
W
Sobek
Jolovi1
Sobek
8
0
18
17
W
Awilix
PabloABI
Awilix
11
2
12
8.5
W
Sun Wukong
TheWori
Sun Wukong
4
3
11
3.17
L
Jormungandr
WillStar000
Jormungandr
1
4
0
0.25
L
Da Ji
antonnbrr
Da Ji
4
7
4
0.86
L
6
4
5
2.13
W
Apollo
xRUUU
Apollo
9
1
10
14
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
53,416
72,525
Taken
75,190
41,439
Mitigated
47,882
10,877
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AleksFeeD
Medusa
10,996
5,039
0
4,097
14,965
5,200
924
1,684
13,273
0
68,793
W
Baron Samedi
BludPhoenix
Baron Samedi
5,937
230
691
3,023
12,734
4,300
620
5,884
5,963
52,541
0
W
Sobek
Jolovi1
Sobek
8,972
1,325
0
9,954
21,054
23,899
453
4,471
16,191
33,586
0
W
Awilix
PabloABI
Awilix
11,603
4,400
0
6,131
12,718
4,427
679
4,769
7,532
0
79,853
W
Sun Wukong
TheWori
Sun Wukong
10,823
3,315
0
2,599
14,741
9,135
606
7,164
6,722
0
60,288
L
Jormungandr
WillStar000
Jormungandr
8,949
1,387
0
4,082
16,165
16,839
0
2,328
13,769
60,490
0
L
Da Ji
antonnbrr
Da Ji
5,228
1,030
0
1,188
13,785
5,097
0
2,349
11,359
0
36,225
L
16,439
2,965
0
750
9,639
3,404
28
4,662
4,799
63,248
0
W
Apollo
xRUUU
Apollo
16,081
11,542
0
8,102
13,943
6,121
6,439
2,014
11,728
0
90,498
L
1,098
167
0
760
17,971
10,899
0
3,485
14,416
13,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
54,232
452
Minions Killed
514
0
Camps Cleared
0
1,529,470
Distance Traveled
1,787,125
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,432
524
133
7
0
304,010
6
W
Baron Samedi
9,210
512
102
6
0
304,052
3
W
Sobek
11,304
628
37
2
0
392,782
2
W
Awilix
11,357
631
127
7
0
397,040
3
W
Sun Wukong
10,252
570
107
6
0
347,333
0
L
Jormungandr
8,740
486
124
7
0
312,237
0
L
Da Ji
8,767
487
63
4
0
312,248
0
L
Nu Wa
9,751
542
108
6
0
330,210
1
W
Apollo
12,109
673
141
8
0
345,918
0
L
Ymir
6,720
373
24
1
0
270,765
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role