Player Matchup

Ymir
Ymir
GANLO76370
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Kluzulu
Neith
Level 22
God Stats
9W - 8L
1,672 SR
Queue Stats
203W - 235L
1,476 Elo+
Solo
Thor
Thor
NIk4ii0z
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pabl0_Xx4
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
ghost_Ferrell
Fenrir
Level 25
God Stats
3W - 9L
1,305 SR
Queue Stats
102W - 101L
1,099 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,415 Elo+

VS

Team Averages
Level 29
1,602 SR
1,462 Elo+
Thanatos
Thanatos
Cicciogabry3926
Thanatos
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 89L
1,432 Elo+
Party 2
Baba Yaga
Baba Yaga
Cicciosimo9213
Baba Yaga
Level 27
God Stats
3W - 5L
1,611 SR
Queue Stats
53W - 68L
1,459 Elo+
Party 2
Bacchus
Bacchus
HumaylG233250
Bacchus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 65L
1,274 Elo+
Solo
Medusa
Medusa
RIzossss
Medusa
Level 12
God Stats
8W - 2L
1,899 SR
Queue Stats
10W - 18L
1,828 Elo+
Party 2
Ah Puch
Ah Puch
SUPER11BOO
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,668
433
4,936
16,456
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Kluzulu
Neith
14
2 / 8 / 3
8,714
436
10,730
17,576
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
2 / 11 / 3
7,397
370
4,982
13,346
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Pabl0_Xx4
Baron Samedi
13
0 / 3 / 4
7,557
378
4,172
9,720
5,886
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 1 / 1
10,077
504
12,282
11,299
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 3 / 4
10,683
534
10,579
15,113
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
Cicciosimo9213
Baba Yaga
15
3 / 3 / 3
9,801
490
8,545
9,336
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
4 / 6 / 2
8,467
423
4,408
10,306
4,874
Medusa
RIzossss
Medusa
17
9 / 3 / 5
10,785
539
15,222
14,707
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SUPER11BOO
Ah Puch
12
3 / 0 / 9
8,378
419
6,032
5,565
1,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
28
30
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
3
4
3.67
W
Baba Yaga
Cicciosimo9213
Baba Yaga
3
3
3
1.5
L
3
7
4
0.71
W
Bacchus
4
6
2
0.83
L
Neith
Kluzulu
Neith
2
8
3
0.44
L
Thor
2
11
3
0.32
L
Baron Samedi
Pabl0_Xx4
Baron Samedi
0
3
4
0.67
W
Medusa
RIzossss
Medusa
9
3
5
3.83
W
Ah Puch
SUPER11BOO
Ah Puch
3
0
9
7.5
L
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
44,786
68,397
Taken
55,027
34,592
Mitigated
22,502
13,598
Healing
24,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,579
5,756
0
11,201
15,113
6,405
696
2,158
12,930
0
62,988
W
Baba Yaga
Cicciosimo9213
Baba Yaga
8,545
1,157
0
3,629
9,336
3,959
2,043
2,500
6,786
61,463
0
L
4,936
2,590
0
889
16,456
12,312
296
3,027
13,429
17,813
0
W
Bacchus
4,408
924
0
930
10,306
4,874
549
1,607
8,575
17,709
0
L
Neith
Kluzulu
Neith
10,730
4,155
0
5,978
17,576
5,782
1,062
1,468
16,108
0
47,821
L
Thor
4,982
3,139
0
260
13,346
6,416
384
4,926
8,420
0
19,643
L
Baron Samedi
Pabl0_Xx4
Baron Samedi
4,172
403
748
1,730
9,720
5,886
148
5,177
4,543
38,676
0
W
Medusa
RIzossss
Medusa
15,222
8,618
0
7,448
14,707
5,530
2,749
2,706
11,926
0
64,892
W
Ah Puch
SUPER11BOO
Ah Puch
6,032
954
0
1,724
5,565
1,734
156
137
5,403
17,722
0
L
12,282
1,373
0
3,993
11,299
4,196
0
4,387
6,912
0
49,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
48,114
288
Minions Killed
378
0
Camps Cleared
0
1,743,393
Distance Traveled
1,816,211
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,683
534
113
6
0
393,842
5
W
Baba Yaga
9,801
490
107
5
0
363,163
0
L
Ymir
8,668
433
31
2
0
383,188
0
W
Bacchus
8,467
423
28
1
0
343,149
1
L
Neith
8,714
436
79
4
0
314,027
0
L
Thor
7,397
370
38
2
0
322,724
3
L
Baron Samedi
7,557
378
68
3
0
306,421
0
W
Medusa
10,785
539
102
5
0
356,630
0
W
Ah Puch
8,378
419
28
1
0
359,427
2
L
Fenrir
10,077
504
72
4
0
417,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role