Player Matchup

Ah Puch
Ah Puch
Chaosdbee
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Godslap
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,277 Elo+
Party 1
Hel
Hel
Highlender12
Hel
Level 51
God Stats
2W - 7L
1,231 SR
Queue Stats
23W - 20L
1,503 Elo+
Solo
Set
Set
UzayxFury
Set
Level 43
God Stats
13W - 16L
1,164 SR
Queue Stats
107W - 97L
1,701 Elo+
Party 3
Medusa
Medusa
zilaz
Medusa
Level 88
God Stats
9W - 12L
1,715 SR
Queue Stats
98W - 90L
1,277 Elo+
Party 1
Team Averages
Level 86
1,422 SR
1,452 Elo+

VS

Team Averages
Level 70
1,564 SR
1,476 Elo+
Sylvanus
Sylvanus
AberforthX
Sylvanus
Level 142
God Stats
1W - 1L
1,689 SR
Queue Stats
119W - 115L
1,572 Elo+
Solo
Bellona
Bellona
MITease
Bellona
Level 82
God Stats
15W - 9L
1,500 SR
Queue Stats
497W - 509L
1,309 Elo+
Solo
Ymir
Ymir
chrischo-ho
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
schmuddel
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
young_damian08
Loki
Level 42
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chaosdbee
Ah Puch
10
4 / 0 / 2
6,186
619
7,340
2,378
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Godslap
Nike
11
4 / 1 / 0
6,669
667
5,565
5,312
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 5
5,716
572
2,777
5,142
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 0 / 2
5,152
515
1,774
4,714
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
zilaz
Medusa
10
5 / 0 / 3
6,016
602
6,080
3,750
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AberforthX
Sylvanus
9
1 / 2 / 0
5,273
527
3,776
6,570
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
MITease
Bellona
9
1 / 2 / 0
5,024
502
3,215
7,307
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 1
3,841
384
1,624
6,602
3,303
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
schmuddel
Medusa
8
0 / 3 / 1
4,296
430
1,147
4,826
1,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,185
419
1,380
6,090
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AberforthX
Sylvanus
1
2
0
0.5
W
Ah Puch
Chaosdbee
Ah Puch
4
0
2
5
W
Nike
Godslap
Nike
4
1
0
4
W
1
1
5
3.5
L
Bellona
MITease
Bellona
1
2
0
0.5
W
0
0
2
1
L
0
3
1
0.17
L
Medusa
schmuddel
Medusa
0
3
1
0.17
L
0
4
0
0
W
Medusa
zilaz
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
11,142
21,296
Taken
31,395
10,751
Mitigated
16,100
7,650
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AberforthX
Sylvanus
3,776
735
1,127
2,232
6,570
3,639
0
4,152
2,418
30,721
0
W
Ah Puch
Chaosdbee
Ah Puch
7,340
549
0
286
2,378
658
0
879
1,499
37,274
0
W
Nike
Godslap
Nike
5,565
871
0
963
5,312
4,850
0
307
5,005
3,164
30,717
W
2,777
789
672
2,225
5,142
1,719
192
1,958
3,184
19,381
0
L
Bellona
MITease
Bellona
3,215
1,093
0
2,810
7,307
6,271
0
71
7,236
2,773
20,674
W
1,774
686
0
1,869
4,714
1,331
0
581
4,133
0
21,104
L
1,624
136
0
810
6,602
3,303
0
3,003
3,599
6,360
0
L
Medusa
schmuddel
Medusa
1,147
273
0
1,021
4,826
1,405
0
2,045
2,781
0
14,842
L
1,380
443
0
2,143
6,090
1,482
0
1,479
4,611
0
11,236
W
Medusa
zilaz
Medusa
6,080
3,448
0
1,635
3,750
2,193
444
1,982
1,768
4,114
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
22,619
284
Minions Killed
201
0
Camps Cleared
0
927,626
Distance Traveled
916,206
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,273
527
74
7
0
178,639
4
W
Ah Puch
6,186
619
76
8
0
184,333
1
W
Nike
6,669
667
73
7
0
183,924
1
W
Hel
5,716
572
30
3
0
180,723
3
L
Bellona
5,024
502
61
6
0
185,968
1
W
Set
5,152
515
46
5
0
205,649
2
L
Ymir
3,841
384
6
1
0
181,848
5
L
Medusa
4,296
430
33
3
0
176,299
2
L
Loki
4,185
419
27
3
0
193,452
2
W
Medusa
6,016
602
59
6
0
172,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role