Player Matchup

Nemesis
Nemesis
CK6127
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Cemo0509
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
Kenjarek
Ganesha
Level 4
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 3L
1,729 Elo+
Solo
Anubis
Anubis
kaytannon_loki
Anubis
Level 14
God Stats
6W - 9L
1,355 SR
Queue Stats
106W - 115L
1,280 Elo+
Solo
Chaac
Chaac
sensei_doidao
Chaac
Level 8
God Stats
4W - 5L
1,715 SR
Queue Stats
57W - 84L
1,691 Elo+
Solo
Team Averages
Level 8
1,563 SR
1,540 Elo+

VS

Team Averages
Level 12
1,500 SR
1,461 Elo+
Bellona
Bellona
Dudu Tr1color
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,563 Elo+
Solo
Neith
Neith
Edash16
Neith
Level 14
God Stats
20W - 15L
1,500 SR
Queue Stats
39W - 30L
1,591 Elo+
Solo
Geb
Geb
FatalMrChow
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,405 Elo+
Solo
Hercules
Hercules
ZugorKing
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
chepluki1979
Janus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CK6127
Nemesis
19
4 / 10 / 7
13,478
963
3,953
22,212
10,331
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Cemo0509
Poseidon
18
4 / 11 / 6
12,696
907
4,777
14,868
5,645
Ganesha
Kenjarek
Ganesha
20
1 / 1 / 18
14,038
1,003
14,460
17,890
18,300
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 14 / 11
13,726
980
16,456
28,868
14,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 7
13,694
978
13,924
18,957
11,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
12 / 3 / 19
15,934
1,138
28,560
15,269
17,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Edash16
Neith
20
12 / 2 / 19
15,837
1,131
29,588
10,819
3,522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 2
10,829
774
1,189
2,778
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ZugorKing
Hercules
20
5 / 6 / 16
12,940
924
10,827
17,708
22,739
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 9 / 17
14,606
1,043
24,204
17,695
5,893
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
20
Kills
39
40
Deaths
20
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CK6127
Nemesis
4
10
7
0.75
L
Poseidon
Cemo0509
Poseidon
4
11
6
0.64
W
Bellona
12
3
19
7.17
W
Neith
Edash16
Neith
12
2
19
10.75
W
1
0
2
2
L
Ganesha
Kenjarek
Ganesha
1
1
18
10
W
Hercules
ZugorKing
Hercules
5
6
16
2.17
W
9
9
17
1.94
L
3
14
11
0.61
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,570
Damage
94,368
102,795
Taken
64,269
60,165
Mitigated
50,621
14,917
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CK6127
Nemesis
3,953
2,041
0
164
22,212
10,331
0
5,607
16,355
0
32,623
L
Poseidon
Cemo0509
Poseidon
4,777
1,417
0
0
14,868
5,645
0
4,252
10,496
15,080
0
W
Bellona
28,560
12,375
0
1,618
15,269
17,352
0
10,053
5,216
0
45,935
W
Neith
Edash16
Neith
29,588
16,356
0
2,882
10,819
3,522
0
6,899
3,920
0
70,929
W
1,189
118
0
252
2,778
1,115
0
523
2,255
3,541
0
L
Ganesha
Kenjarek
Ganesha
14,460
1,704
0
2,288
17,890
18,300
0
2,132
15,433
22,538
0
W
Hercules
ZugorKing
Hercules
10,827
5,591
0
4,283
17,708
22,739
0
8,658
9,050
0
17,582
W
24,204
7,038
662
2,621
17,695
5,893
0
9,560
8,135
46,878
0
L
16,456
4,902
0
8,249
28,868
14,268
0
7,550
20,981
55,675
0
L
13,924
6,490
0
4,216
18,957
11,621
0
5,852
13,030
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,632
Gold Earned
70,146
230
Minions Killed
223
2
Camps Cleared
4
972,385
Distance Traveled
904,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,478
963
82
6
0
217,770
1
L
Poseidon
12,696
907
18
1
2
153,209
1
W
Bellona
15,934
1,138
40
3
0
270,517
0
W
Neith
15,837
1,131
105
8
0
195,961
0
W
Geb
10,829
774
6
0
1
46,626
0
L
Ganesha
14,038
1,003
0
0
0
185,112
0
W
Hercules
12,940
924
17
1
1
205,422
0
W
Janus
14,606
1,043
55
4
2
186,091
0
L
Anubis
13,726
980
109
8
0
147,084
0
L
Chaac
13,694
978
21
2
0
269,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role