Player Matchup

Janus
Janus
Gold III
Galacticon05
Janus
Gold III
Level 123
God Stats
14W - 6L
1,715 SR
Queue Stats
85W - 73L
1,667 MMR
Party 1
Skadi
Skadi
Silver I
IAirionI
Skadi
Silver I
Level 123
God Stats
10W - 7L
1,886 SR
Queue Stats
61W - 43L
1,587 MMR
Party 3
Nemesis
Nemesis
Gold V
MFB x Rapid
Nemesis
Gold V
Level 140
God Stats
9W - 6L
1,500 SR
Queue Stats
225W - 211L
1,648 MMR
Solo
Fenrir
Fenrir
Platinum V
Moppie_Matthijs
Fenrir
Platinum V
Level 159
God Stats
34W - 23L
1,758 SR
Queue Stats
186W - 176L
1,760 MMR
Party 3
Athena
Athena
Gold III
Slaantz
Athena
Gold III
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 73L
1,667 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,672 SR
1,666 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,578 SR
1,660 MMR
Mulan
Mulan
Silver I
Elite_Space18
Mulan
Silver I
Level 108
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 4L
1,643 MMR
Party 4
Kumbhakarna
Kumbhakarna
Silver I
barlog35
Kumbhakarna
Silver I
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
13W - 8L
1,643 MMR
Party 4
Neith
Neith
Gold V
papydark
Neith
Gold V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,653 MMR
Solo
Merlin
Merlin
Gold IV
soup-CSSBN
Merlin
Gold IV
Level 147
God Stats
1W - 3L
1,794 SR
Queue Stats
322W - 302L
1,686 MMR
Party 2
Susano
Susano
Gold V
xPreachhhx
Susano
Gold V
Level 160
God Stats
12W - 4L
1,912 SR
Queue Stats
173W - 119L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
7,071
707
6,001
4,538
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
IAirionI
Skadi
10
3 / 2 / 3
5,761
576
5,024
4,967
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
MFB x Rapid
Nemesis
10
7 / 0 / 5
6,413
641
4,019
5,598
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 2
7,016
702
7,261
4,994
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Slaantz
Athena
8
0 / 1 / 10
5,433
543
3,154
8,206
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
Nu WaSetAo KuangCthulhuTsukuyomi

VS

Bans
DanzaburouGebJing WeiCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,452
445
1,721
7,924
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
barlog35
Kumbhakarna
8
1 / 4 / 2
5,400
540
1,896
8,435
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
papydark
Neith
8
0 / 2 / 3
4,850
485
2,908
4,732
1,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
soup-CSSBN
Merlin
10
2 / 5 / 2
5,856
586
4,911
6,477
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
xPreachhhx
Susano
10
3 / 3 / 3
5,798
580
4,973
6,951
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
6
6
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
5
2
7
4.25
W
Skadi
IAirionI
Skadi
3
2
3
2.25
W
Nemesis
MFB x Rapid
Nemesis
7
0
5
9.5
W
5
1
2
6
W
Athena
Slaantz
Athena
0
1
10
5
L
Kumbhakarna
barlog35
Kumbhakarna
1
4
2
0.5
L
Neith
papydark
Neith
0
2
3
0.75
L
Merlin
soup-CSSBN
Merlin
2
5
2
0.6
L
Susano
xPreachhhx
Susano
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
16,409
28,303
Taken
34,519
16,253
Mitigated
13,799
7,227
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,721
141
0
1,045
7,924
4,950
0
1,199
6,709
0
13,538
W
6,001
944
0
613
4,538
1,448
0
1,313
3,225
41,348
0
W
Skadi
IAirionI
Skadi
5,024
2,650
0
1,655
4,967
1,185
1,019
971
3,996
0
27,032
W
Nemesis
MFB x Rapid
Nemesis
4,019
2,033
0
576
5,598
3,542
0
1,345
4,209
4,853
23,213
W
7,261
1,768
0
2,231
4,994
5,073
424
589
4,251
2,921
30,587
W
Athena
Slaantz
Athena
3,154
1,104
0
2,152
8,206
5,005
93
2,589
5,617
12,886
0
L
Kumbhakarna
barlog35
Kumbhakarna
1,896
93
0
1,365
8,435
3,274
0
3,426
4,989
9,489
0
L
Neith
papydark
Neith
2,908
1,268
357
2,095
4,732
1,240
0
761
3,957
0
23,409
L
Merlin
soup-CSSBN
Merlin
4,911
0
0
1,017
6,477
1,932
0
2,552
3,763
30,043
0
L
Susano
xPreachhhx
Susano
4,973
1,580
0
1,885
6,951
2,403
0
1,400
5,505
0
25,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
26,356
273
Minions Killed
209
0
Camps Cleared
0
987,458
Distance Traveled
863,802
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,452
445
33
3
0
145,284
3
W
Janus
7,071
707
86
9
0
200,621
1
W
Skadi
5,761
576
38
4
0
180,423
4
W
Nemesis
6,413
641
57
6
0
206,344
2
W
Fenrir
7,016
702
67
7
0
205,984
3
W
Athena
5,433
543
25
3
0
194,086
2
L
Kumbhakarna
5,400
540
13
1
0
179,826
1
L
Neith
4,850
485
49
5
0
159,935
5
L
Merlin
5,856
586
61
6
0
181,435
2
L
Susano
5,798
580
53
5
0
197,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role