Player Matchup

Izanami
Izanami
Silver I
BrotherZorro
Izanami
Silver I
Level 129
God Stats
8W - 8L
1,772 SR
Queue Stats
169W - 161L
1,376 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
CapTaiN_BIauBaeR
Sun Wukong
Gold IV
Level 125
God Stats
10W - 4L
1,901 SR
Queue Stats
402W - 387L
1,555 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
LUCIFERXXLUCIFER
Kumbhakarna
Bronze III
Level 123
God Stats
7W - 10L
1,702 SR
Queue Stats
19W - 17L
1,442 MMR
Party 2
Nemesis
Nemesis
Silver II
ixVulpix
Nemesis
Silver II
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 236L
1,489 MMR
Party 2
Janus
Janus
Bronze III
sudakiita
Janus
Bronze III
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 105L
1,463 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,675 SR
1,465 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,531 SR
1,467 MMR
Scylla
Scylla
Bronze III
BigBadBeartha
Scylla
Bronze III
Level 81
God Stats
3W - 3L
1,657 SR
Queue Stats
20W - 22L
1,497 MMR
Party 4
Awilix
Awilix
Silver I
Joosse_10
Awilix
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,460 MMR
Solo
Odin
Odin
Bronze III
SkullDos
Odin
Bronze III
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,459 MMR
Party 3
Medusa
Medusa
Bronze III
cillo94
Medusa
Bronze III
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,459 MMR
Party 4
Kuzenbo
Kuzenbo
Bronze III
julianbc24
Kuzenbo
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,459 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrotherZorro
Izanami
20
7 / 1 / 5
17,250
616
24,544
20,948
10,505
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CapTaiN_BIauBaeR
Sun Wukong
20
7 / 3 / 7
16,281
581
15,510
24,666
30,492
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
20
3 / 0 / 11
15,735
562
6,655
19,828
28,783
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
ixVulpix
Nemesis
20
4 / 6 / 8
14,754
527
15,133
22,411
13,284
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
sudakiita
Janus
20
5 / 4 / 6
15,220
544
14,536
13,321
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneArachneCthulhuApolloSet

VS

Bans
BakasuraMerlinSkadiHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 4
13,078
467
16,155
16,859
7,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Joosse_10
Awilix
20
5 / 7 / 1
14,428
515
13,196
25,648
11,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
2 / 6 / 2
13,301
475
5,729
16,605
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
cillo94
Medusa
19
3 / 5 / 3
12,200
436
11,950
24,363
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
julianbc24
Kuzenbo
16
0 / 6 / 5
10,293
368
9,011
25,898
26,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
26
Kills
14
14
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Izanami
BrotherZorro
Izanami
7
1
5
9.5
W
Sun Wukong
CapTaiN_BIauBaeR
Sun Wukong
7
3
7
3.5
L
Awilix
Joosse_10
Awilix
5
7
1
0.79
W
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
3
0
11
8.5
L
Odin
2
6
2
0.5
L
Medusa
cillo94
Medusa
3
5
3
0.9
W
Nemesis
ixVulpix
Nemesis
4
6
8
1.33
L
Kuzenbo
julianbc24
Kuzenbo
0
6
5
0.42
W
Janus
sudakiita
Janus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
56,041
101,174
Taken
109,373
88,423
Mitigated
71,802
37,608
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,155
855
0
5,482
16,859
7,487
0
5,453
10,947
92,437
0
W
Izanami
BrotherZorro
Izanami
24,544
16,829
0
12,517
20,948
10,505
7,610
2,757
18,191
0
187,797
W
Sun Wukong
CapTaiN_BIauBaeR
Sun Wukong
15,510
3,483
0
9,721
24,666
30,492
1,117
7,713
16,953
0
100,998
L
Awilix
Joosse_10
Awilix
13,196
5,798
0
6,886
25,648
11,758
1,028
4,075
21,406
0
126,550
W
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
6,655
832
0
4,991
19,828
28,783
273
6,520
13,308
36,049
0
L
Odin
5,729
1,647
0
2,088
16,605
17,082
1,419
1,159
14,764
469
81,718
L
Medusa
cillo94
Medusa
11,950
4,726
0
10,823
24,363
9,327
1,120
2,892
21,274
0
99,075
W
Nemesis
ixVulpix
Nemesis
15,133
8,428
0
8,342
22,411
13,284
5,073
5,826
16,585
0
118,974
L
Kuzenbo
julianbc24
Kuzenbo
9,011
2,894
538
4,024
25,898
26,148
0
6,895
18,176
43,956
0
W
Janus
sudakiita
Janus
14,536
325
0
2,037
13,321
5,359
1,427
2,968
10,353
96,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,240
Gold Earned
63,300
773
Minions Killed
737
0
Camps Cleared
0
2,723,203
Distance Traveled
2,536,414
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,078
467
166
6
0
551,262
11
W
Izanami
17,250
616
227
8
0
508,477
10
W
Sun Wukong
16,281
581
156
6
0
537,366
10
L
Awilix
14,428
515
182
7
0
562,145
10
W
Kumbhakarna
15,735
562
62
2
0
570,426
2
L
Odin
13,301
475
176
6
0
467,188
2
L
Medusa
12,200
436
136
5
0
485,228
4
W
Nemesis
14,754
527
155
6
0
585,326
3
L
Kuzenbo
10,293
368
77
3
0
470,591
7
W
Janus
15,220
544
173
6
0
521,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role