Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Dr_Ago93
Sun Wukong
Gold IV
Level 119
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 5L
1,496 MMR
Solo
Ne Zha
Ne Zha
Gold III
JuanDavidF1997
Ne Zha
Gold III
Level 147
God Stats
2W - 1L
1,311 SR
Queue Stats
49W - 49L
1,480 MMR
Solo
Cupid
Cupid
Silver II
KyTu_Im
Cupid
Silver II
Level 40
God Stats
1W - 0L
1,256 SR
Queue Stats
12W - 7L
1,499 MMR
Solo
Aphrodite
Aphrodite
Silver II
bravetana
Aphrodite
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
gammaction
Janus
Bronze III
Level 102
God Stats
3W - 0L
1,814 SR
Queue Stats
35W - 26L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,436 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,446 SR
1,500 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Bronze III
Andr3col00
Pele
Bronze III
Level 95
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Dongorongo_65
Cthulhu
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,500 MMR
Party 2
Hades
Hades
Bronze III
FadelessZebra
Hades
Bronze III
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 34L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
MadFrost00
Bellona
Bronze III
Level 98
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr_Ago93
Sun Wukong
17
8 / 3 / 13
12,363
589
14,428
22,890
21,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 2 / 11
12,724
606
14,854
15,405
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KyTu_Im
Cupid
20
3 / 4 / 2
13,568
646
12,511
16,667
6,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
bravetana
Aphrodite
15
2 / 2 / 6
9,837
468
6,724
13,147
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
18
7 / 2 / 13
12,242
583
15,544
6,512
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaDanzaburouErlang ShenPoseidonMercury

VS

Bans
Nu WaArachneCu ChulainnOsirisSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 1
11,853
564
11,918
18,143
6,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 4
8,959
427
5,394
11,363
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
13
3 / 4 / 6
9,646
459
7,174
17,049
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 5 / 3
10,969
522
8,946
16,022
7,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MadFrost00
Bellona
16
1 / 8 / 2
10,201
486
7,676
18,415
18,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
27
Kills
13
13
Deaths
27
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
1
1.13
L
1
6
4
0.5
L
Cthulhu
3
4
6
1.5
W
Sun Wukong
Dr_Ago93
Sun Wukong
8
3
13
4.83
L
4
5
3
1.1
W
7
2
11
6.25
W
Cupid
KyTu_Im
Cupid
3
4
2
1
L
Bellona
MadFrost00
Bellona
1
8
2
0.25
W
Aphrodite
bravetana
Aphrodite
2
2
6
2.5
W
Janus
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,061
Damage
41,108
74,621
Taken
80,992
40,933
Mitigated
49,197
32,463
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,918
8,795
0
5,254
18,143
6,717
3,258
2,279
15,764
0
81,208
L
5,394
748
0
1,260
11,363
5,424
0
3,639
7,582
3,351
42,477
L
Cthulhu
7,174
696
320
2,916
17,049
11,511
0
5,869
10,941
31,851
0
W
Sun Wukong
Dr_Ago93
Sun Wukong
14,428
2,936
0
3,844
22,890
21,675
1,205
4,591
18,113
619
64,877
L
8,946
448
775
6,018
16,022
7,387
692
5,556
10,194
65,051
0
W
14,854
5,856
0
3,752
15,405
5,773
3,893
3,188
12,091
0
100,295
W
Cupid
KyTu_Im
Cupid
12,511
9,087
45
8,084
16,667
6,416
2,014
2,949
13,674
0
99,452
L
Bellona
MadFrost00
Bellona
7,676
2,064
0
4,390
18,415
18,158
137
4,630
13,659
3,266
49,405
W
Aphrodite
bravetana
Aphrodite
6,724
1,212
7,648
8,769
13,147
4,838
510
3,013
10,112
48,044
0
W
Janus
15,544
1,117
0
321
6,512
2,231
2,056
2,493
3,927
65,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
51,628
606
Minions Killed
537
0
Camps Cleared
0
2,114,465
Distance Traveled
1,891,606
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,853
564
167
8
0
384,561
0
L
Pele
8,959
427
83
4
0
396,409
1
L
Cthulhu
9,646
459
43
2
0
393,081
2
W
Sun Wukong
12,363
589
106
5
0
408,156
4
L
Hades
10,969
522
134
6
0
363,043
1
W
Ne Zha
12,724
606
135
6
0
462,072
8
W
Cupid
13,568
646
174
8
0
356,370
2
L
Bellona
10,201
486
110
5
0
354,512
1
W
Aphrodite
9,837
468
74
4
0
404,343
6
W
Janus
12,242
583
117
6
0
483,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role