Player Matchup

Kukulkan
Kukulkan
Dragneelghost
Kukulkan
Level 29
God Stats
7W - 11L
1,712 SR
Queue Stats
33W - 56L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
TastySwaghetti
Jormungandr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,426 Elo+
Solo
Cthulhu
Cthulhu
uuggttt
Cthulhu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
veest33
Izanami
Level 26
God Stats
46W - 68L
1,336 SR
Queue Stats
400W - 505L
1,313 Elo+
Party 2
Loki
Loki
xyesla
Loki
Level 24
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,416 Elo+

VS

Team Averages
Level 29
1,584 SR
1,478 Elo+
Nemesis
Nemesis
LOrdFritzenn
Nemesis
Level 33
God Stats
7W - 5L
1,508 SR
Queue Stats
38W - 39L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
essafreg
The Morrigan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 33L
1,247 Elo+
Solo
Danzaburou
Danzaburou
samaser
Danzaburou
Level 29
God Stats
6W - 10L
1,390 SR
Queue Stats
16W - 24L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
trullen87
Amaterasu
Level 28
God Stats
10W - 1L
1,705 SR
Queue Stats
30W - 30L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
wazaaaa
Kuzenbo
Level 26
God Stats
9W - 4L
1,816 SR
Queue Stats
33W - 28L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragneelghost
Kukulkan
15
1 / 9 / 9
9,641
438
5,147
13,843
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TastySwaghetti
Jormungandr
13
0 / 8 / 4
8,326
378
11,554
18,712
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
uuggttt
Cthulhu
12
0 / 6 / 2
8,530
388
5,046
20,120
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
veest33
Izanami
13
3 / 7 / 2
8,828
401
10,383
14,877
5,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
xyesla
Loki
16
11 / 6 / 1
11,146
507
8,495
13,654
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LOrdFritzenn
Nemesis
20
14 / 1 / 7
14,637
665
17,545
15,627
7,755
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
essafreg
The Morrigan
18
4 / 7 / 6
12,638
574
9,692
11,043
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
samaser
Danzaburou
17
8 / 3 / 13
12,420
565
17,077
11,661
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
trullen87
Amaterasu
19
6 / 3 / 9
13,102
596
14,556
21,939
14,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
wazaaaa
Kuzenbo
16
4 / 2 / 15
11,771
535
7,126
16,329
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
15
Kills
36
36
Deaths
16
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dragneelghost
Kukulkan
1
9
9
0.61
W
Nemesis
LOrdFritzenn
Nemesis
14
1
7
17.5
L
Jormungandr
TastySwaghetti
Jormungandr
0
8
4
0.25
W
The Morrigan
essafreg
The Morrigan
4
7
6
1
W
Danzaburou
samaser
Danzaburou
8
3
13
4.83
W
Amaterasu
trullen87
Amaterasu
6
3
9
3.5
L
Cthulhu
uuggttt
Cthulhu
0
6
2
0.17
L
Izanami
veest33
Izanami
3
7
2
0.57
W
Kuzenbo
wazaaaa
Kuzenbo
4
2
15
5.75
L
Loki
xyesla
Loki
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
65,996
81,206
Taken
76,599
48,935
Mitigated
50,501
7,707
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dragneelghost
Kukulkan
5,147
951
0
959
13,843
5,461
870
3,426
10,417
50,914
0
W
Nemesis
LOrdFritzenn
Nemesis
17,545
10,382
0
2,142
15,627
7,755
0
2,808
12,744
0
162,944
L
Jormungandr
TastySwaghetti
Jormungandr
11,554
3,089
0
720
18,712
15,634
0
1,918
16,794
41,556
0
W
The Morrigan
essafreg
The Morrigan
9,692
2,321
0
409
11,043
4,740
1,270
3,917
6,996
55,548
4,288
W
Danzaburou
samaser
Danzaburou
17,077
8,946
0
5,265
11,661
4,231
3,569
3,474
8,162
0
60,757
W
Amaterasu
trullen87
Amaterasu
14,556
8,927
0
11,731
21,939
14,820
6,481
6,255
15,294
0
70,102
L
Cthulhu
uuggttt
Cthulhu
5,046
264
64
735
20,120
17,435
0
3,429
16,691
38,721
0
L
Izanami
veest33
Izanami
10,383
7,023
0
2,637
14,877
5,345
402
3,364
11,513
0
52,717
W
Kuzenbo
wazaaaa
Kuzenbo
7,126
2,604
0
1,808
16,329
18,955
1,080
4,638
11,601
21,139
0
L
Loki
xyesla
Loki
8,495
1,986
0
2,592
13,654
5,060
205
1,957
11,697
0
44,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
64,568
377
Minions Killed
547
0
Camps Cleared
0
1,872,478
Distance Traveled
2,113,601
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,641
438
86
4
0
340,832
0
W
Nemesis
14,637
665
186
8
0
461,831
1
L
Jormungandr
8,326
378
63
3
0
374,995
0
W
The Morrigan
12,638
574
116
5
0
372,909
0
W
Danzaburou
12,420
565
98
4
0
403,249
2
W
Amaterasu
13,102
596
124
6
0
449,188
1
L
Cthulhu
8,530
388
46
2
0
422,708
1
L
Izanami
8,828
401
110
5
0
310,166
4
W
Kuzenbo
11,771
535
23
1
0
426,424
5
L
Loki
11,146
507
72
3
0
423,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role