Player Matchup

Danzaburou
Danzaburou
Gold III
JustLion
Danzaburou
Gold III
Level 140
God Stats
10W - 7L
1,710 SR
Queue Stats
204W - 150L
1,809 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Yenoomシ
Tsukuyomi
Gold III
Level 116
God Stats
4W - 4L
1,725 SR
Queue Stats
72W - 57L
1,807 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
g0t3g4
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
mathzY13
Khepri
Gold II
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 15L
1,776 MMR
Solo
Anubis
Anubis
Platinum IV
melserer
Anubis
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,544 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,647 SR
1,793 MMR
Apollo
Apollo
Gold I
CHORI16
Apollo
Gold I
Level 124
God Stats
8W - 7L
1,888 SR
Queue Stats
97W - 97L
1,784 MMR
Solo
Bellona
Bellona
Gold III
Krizzels
Bellona
Gold III
Level 139
God Stats
5W - 8L
1,846 SR
Queue Stats
333W - 318L
1,743 MMR
Solo
Achilles
Achilles
Gold I
Licane
Achilles
Gold I
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 162L
1,819 MMR
Solo
Janus
Janus
Gold I
TheAllahGuy
Janus
Gold I
Level 160
God Stats
25W - 38L
1,500 SR
Queue Stats
810W - 781L
1,814 MMR
Solo
Nemesis
Nemesis
Gold II
Ζuko
Nemesis
Gold II
Level 119
God Stats
16W - 8L
1,500 SR
Queue Stats
106W - 82L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustLion
Danzaburou
20
6 / 5 / 5
16,377
607
20,201
23,065
12,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Yenoomシ
Tsukuyomi
20
9 / 5 / 8
15,959
591
26,138
22,817
12,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
g0t3g4
Sun Wukong
20
5 / 1 / 7
15,646
579
24,233
26,378
31,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
mathzY13
Khepri
19
1 / 5 / 19
14,047
520
8,253
23,935
30,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
melserer
Anubis
20
9 / 6 / 7
15,795
585
28,368
16,096
11,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetPersephoneFenrirAphroditeThe Morrigan

VS

Bans
Erlang ShenNu WaGebChang'eXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHORI16
Apollo
20
0 / 6 / 8
13,101
485
11,380
28,928
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Krizzels
Bellona
19
1 / 8 / 1
12,420
460
9,129
25,495
29,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Licane
Achilles
19
7 / 8 / 8
14,116
523
12,618
30,760
34,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 5 / 6
14,706
545
23,538
21,116
8,222
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Ζuko
Nemesis
20
4 / 3 / 11
13,504
500
18,709
26,769
13,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
30
Kills
22
22
Deaths
30
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
CHORI16
Apollo
0
6
8
0.67
W
Danzaburou
JustLion
Danzaburou
6
5
5
1.7
L
Bellona
Krizzels
Bellona
1
8
1
0.19
L
Achilles
Licane
Achilles
7
8
8
1.38
L
10
5
6
2.6
W
Tsukuyomi
Yenoomシ
Tsukuyomi
9
5
8
2.6
W
Sun Wukong
g0t3g4
Sun Wukong
5
1
7
8.5
W
Khepri
mathzY13
Khepri
1
5
19
2.1
W
Anubis
melserer
Anubis
9
6
7
2.08
L
Nemesis
Ζuko
Nemesis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,193
Damage
75,374
112,291
Taken
133,068
99,170
Mitigated
96,787
37,504
Healing
29,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CHORI16
Apollo
11,380
7,991
0
9,616
28,928
11,146
2,706
8,844
19,844
0
110,265
W
Danzaburou
JustLion
Danzaburou
20,201
10,446
0
10,271
23,065
12,897
8,103
4,499
18,483
0
168,312
L
Bellona
Krizzels
Bellona
9,129
2,126
0
2,349
25,495
29,700
122
7,689
17,406
0
77,531
L
Achilles
Licane
Achilles
12,618
3,502
0
3,196
30,760
34,382
0
9,528
21,152
0
36,642
L
23,538
694
188
4,309
21,116
8,222
0
5,355
15,761
123,072
0
W
Tsukuyomi
Yenoomシ
Tsukuyomi
26,138
6,780
0
7,383
22,817
12,826
996
2,868
19,846
0
130,994
W
Sun Wukong
g0t3g4
Sun Wukong
24,233
3,341
0
8,341
26,378
31,356
647
4,233
22,073
226
114,385
W
Khepri
mathzY13
Khepri
8,253
746
0
3,383
23,935
30,810
437
7,423
16,282
27,185
0
W
Anubis
melserer
Anubis
28,368
634
0
8,126
16,096
11,281
1,956
4,064
11,900
112,365
0
L
Nemesis
Ζuko
Nemesis
18,709
8,154
0
9,654
26,769
13,337
0
5,431
21,338
0
107,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,824
Gold Earned
67,847
789
Minions Killed
760
0
Camps Cleared
0
2,627,948
Distance Traveled
2,665,704
49
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,101
485
190
7
0
474,128
2
W
Danzaburou
16,377
607
209
8
0
467,467
7
L
Bellona
12,420
460
159
6
0
458,947
8
L
Achilles
14,116
523
27
1
0
488,653
13
L
Janus
14,706
545
227
8
0
584,491
4
W
Tsukuyomi
15,959
591
178
7
0
570,754
13
W
Sun Wukong
15,646
579
199
7
0
556,026
8
W
Khepri
14,047
520
24
1
0
551,075
15
W
Anubis
15,795
585
179
7
0
482,626
6
L
Nemesis
13,504
500
157
6
0
659,485
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role