Player Matchup

Bakasura
Bakasura
ENDBLAZE
Bakasura
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 75L
1,038 Elo+
Solo
Anhur
Anhur
HellFlip
Anhur
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 4L
1,412 Elo+
Solo
Ganesha
Ganesha
Hyps0s
Ganesha
Level 20
God Stats
8W - 3L
1,711 SR
Queue Stats
45W - 41L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
LTTMeiloRakeiru
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
WalterBuhle
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 44
1,585 SR
1,376 Elo+

VS

Team Averages
Level 62
1,525 SR
1,585 Elo+
Merlin
Merlin
JJ02
Merlin
Level 28
God Stats
5W - 7L
1,511 SR
Queue Stats
70W - 102L
1,616 Elo+
Party 2
King Arthur
King Arthur
Katze678
King Arthur
Level 51
God Stats
3W - 10L
1,500 SR
Queue Stats
322W - 357L
1,699 Elo+
Party 2
Fenrir
Fenrir
Noobmasteronie
Fenrir
Level 83
God Stats
12W - 9L
1,500 SR
Queue Stats
476W - 519L
1,616 Elo+
Party 2
Chiron
Chiron
hawketian
Chiron
Level 85
God Stats
22W - 17L
1,490 SR
Queue Stats
317W - 313L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
joshuacui
Cthulhu
Level 62
God Stats
85W - 68L
1,624 SR
Queue Stats
282W - 281L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ENDBLAZE
Bakasura
15
8 / 0 / 1
8,849
590
4,116
9,082
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
HellFlip
Anhur
15
3 / 2 / 4
9,116
608
12,372
9,864
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Hyps0s
Ganesha
12
1 / 2 / 10
7,810
521
5,788
10,716
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
LTTMeiloRakeiru
Danzaburou
14
9 / 1 / 1
9,205
614
11,731
5,700
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
0 / 1 / 1
8,388
559
5,084
6,598
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJ02
Merlin
13
0 / 2 / 1
6,793
453
3,581
6,987
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Katze678
King Arthur
12
2 / 5 / 0
7,349
490
6,307
16,015
9,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 5 / 0
6,890
459
3,450
10,830
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
hawketian
Chiron
11
1 / 5 / 2
6,323
422
5,758
10,041
2,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
joshuacui
Cthulhu
11
1 / 4 / 2
6,798
453
3,950
12,388
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
6
6
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ENDBLAZE
Bakasura
8
0
1
8.5
W
Anhur
HellFlip
Anhur
3
2
4
2.5
W
Ganesha
Hyps0s
Ganesha
1
2
10
3
L
Merlin
JJ02
Merlin
0
2
1
0.25
L
King Arthur
Katze678
King Arthur
2
5
0
0.4
W
Danzaburou
LTTMeiloRakeiru
Danzaburou
9
1
1
9.5
L
2
5
0
0.4
W
Merlin
0
1
1
0.5
L
Chiron
hawketian
Chiron
1
5
2
0.4
L
Cthulhu
joshuacui
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
23,046
41,960
Taken
56,261
17,547
Mitigated
25,038
18,015
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ENDBLAZE
Bakasura
4,116
2,732
0
5,595
9,082
3,041
344
482
8,600
0
42,631
W
Anhur
HellFlip
Anhur
12,372
5,873
0
5,719
9,864
3,318
1,625
400
9,464
0
59,542
W
Ganesha
Hyps0s
Ganesha
5,788
1,104
0
3,389
10,716
6,909
212
2,116
8,600
21,421
0
L
Merlin
JJ02
Merlin
3,581
39
0
2,501
6,987
2,198
264
3,927
2,920
34,317
0
L
King Arthur
Katze678
King Arthur
6,307
613
0
2,210
16,015
9,999
0
0
15,676
0
41,775
W
Danzaburou
LTTMeiloRakeiru
Danzaburou
11,731
5,392
0
1,608
5,700
2,047
608
1,713
3,987
0
50,350
L
3,450
1,045
0
1,406
10,830
3,666
0
1,426
9,163
0
40,407
W
Merlin
5,084
298
0
1,704
6,598
2,232
622
2,820
3,778
59,094
0
L
Chiron
hawketian
Chiron
5,758
1,381
688
2,020
10,041
2,955
48
2,736
7,257
0
40,500
L
Cthulhu
joshuacui
Cthulhu
3,950
607
0
1,814
12,388
6,220
24
2,783
9,605
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
34,153
443
Minions Killed
331
0
Camps Cleared
0
1,363,342
Distance Traveled
1,301,339
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,849
590
97
6
0
328,867
4
W
Anhur
9,116
608
111
7
0
244,570
5
W
Ganesha
7,810
521
3
0
0
277,852
2
L
Merlin
6,793
453
70
5
0
267,281
3
L
King Arthur
7,349
490
82
5
0
259,336
4
W
Danzaburou
9,205
614
109
7
0
253,593
1
L
Fenrir
6,890
459
79
5
0
272,007
1
W
Merlin
8,388
559
123
8
0
258,460
4
L
Chiron
6,323
422
69
5
0
241,374
3
L
Cthulhu
6,798
453
31
2
0
261,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role