Player Matchup

Ganesha
Ganesha
Chalupa B4TMAN0
Ganesha
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,806 Elo+
Solo
Anhur
Anhur
JukeboxHerooooo
Anhur
Level 4
God Stats
9W - 13L
1,500 SR
Queue Stats
156W - 145L
1,500 Elo+
Party 1
Thor
Thor
M4IFU
Thor
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 1
Arachne
Arachne
Tayukin
Arachne
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,218 Elo+
Solo
Guan Yu
Guan Yu
おなうたみぽ
Guan Yu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 36L
1,311 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,467 Elo+

VS

Team Averages
Level 8
1,500 SR
1,501 Elo+
Merlin
Merlin
Ahmed_mazroui
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 54L
1,410 Elo+
Solo
Yemoja
Yemoja
Diabl0dad
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 78L
1,583 Elo+
Solo
Bellona
Bellona
Murilo Romanell
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ant_mer
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
slothgang58
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 39
12,518
1,043
14,504
10,538
13,160
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 21
14,392
1,199
25,936
9,829
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
M4IFU
Thor
20
18 / 1 / 18
13,853
1,154
21,368
9,313
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
Tayukin
Arachne
18
8 / 0 / 14
12,235
1,020
10,333
15,102
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 18
11,351
946
7,821
13,222
7,474
Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,832
819
5,011
8,318
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Diabl0dad
Yemoja
17
0 / 7 / 6
11,025
919
6,720
19,998
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 9 / 3
11,879
990
15,857
21,258
22,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ant_mer
Kukulkan
15
0 / 15 / 3
9,644
804
3,745
17,946
5,040
Fenrir
17
3 / 11 / 3
11,527
961
11,727
22,518
8,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
26
45
Kills
7
7
Deaths
46
110
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
0
0
39
19.5
L
Yemoja
Diabl0dad
Yemoja
0
7
6
0.43
W
14
2
21
12.25
W
Thor
M4IFU
Thor
18
1
18
27
L
4
9
3
0.61
W
Arachne
Tayukin
Arachne
8
0
14
15
L
Kukulkan
ant_mer
Kukulkan
0
15
3
0.1
L
Fenrir
3
11
3
0.41
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,962
Damage
43,060
58,004
Taken
90,038
36,414
Mitigated
58,265
10,997
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,011
567
0
479
8,318
5,899
0
1,737
6,581
19,728
0
W
14,504
2,069
0
0
10,538
13,160
0
3,425
6,938
25,269
0
L
Yemoja
Diabl0dad
Yemoja
6,720
2,264
2,067
521
19,998
16,619
0
3,637
16,361
21,031
0
W
25,936
18,358
0
3,180
9,829
4,346
0
1,622
8,082
0
53,226
W
Thor
M4IFU
Thor
21,368
8,829
0
1,171
9,313
4,376
0
3,504
5,709
0
35,144
L
15,857
5,947
0
1,040
21,258
22,592
0
3,871
17,387
0
32,061
W
Arachne
Tayukin
Arachne
10,333
6,794
0
3,988
15,102
7,058
0
3,047
11,855
0
22,043
L
Kukulkan
ant_mer
Kukulkan
3,745
1,657
0
0
17,946
5,040
0
3,199
14,747
7,444
0
L
Fenrir
11,727
2,005
0
774
22,518
8,115
0
2,060
20,458
0
38,596
W
7,821
1,736
1,321
1,337
13,222
7,474
0
3,878
9,069
0
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
53,907
169
Minions Killed
173
5
Camps Cleared
1
1,121,925
Distance Traveled
910,840
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,832
819
32
3
0
148,176
0
W
Ganesha
12,518
1,043
1
0
0
215,316
0
L
Yemoja
11,025
919
36
3
1
163,887
2
W
Anhur
14,392
1,199
83
7
2
194,816
0
W
Thor
13,853
1,154
41
3
1
223,895
0
L
Bellona
11,879
990
41
3
0
220,204
0
W
Arachne
12,235
1,020
31
3
0
283,355
1
L
Kukulkan
9,644
804
7
1
0
166,703
2
L
Fenrir
11,527
961
57
5
0
211,870
0
W
Guan Yu
11,351
946
13
1
2
204,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role