Player Matchup

Ymir
Ymir
Gvaiz
Ymir
Level 18
God Stats
13W - 4L
1,656 SR
Queue Stats
15W - 12L
1,620 Elo+
Solo
Kukulkan
Kukulkan
MaskWY
Kukulkan
Level 16
God Stats
2W - 0L
1,350 SR
Queue Stats
3W - 1L
1,869 Elo+
Solo
Anhur
Anhur
MythRogue
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Heimdallr
Heimdallr
pegase22
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,420 Elo+
Solo
Hun Batz
Hun Batz
tarhas12
Hun Batz
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,530 Elo+

VS

Team Averages
Level 7
1,510 SR
1,471 Elo+
Jormungandr
Jormungandr
Belmin1996
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Olorun
Olorun
Horross
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LIL_4UBAKA
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Maui8402
Odin
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 57L
1,179 Elo+
Solo
Heimdallr
Heimdallr
SnoopFlamingo
Heimdallr
Level 8
God Stats
3W - 1L
1,795 SR
Queue Stats
5W - 3L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gvaiz
Ymir
13
5 / 2 / 7
9,238
543
6,266
11,139
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MaskWY
Kukulkan
14
8 / 3 / 9
9,864
580
12,195
7,024
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MythRogue
Anhur
15
0 / 0 / 4
8,763
515
1,556
6,545
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
pegase22
Heimdallr
13
11 / 2 / 8
8,801
518
9,937
11,885
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
tarhas12
Hun Batz
16
9 / 0 / 10
10,126
596
11,174
10,566
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belmin1996
Jormungandr
10
1 / 7 / 3
7,173
422
6,285
12,434
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Horross
Olorun
15
5 / 5 / 1
9,209
542
10,524
14,767
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
LIL_4UBAKA
Nemesis
5
0 / 9 / 0
5,181
305
438
9,142
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odin
6
0 / 6 / 0
5,675
334
1,042
8,668
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SnoopFlamingo
Heimdallr
12
1 / 9 / 3
7,456
439
6,404
13,729
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
33
Kills
7
7
Deaths
36
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Belmin1996
Jormungandr
1
7
3
0.36
W
Ymir
Gvaiz
Ymir
5
2
7
4.25
L
Olorun
Horross
Olorun
5
5
1
1.1
L
Nemesis
LIL_4UBAKA
Nemesis
0
9
0
0
W
Kukulkan
MaskWY
Kukulkan
8
3
9
4.17
L
Odin
0
6
0
0
W
Anhur
MythRogue
Anhur
0
0
4
2
L
Heimdallr
SnoopFlamingo
Heimdallr
1
9
3
0.28
W
Heimdallr
pegase22
Heimdallr
11
2
8
7.5
W
Hun Batz
tarhas12
Hun Batz
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
24,693
47,159
Taken
58,740
21,391
Mitigated
21,486
16,256
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Belmin1996
Jormungandr
6,285
1,323
0
656
12,434
5,224
0
5,010
7,424
20,772
0
W
Ymir
Gvaiz
Ymir
6,266
1,183
0
3,090
11,139
7,662
0
3,385
7,754
30,590
0
L
Olorun
Horross
Olorun
10,524
5,598
23
5,256
14,767
5,640
1,465
5,515
9,252
60,991
0
L
Nemesis
LIL_4UBAKA
Nemesis
438
132
0
315
9,142
1,920
310
3,033
6,109
0
7,045
W
Kukulkan
MaskWY
Kukulkan
12,195
1,977
0
1,197
7,024
2,674
3,151
4,503
2,521
51,742
0
L
Odin
1,042
879
0
0
8,668
4,765
0
422
8,246
0
20,064
W
Anhur
MythRogue
Anhur
1,556
756
0
3,681
6,545
2,310
4,578
1,634
4,911
0
42,539
L
Heimdallr
SnoopFlamingo
Heimdallr
6,404
2,813
0
2,638
13,729
3,937
0
4,481
9,248
0
28,419
W
Heimdallr
pegase22
Heimdallr
9,937
4,461
0
4,848
11,885
4,408
1,388
5,734
6,126
0
32,223
W
Hun Batz
tarhas12
Hun Batz
11,174
4,895
0
3,440
10,566
4,337
819
1,553
8,988
0
67,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
34,694
403
Minions Killed
225
0
Camps Cleared
0
1,637,081
Distance Traveled
1,282,251
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,173
422
22
1
0
255,156
0
W
Ymir
9,238
543
52
3
0
329,284
5
L
Olorun
9,209
542
110
6
0
283,129
3
L
Nemesis
5,181
305
13
1
0
260,043
4
W
Kukulkan
9,864
580
106
6
0
273,518
1
L
Odin
5,675
334
34
2
0
231,854
1
W
Anhur
8,763
515
79
5
0
311,909
3
L
Heimdallr
7,456
439
46
3
0
252,069
0
W
Heimdallr
8,801
518
45
3
0
286,765
0
W
Hun Batz
10,126
596
121
7
0
435,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role