Player Matchup

Sylvanus
Sylvanus
GuapoTooSaucyy
Sylvanus
Level 51
God Stats
15W - 16L
1,612 SR
Queue Stats
428W - 373L
1,683 Elo+
Party 1
Erlang Shen
Erlang Shen
MaikuI
Erlang Shen
Level 127
God Stats
2W - 6L
1,819 SR
Queue Stats
371W - 386L
1,649 Elo+
Party 1
Skadi
Skadi
Syfirz
Skadi
Level 67
God Stats
4W - 5L
1,620 SR
Queue Stats
279W - 232L
1,638 Elo+
Party 1
Ao Kuang
Ao Kuang
XKetsuekiX
Ao Kuang
Level 123
God Stats
50W - 33L
1,500 SR
Queue Stats
161W - 135L
1,632 Elo+
Solo
Bellona
Bellona
xZorciism Ve
Bellona
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 110L
1,780 Elo+
Solo
Team Averages
Level 105
1,610 SR
1,677 Elo+

VS

Team Averages
Level 135
1,581 SR
1,612 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BerzerkWerewolf
Fenrir
Level 157
God Stats
14W - 28L
1,472 SR
Queue Stats
61W - 80L
1,535 Elo+
Solo
Chaac
Chaac
Inferno-Blunt
Chaac
Level 143
God Stats
3W - 0L
1,807 SR
Queue Stats
41W - 51L
1,845 Elo+
Solo
Terra
Terra
That Derpy Sam
Terra
Level 88
God Stats
3W - 4L
1,628 SR
Queue Stats
63W - 70L
1,426 Elo+
Solo
Ullr
Ullr
TheOffic3r
Ullr
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 254L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 5 / 0
5,504
393
3,929
10,925
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
MaikuI
Erlang Shen
11
1 / 1 / 1
6,734
481
2,340
5,567
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Syfirz
Skadi
11
2 / 3 / 0
6,748
482
5,319
8,401
2,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
XKetsuekiX
Ao Kuang
13
1 / 2 / 1
6,984
499
5,474
10,346
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xZorciism Ve
Bellona
11
1 / 3 / 0
6,973
498
3,427
6,205
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 3
8,171
584
7,253
10,209
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 1 / 5
8,360
597
4,343
7,342
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 1 / 2
9,204
657
3,033
7,943
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 5
7,935
567
4,972
7,636
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 1
8,731
624
6,832
7,946
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
W
4
1
5
6.5
L
Sylvanus
0
5
0
0
W
3
1
2
4
L
Erlang Shen
MaikuI
Erlang Shen
1
1
1
1.5
L
Skadi
Syfirz
Skadi
2
3
0
0.67
W
2
0
5
4.5
W
3
1
1
3.5
L
Ao Kuang
XKetsuekiX
Ao Kuang
1
2
1
0.75
L
Bellona
xZorciism Ve
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
26,433
41,444
Taken
41,076
21,265
Mitigated
20,148
11,210
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,253
2,801
0
6,549
10,209
2,841
967
1,434
8,775
56,488
0
W
4,343
760
0
3,504
7,342
2,636
1,259
1,137
6,205
0
32,086
L
Sylvanus
3,929
972
810
1,356
10,925
5,734
17
4,928
5,975
23,905
0
W
3,033
582
0
3,580
7,943
7,340
1,953
970
6,973
0
51,711
L
Erlang Shen
MaikuI
Erlang Shen
2,340
1,193
0
900
5,567
4,117
0
585
4,982
7,473
35,526
L
Skadi
Syfirz
Skadi
5,319
2,980
0
2,713
8,401
2,404
0
5,225
3,176
0
33,150
W
4,972
447
1,473
2,575
7,636
4,465
520
2,354
5,282
21,814
0
W
6,832
2,127
0
1,422
7,946
2,866
395
4,015
3,931
0
64,457
L
Ao Kuang
XKetsuekiX
Ao Kuang
5,474
1,417
0
4,307
10,346
3,656
0
1,487
8,859
39,465
0
L
Bellona
xZorciism Ve
Bellona
3,427
1,225
0
1,124
6,205
5,354
0
0
5,963
2,641
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
42,401
355
Minions Killed
459
0
Camps Cleared
0
1,237,773
Distance Traveled
1,374,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,171
584
98
7
0
247,015
4
W
Fenrir
8,360
597
69
5
0
294,416
0
L
Sylvanus
5,504
393
44
3
0
226,213
2
W
Chaac
9,204
657
130
9
0
284,569
2
L
Erlang Shen
6,734
481
84
6
0
265,820
3
L
Skadi
6,748
482
66
5
0
264,883
4
W
Terra
7,935
567
43
3
0
293,352
1
W
Ullr
8,731
624
119
9
0
255,239
1
L
Ao Kuang
6,984
499
79
6
0
269,221
0
L
Bellona
6,973
498
82
6
0
211,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role