Player Matchup

Izanami
Izanami
MrFr4zzleOne
Izanami
Level 10
God Stats
32W - 38L
1,075 SR
Queue Stats
37W - 44L
1,097 Elo+
Party 2
Cabrakan
Cabrakan
ShottyGolem
Cabrakan
Level 40
God Stats
175W - 159L
1,330 SR
Queue Stats
209W - 193L
1,432 Elo+
Party 2
Ganesha
Ganesha
Snakehunter777
Ganesha
Level 43
God Stats
15W - 11L
1,445 SR
Queue Stats
229W - 216L
1,408 Elo+
Party 2
Set
Set
VanillaGorillaIV
Set
Level 68
God Stats
4W - 6L
1,210 SR
Queue Stats
155W - 158L
1,453 Elo+
Party 2
Scylla
Scylla
WillyBob71
Scylla
Level 126
God Stats
22W - 20L
1,397 SR
Queue Stats
322W - 302L
1,413 Elo+
Party 2
Team Averages
Level 57
1,291 SR
1,361 Elo+

VS

Team Averages
Level 68
1,452 SR
1,380 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
B Geldart6113
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BenHeeleyy
Cu Chulainn
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Rama
Rama
jammyjojer35
Rama
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Nemesis
Nemesis
sim05
Nemesis
Level 37
God Stats
16W - 15L
1,734 SR
Queue Stats
219W - 206L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrFr4zzleOne
Izanami
9
0 / 0 / 1
5,504
500
2,767
3,143
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
ShottyGolem
Cabrakan
10
2 / 3 / 2
6,041
549
6,472
9,524
6,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 5
5,795
527
3,292
4,156
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
6,681
607
2,735
6,244
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
WillyBob71
Scylla
11
7 / 0 / 1
7,056
641
5,873
3,221
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
5,060
460
937
1,647
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
B Geldart6113
Kumbhakarna
7
0 / 2 / 0
4,931
448
2,647
8,901
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
BenHeeleyy
Cu Chulainn
10
2 / 3 / 1
6,051
550
7,406
9,670
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,463
406
1,211
4,564
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
sim05
Nemesis
8
1 / 2 / 0
5,085
462
1,357
6,443
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Kumbhakarna
B Geldart6113
Kumbhakarna
0
2
0
0
L
Cu Chulainn
BenHeeleyy
Cu Chulainn
2
3
1
0.83
W
Izanami
MrFr4zzleOne
Izanami
0
0
1
0.5
W
Cabrakan
ShottyGolem
Cabrakan
2
3
2
1
W
0
0
5
2.5
W
2
0
3
3.5
W
Scylla
WillyBob71
Scylla
7
0
1
7.5
L
0
3
0
0
L
Nemesis
sim05
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
13,558
26,288
Taken
31,225
13,906
Mitigated
13,270
7,813
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
937
0
0
0
1,647
414
0
891
662
19,093
0
L
Kumbhakarna
B Geldart6113
Kumbhakarna
2,647
280
47
1,665
8,901
3,911
0
3,885
4,944
17,977
0
L
Cu Chulainn
BenHeeleyy
Cu Chulainn
7,406
1,424
0
2,620
9,670
6,239
0
6,473
3,159
2,792
29,014
W
Izanami
MrFr4zzleOne
Izanami
2,767
1,754
0
620
3,143
1,637
540
1,013
2,130
2,995
27,848
W
Cabrakan
ShottyGolem
Cabrakan
6,472
881
0
1,868
9,524
6,226
0
726
8,390
24,520
0
W
3,292
765
0
1,507
4,156
1,729
494
941
3,215
11,397
0
W
2,735
1,420
0
2,870
6,244
3,359
0
816
5,295
0
40,564
W
Scylla
WillyBob71
Scylla
5,873
1,025
0
948
3,221
955
0
1,090
1,955
31,547
0
L
1,211
890
0
771
4,564
1,015
0
2,358
2,135
0
11,700
L
Nemesis
sim05
Nemesis
1,357
637
196
2,738
6,443
1,691
0
1,970
4,389
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
25,590
307
Minions Killed
190
0
Camps Cleared
0
1,078,395
Distance Traveled
1,034,207
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,060
460
39
4
0
180,108
2
L
Kumbhakarna
4,931
448
31
3
0
220,308
4
L
Cu Chulainn
6,051
550
56
5
0
206,940
1
W
Izanami
5,504
500
83
8
0
193,794
0
W
Cabrakan
6,041
549
52
5
0
170,661
2
W
Ganesha
5,795
527
4
0
0
230,776
6
W
Set
6,681
607
89
8
0
247,987
5
W
Scylla
7,056
641
79
7
0
235,177
4
L
Rama
4,463
406
22
2
0
191,578
0
L
Nemesis
5,085
462
42
4
0
235,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role