Player Matchup

Nemesis
Nemesis
Joe4711K
Nemesis
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 150L
1,952 Elo+
Solo
Xbalanque
Xbalanque
Mikkiiiis
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 379L
1,719 Elo+
Party 2
King Arthur
King Arthur
ealanen
King Arthur
Level 44
God Stats
19W - 17L
1,796 SR
Queue Stats
281W - 263L
1,659 Elo+
Party 2
Nu Wa
Nu Wa
ghost_kyboy999
Nu Wa
Level 63
God Stats
18W - 6L
1,817 SR
Queue Stats
211W - 232L
1,362 Elo+
Solo
Janus
Janus
rap_solo04
Janus
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
333W - 438L
1,480 Elo+
Solo
Team Averages
Level 53
1,622 SR
1,634 Elo+

VS

Team Averages
Level 73
1,584 SR
1,478 Elo+
Arachne
Arachne
AzOrXahAiSnoW
Arachne
Level 107
God Stats
12W - 8L
1,373 SR
Queue Stats
128W - 167L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
ToryChi
Danzaburou
Level 47
God Stats
2W - 6L
1,507 SR
Queue Stats
15W - 17L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
ange03210
Nu Wa
Level 84
God Stats
15W - 13L
1,738 SR
Queue Stats
159W - 196L
1,542 Elo+
Party 1
Athena
Athena
choukyktr
Athena
Level 59
God Stats
18W - 14L
1,555 SR
Queue Stats
173W - 193L
1,438 Elo+
Party 3
Mulan
Mulan
ttv-Maxh7ns
Mulan
Level 68
God Stats
10W - 9L
1,749 SR
Queue Stats
227W - 245L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joe4711K
Nemesis
17
9 / 1 / 2
11,142
484
8,556
11,342
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Mikkiiiis
Xbalanque
15
2 / 6 / 4
9,379
408
8,833
17,597
5,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ealanen
King Arthur
17
0 / 1 / 4
10,465
455
7,298
18,191
15,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 8 / 6
10,389
452
16,570
18,450
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
15
3 / 6 / 1
9,877
429
7,973
14,043
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
10 / 3 / 4
12,723
553
15,989
21,286
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ToryChi
Danzaburou
18
4 / 4 / 10
11,797
513
13,151
12,987
5,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
ange03210
Nu Wa
16
1 / 8 / 4
10,655
463
14,529
12,788
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
choukyktr
Athena
17
3 / 2 / 10
11,452
498
5,805
16,737
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 3 / 5
11,741
510
9,991
16,137
13,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
20
Kills
22
22
Deaths
20
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
3
4
4
L
Nemesis
Joe4711K
Nemesis
9
1
2
10
L
Xbalanque
Mikkiiiis
Xbalanque
2
6
4
0.67
W
Danzaburou
ToryChi
Danzaburou
4
4
10
2.25
W
Nu Wa
ange03210
Nu Wa
1
8
4
0.38
W
Athena
choukyktr
Athena
3
2
10
4
L
King Arthur
ealanen
King Arthur
0
1
4
2
L
6
8
6
1.13
L
Janus
3
6
1
0.58
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
59,465
79,623
Taken
79,935
40,372
Mitigated
49,426
13,654
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
15,989
10,174
92
8,439
21,286
9,636
0
6,758
14,354
0
112,007
L
Nemesis
Joe4711K
Nemesis
8,556
4,529
0
168
11,342
8,108
1,262
4,291
7,051
6,877
65,939
L
Xbalanque
Mikkiiiis
Xbalanque
8,833
4,003
0
3,265
17,597
5,654
2,820
4,870
12,727
0
48,252
W
Danzaburou
ToryChi
Danzaburou
13,151
4,162
955
3,182
12,987
5,222
3,162
5,427
7,560
0
68,797
W
Nu Wa
ange03210
Nu Wa
14,529
2,626
0
1,138
12,788
4,169
976
3,598
9,190
68,080
0
W
Athena
choukyktr
Athena
5,805
1,408
0
1,205
16,737
16,430
665
5,668
11,069
32,121
0
L
King Arthur
ealanen
King Arthur
7,298
966
0
2,930
18,191
15,826
628
4,298
13,893
81
65,207
L
16,570
3,886
696
3,352
18,450
6,050
777
3,544
14,906
55,074
0
L
Janus
7,973
364
713
2,530
14,043
4,734
1,354
3,648
10,395
62,342
0
W
9,991
2,022
0
4,613
16,137
13,969
961
3,489
12,648
3,968
66,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
58,368
559
Minions Killed
512
0
Camps Cleared
0
1,817,535
Distance Traveled
2,136,352
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,723
553
132
6
0
509,430
1
L
Nemesis
11,142
484
133
6
0
305,130
0
L
Xbalanque
9,379
408
111
5
0
373,371
4
W
Danzaburou
11,797
513
103
4
0
383,072
4
W
Nu Wa
10,655
463
103
4
0
377,873
4
W
Athena
11,452
498
48
2
0
443,185
5
L
King Arthur
10,465
455
129
6
0
448,587
1
L
Nu Wa
10,389
452
71
3
0
317,563
0
L
Janus
9,877
429
115
5
0
372,884
0
W
Mulan
11,741
510
126
5
0
422,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role