Player Matchup

Guan Yu
Guan Yu
MrRiis
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Ra
Ra
apwekca
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Solo
Tsukuyomi
Tsukuyomi
esalomo
Tsukuyomi
Level 16
God Stats
6W - 6L
1,676 SR
Queue Stats
65W - 59L
1,525 Elo+
Solo
Jormungandr
Jormungandr
ramtinai
Jormungandr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 87L
1,420 Elo+
Solo
Artemis
Artemis
songxiwan
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,307 Elo+
Solo
Team Averages
Level 9
1,535 SR
1,411 Elo+

VS

Team Averages
Level 15
1,432 SR
1,390 Elo+
Pele
Pele
HeroesOFghoust
Pele
Level 18
God Stats
1W - 1L
1,231 SR
Queue Stats
7W - 15L
1,311 Elo+
Party 1
Erlang Shen
Erlang Shen
iNeedPampers
Erlang Shen
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 55L
1,531 Elo+
Solo
Anhur
Anhur
nyyaami
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 1
King Arthur
King Arthur
大佬佳佳
King Arthur
Level 17
God Stats
5W - 3L
1,427 SR
Queue Stats
25W - 33L
1,347 Elo+
Solo
Kukulkan
Kukulkan
普罗米修斯顿
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrRiis
Guan Yu
4
0 / 7 / 0
3,603
450
2,723
7,097
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

4
0 / 4 / 0
3,417
427
795
2,529
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
esalomo
Tsukuyomi
7
0 / 1 / 0
4,110
514
1,391
4,119
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
ramtinai
Jormungandr
6
1 / 4 / 0
4,034
504
1,426
4,551
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
songxiwan
Artemis
5
0 / 4 / 1
3,653
457
1,110
3,800
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 3
5,465
683
4,954
4,462
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
iNeedPampers
Erlang Shen
9
4 / 0 / 6
5,555
694
2,830
5,939
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
nyyaami
Anhur
9
4 / 0 / 6
5,447
681
3,785
3,437
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
大佬佳佳
King Arthur
10
5 / 0 / 0
5,590
699
2,733
3,908
1,560
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 1 / 2
4,705
588
2,251
1,574
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
20
20
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Guan Yu
MrRiis
Guan Yu
0
7
0
0
L
0
4
0
0
L
Tsukuyomi
esalomo
Tsukuyomi
0
1
0
0
W
Erlang Shen
iNeedPampers
Erlang Shen
4
0
6
7
W
Anhur
nyyaami
Anhur
4
0
6
7
L
Jormungandr
ramtinai
Jormungandr
1
4
0
0.25
L
Artemis
songxiwan
Artemis
0
4
1
0.13
W
King Arthur
大佬佳佳
King Arthur
5
0
0
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
16,553
22,096
Taken
19,320
7,403
Mitigated
6,100
3,121
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,954
1,815
0
2,438
4,462
1,166
0
403
4,034
0
27,120
L
Guan Yu
MrRiis
Guan Yu
2,723
890
100
405
7,097
2,367
0
447
6,650
0
8,944
L
795
163
18
20
2,529
366
0
0
2,529
5,857
0
L
Tsukuyomi
esalomo
Tsukuyomi
1,391
457
0
1,918
4,119
1,027
0
591
3,528
0
14,824
W
Erlang Shen
iNeedPampers
Erlang Shen
2,830
1,268
216
2,992
5,939
2,021
0
306
5,633
0
22,182
W
Anhur
nyyaami
Anhur
3,785
1,688
0
1,205
3,437
842
974
361
3,076
0
16,864
L
Jormungandr
ramtinai
Jormungandr
1,426
612
0
163
4,551
2,810
49
747
3,804
9,961
0
L
Artemis
songxiwan
Artemis
1,110
905
0
497
3,800
833
231
466
3,334
0
6,812
W
King Arthur
大佬佳佳
King Arthur
2,733
257
0
711
3,908
1,560
37
459
3,350
0
25,670
W
2,251
395
0
0
1,574
511
688
518
1,006
12,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
26,762
93
Minions Killed
230
0
Camps Cleared
0
682,506
Distance Traveled
782,719
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,465
683
60
8
0
185,989
0
L
Guan Yu
3,603
450
10
1
0
160,898
1
L
Ra
3,417
427
8
1
0
104,157
0
L
Tsukuyomi
4,110
514
43
5
0
184,354
1
W
Erlang Shen
5,555
694
37
5
0
176,890
4
W
Anhur
5,447
681
42
5
0
139,958
0
L
Jormungandr
4,034
504
16
2
0
121,481
0
L
Artemis
3,653
457
16
2
0
111,616
1
W
King Arthur
5,590
699
64
8
0
166,790
2
W
Kukulkan
4,705
588
27
3
0
113,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role