Player Matchup

Cthulhu
Cthulhu
CrimsonWolf8868
Cthulhu
Level 15
God Stats
6W - 3L
1,756 SR
Queue Stats
6W - 3L
1,686 Elo+
Solo
Guan Yu
Guan Yu
MaZaHaKa25
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Merlin
Merlin
NarbeHerz
Merlin
Level 5
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 5L
1,256 Elo+
Solo
Yemoja
Yemoja
Yaolick
Yemoja
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 265L
1,429 Elo+
Solo
Awilix
Awilix
hadleyraine
Awilix
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 8
1,493 SR
1,474 Elo+

VS

Team Averages
Level 11
1,519 SR
1,326 Elo+
Danzaburou
Danzaburou
AstralAS
Danzaburou
Level 11
God Stats
2W - 1L
1,710 SR
Queue Stats
12W - 9L
1,477 Elo+
Party 2
Neith
Neith
Muila
Neith
Level 4
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,238 Elo+
Party 1
Scylla
Scylla
SkengWizard
Scylla
Level 11
God Stats
3W - 1L
1,710 SR
Queue Stats
10W - 7L
1,491 Elo+
Party 2
Ares
Ares
TomaDragos
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Party 1
Bellona
Bellona
zKunaiii
Bellona
Level 10
God Stats
1W - 1L
1,357 SR
Queue Stats
4W - 10L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,644
1,064
17,269
26,082
24,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
MaZaHaKa25
Guan Yu
15
0 / 11 / 3
9,397
940
9,602
28,206
31,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
NarbeHerz
Merlin
14
1 / 1 / 0
8,848
885
2,750
2,136
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Yaolick
Yemoja
15
0 / 6 / 1
9,467
947
8,911
17,157
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
14
0 / 15 / 1
8,585
859
4,057
23,119
9,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstralAS
Danzaburou
19
13 / 0 / 24
13,140
1,314
27,684
8,729
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Muila
Neith
17
2 / 1 / 24
10,369
1,037
11,507
8,196
3,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
7 / 2 / 24
10,853
1,085
17,392
6,998
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 25
11,805
1,181
14,081
13,066
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
zKunaiii
Bellona
18
11 / 1 / 24
11,866
1,187
18,130
9,092
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
160
5
Kills
39
39
Deaths
5
6
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstralAS
Danzaburou
13
0
24
25
L
4
6
1
0.75
L
Guan Yu
MaZaHaKa25
Guan Yu
0
11
3
0.14
W
Neith
Muila
Neith
2
1
24
14
L
Merlin
NarbeHerz
Merlin
1
1
0
1
W
Scylla
7
2
24
9.5
W
6
1
25
18.5
L
Yemoja
Yaolick
Yemoja
0
6
1
0.08
L
Awilix
0
15
1
0.03
W
Bellona
zKunaiii
Bellona
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
88,794
96,700
Taken
46,081
83,342
Mitigated
32,207
8,946
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstralAS
Danzaburou
27,684
17,494
0
1,288
8,729
3,772
0
5,431
3,048
0
43,842
L
17,269
1,112
409
851
26,082
24,854
0
7,808
18,192
46,214
0
L
Guan Yu
MaZaHaKa25
Guan Yu
9,602
1,792
870
3,252
28,206
31,889
0
8,710
19,197
0
20,164
W
Neith
Muila
Neith
11,507
7,026
0
1,780
8,196
3,646
0
5,737
2,284
0
39,464
L
Merlin
NarbeHerz
Merlin
2,750
68
0
0
2,136
735
0
850
1,286
13,359
0
W
Scylla
17,392
2,512
0
0
6,998
2,872
0
3,458
3,340
35,241
0
W
14,081
2,740
0
2,212
13,066
12,437
0
8,290
4,401
20,596
0
L
Yemoja
Yaolick
Yemoja
8,911
931
2,010
905
17,157
16,749
0
5,484
11,523
25,153
0
L
Awilix
4,057
3,015
0
649
23,119
9,115
0
8,675
14,244
0
8,749
W
Bellona
zKunaiii
Bellona
18,130
5,823
0
1,263
9,092
9,480
0
5,331
3,464
54
28,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
58,033
151
Minions Killed
210
3
Camps Cleared
4
824,092
Distance Traveled
962,239
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,140
1,314
33
3
1
191,874
0
L
Cthulhu
10,644
1,064
65
7
0
210,311
1
L
Guan Yu
9,397
940
27
3
0
205,143
0
W
Neith
10,369
1,037
71
7
0
165,956
1
L
Merlin
8,848
885
18
2
1
79,770
0
W
Scylla
10,853
1,085
54
5
2
184,133
1
W
Ares
11,805
1,181
22
2
1
184,193
6
L
Yemoja
9,467
947
34
3
2
156,743
1
L
Awilix
8,585
859
7
1
0
172,125
1
W
Bellona
11,866
1,187
30
3
0
236,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role