Player Matchup

Anubis
Anubis
AnyDream
Anubis
Level 8
God Stats
2W - 7L
1,068 SR
Queue Stats
2W - 9L
1,048 Elo+
Party 2
Ra
Ra
IMBRATOR
Ra
Level 4
God Stats
2W - 5L
1,237 SR
Queue Stats
4W - 12L
1,122 Elo+
Party 2
Neith
Neith
Jatrick
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 85L
1,537 Elo+
Solo
Susano
Susano
kirito01922
Susano
Level 18
God Stats
3W - 5L
1,237 SR
Queue Stats
42W - 64L
1,219 Elo+
Party 2
Cabrakan
Cabrakan
rezoas
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,528 Elo+
Solo
Team Averages
Level 13
1,308 SR
1,291 Elo+

VS

Team Averages
Level 24
1,500 SR
1,595 Elo+
Izanami
Izanami
Cladias
Izanami
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 17L
1,726 Elo+
Party 1
Raijin
Raijin
DarkshootguN
Raijin
Level 18
God Stats
9W - 4L
1,500 SR
Queue Stats
472W - 374L
1,500 Elo+
Solo
Ganesha
Ganesha
Neenj
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 21L
1,726 Elo+
Party 1
Loki
Loki
SPIRAL111
Loki
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 24L
1,564 Elo+
Solo
Tyr
Tyr
waldronxj
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnyDream
Anubis
13
1 / 6 / 4
8,010
422
2,806
8,722
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 6 / 1
6,652
350
276
9,222
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Jatrick
Neith
11
3 / 9 / 4
7,553
398
8,948
15,268
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
4 / 5 / 2
8,297
437
10,374
16,362
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
rezoas
Cabrakan
14
4 / 7 / 6
9,515
501
5,721
16,345
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cladias
Izanami
18
22 / 4 / 2
12,310
648
20,525
14,922
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
17
6 / 1 / 10
11,309
595
14,825
11,453
4,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Neenj
Ganesha
16
0 / 2 / 16
10,866
572
6,849
11,450
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
12
1 / 3 / 2
8,491
447
3,553
9,892
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 2 / 3
11,015
580
5,761
11,032
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
12
Kills
32
33
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
AnyDream
Anubis
1
6
4
0.5
W
Izanami
Cladias
Izanami
22
4
2
5.75
W
Raijin
6
1
10
11
L
0
6
1
0.08
L
Neith
Jatrick
Neith
3
9
4
0.56
W
Ganesha
Neenj
Ganesha
0
2
16
4
W
Loki
1
3
2
0.67
L
Susano
4
5
2
1
L
Cabrakan
rezoas
Cabrakan
4
7
6
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
51,513
65,919
Taken
58,749
33,015
Mitigated
34,382
9,457
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AnyDream
Anubis
2,806
321
0
593
8,722
2,358
0
2,817
5,729
12,526
0
W
Izanami
Cladias
Izanami
20,525
14,488
0
7,941
14,922
6,382
5,866
1,842
13,080
0
72,785
W
Raijin
14,825
1,313
161
2,992
11,453
4,540
790
2,516
8,937
85,297
0
L
276
137
202
506
9,222
2,724
0
3,696
5,272
14,617
0
L
Neith
Jatrick
Neith
8,948
3,404
0
2,567
15,268
4,601
455
5,508
9,564
0
37,703
W
Ganesha
Neenj
Ganesha
6,849
947
0
1,549
11,450
11,842
1,452
2,205
9,245
41,374
0
W
Loki
3,553
761
0
2,216
9,892
2,998
62
652
9,240
0
32,692
L
Susano
10,374
2,636
0
3,928
16,362
5,457
0
2,504
13,612
0
50,898
L
Cabrakan
rezoas
Cabrakan
5,721
986
0
1,661
16,345
17,875
0
6,363
9,794
22,566
0
W
5,761
1,351
0
4,731
11,032
8,620
1,568
1,588
9,444
0
69,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
53,991
234
Minions Killed
521
0
Camps Cleared
0
1,404,018
Distance Traveled
1,727,307
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,010
422
23
1
0
272,357
0
W
Izanami
12,310
648
128
7
0
336,790
0
W
Raijin
11,309
595
163
9
0
320,970
8
L
Ra
6,652
350
28
1
0
200,607
0
L
Neith
7,553
398
59
3
0
255,688
2
W
Ganesha
10,866
572
33
2
0
325,630
3
W
Loki
8,491
447
67
4
0
399,769
0
L
Susano
8,297
437
92
5
0
345,596
0
L
Cabrakan
9,515
501
32
2
0
329,770
7
W
Tyr
11,015
580
130
7
0
344,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role