Player Matchup

Cu Chulainn
Cu Chulainn
GamerXLegendZ
Cu Chulainn
Level 67
God Stats
3W - 2L
1,840 SR
Queue Stats
13W - 6L
1,502 Elo+
Solo
Ares
Ares
Il-SyN_Gx_LiX-lI
Ares
Level 60
God Stats
1W - 6L
1,439 SR
Queue Stats
180W - 234L
1,146 Elo+
Solo
Chernobog
Chernobog
Nrifa
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rising4
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,194 Elo+
Party 1
Eset
Eset
dubrovkin
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,194 Elo+
Party 1
Team Averages
Level 61
1,556 SR
1,307 Elo+

VS

Team Averages
Level 65
1,558 SR
1,492 Elo+
Yemoja
Yemoja
Dradegon
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Da Ji
Da Ji
Himesa
Da Ji
Level 58
God Stats
15W - 15L
1,579 SR
Queue Stats
72W - 62L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Serchug
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Zweth
Hel
Level 86
God Stats
3W - 7L
1,713 SR
Queue Stats
191W - 218L
1,456 Elo+
Solo
Poseidon
Poseidon
tortugaletal
Poseidon
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GamerXLegendZ
Cu Chulainn
17
7 / 3 / 8
11,923
518
17,305
17,995
15,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 6 / 13
11,481
499
8,732
22,706
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Nrifa
Chernobog
19
12 / 6 / 7
13,818
601
25,269
24,172
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Rising4
Ah Muzen Cab
17
5 / 1 / 13
12,031
523
14,794
18,965
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
3 / 2 / 12
12,492
543
14,519
13,542
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dradegon
Yemoja
14
3 / 6 / 7
9,627
419
10,760
19,276
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Himesa
Da Ji
16
6 / 7 / 3
10,135
441
9,165
22,375
10,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Serchug
Danzaburou
15
4 / 6 / 3
9,535
415
12,975
20,879
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Zweth
Hel
15
3 / 6 / 5
9,568
416
8,630
17,613
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
tortugaletal
Poseidon
14
2 / 8 / 3
9,162
398
16,560
17,549
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
33
Kills
18
18
Deaths
33
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dradegon
Yemoja
3
6
7
1.08
W
Cu Chulainn
GamerXLegendZ
Cu Chulainn
7
3
8
3.67
L
Da Ji
Himesa
Da Ji
6
7
3
1.07
W
6
6
13
2.08
W
Chernobog
Nrifa
Chernobog
12
6
7
2.58
W
Ah Muzen Cab
Rising4
Ah Muzen Cab
5
1
13
11.5
L
Danzaburou
Serchug
Danzaburou
4
6
3
0.92
L
Hel
Zweth
Hel
3
6
5
0.92
W
Eset
3
2
12
4.5
L
Poseidon
tortugaletal
Poseidon
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,619
Damage
58,090
97,380
Taken
97,692
60,045
Mitigated
49,698
33,540
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dradegon
Yemoja
10,760
1,652
3,083
2,191
19,276
15,183
120
7,475
11,801
27,095
0
W
Cu Chulainn
GamerXLegendZ
Cu Chulainn
17,305
2,371
0
2,390
17,995
15,598
1,245
7,979
10,016
10,274
55,546
L
Da Ji
Himesa
Da Ji
9,165
3,314
1,130
5,201
22,375
10,602
0
5,696
16,679
0
53,660
W
8,732
313
0
1,455
22,706
20,205
1,027
5,294
17,412
25,961
0
W
Chernobog
Nrifa
Chernobog
25,269
14,537
0
10,662
24,172
10,802
5,197
8,744
15,428
0
94,340
W
Ah Muzen Cab
Rising4
Ah Muzen Cab
14,794
3,780
1,073
9,991
18,965
8,027
3,329
5,861
13,104
0
68,420
L
Danzaburou
Serchug
Danzaburou
12,975
5,219
0
6,718
20,879
9,250
0
4,643
16,236
0
53,367
L
Hel
Zweth
Hel
8,630
1,257
4,262
7,607
17,613
8,364
0
4,265
13,348
41,862
0
W
Eset
14,519
1,458
2,039
5,930
13,542
5,413
1,881
8,072
5,470
79,261
0
L
Poseidon
tortugaletal
Poseidon
16,560
1,324
122
2,332
17,549
6,299
0
3,045
14,504
58,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,745
Gold Earned
48,027
435
Minions Killed
369
0
Camps Cleared
0
2,107,105
Distance Traveled
1,775,237
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,627
419
34
1
0
368,255
2
W
Cu Chulainn
11,923
518
85
4
0
448,096
7
L
Da Ji
10,135
441
86
4
0
368,640
3
W
Ares
11,481
499
29
1
0
438,672
2
W
Chernobog
13,818
601
106
5
0
436,422
2
W
Ah Muzen Cab
12,031
523
91
4
0
407,897
0
L
Danzaburou
9,535
415
74
3
0
330,970
3
L
Hel
9,568
416
86
4
0
368,205
1
W
Eset
12,492
543
124
5
0
376,018
1
L
Poseidon
9,162
398
89
4
0
339,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role