Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DatzBlazinItUp
King Arthur
Level 105
God Stats
3W - 4L
1,261 SR
Queue Stats
765W - 797L
1,410 Elo+
Party 1
Scylla
Scylla
DfeateR
Scylla
Level 117
God Stats
3W - 4L
1,406 SR
Queue Stats
433W - 435L
1,406 Elo+
Party 1
Hercules
Hercules
a_melkiii
Hercules
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 18L
1,333 Elo+
Solo
Yemoja
Yemoja
ajax4life
Yemoja
Level 109
God Stats
14W - 17L
1,463 SR
Queue Stats
490W - 527L
1,541 Elo+
Party 1
Team Averages
Level 91
1,426 SR
1,438 Elo+

VS

Team Averages
Level 69
1,543 SR
1,416 Elo+
Terra
Terra
Henno005
Terra
Level 89
God Stats
3W - 0L
1,802 SR
Queue Stats
55W - 52L
1,412 Elo+
Party 2
Erlang Shen
Erlang Shen
YouTubeChemoney
Erlang Shen
Level 66
God Stats
82W - 75L
1,546 SR
Queue Stats
1,116W - 1,151L
1,468 Elo+
Solo
Hou Yi
Hou Yi
boyneyyyyy
Hou Yi
Level 66
God Stats
4W - 4L
1,369 SR
Queue Stats
35W - 41L
1,392 Elo+
Party 2
Odin
Odin
nutty_maniac
Odin
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 237L
1,457 Elo+
Solo
Scylla
Scylla
x__Miisha
Scylla
Level 66
God Stats
30W - 35L
1,500 SR
Queue Stats
224W - 233L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 3 / 0
4,431
443
3,128
4,732
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
DatzBlazinItUp
King Arthur
8
0 / 1 / 0
4,395
440
1,339
4,246
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
DfeateR
Scylla
8
2 / 2 / 2
5,380
538
3,187
3,785
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
a_melkiii
Hercules
8
1 / 1 / 1
4,778
478
1,359
5,015
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
ajax4life
Yemoja
7
1 / 3 / 0
4,901
490
1,974
5,809
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Henno005
Terra
8
1 / 1 / 3
5,023
502
1,709
7,182
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
YouTubeChemoney
Erlang Shen
9
5 / 1 / 3
5,772
577
3,551
3,423
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
boyneyyyyy
Hou Yi
8
1 / 0 / 4
4,745
475
3,416
5,164
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,470
547
1,506
4,093
1,276
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
x__Miisha
Scylla
9
2 / 3 / 2
5,494
549
1,234
3,841
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
10
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
King Arthur
DatzBlazinItUp
King Arthur
0
1
0
0
L
Scylla
DfeateR
Scylla
2
2
2
1.5
W
Terra
Henno005
Terra
1
1
3
2.5
W
Erlang Shen
YouTubeChemoney
Erlang Shen
5
1
3
6.5
L
Hercules
a_melkiii
Hercules
1
1
1
1.5
L
Yemoja
ajax4life
Yemoja
1
3
0
0.33
W
Hou Yi
boyneyyyyy
Hou Yi
1
0
4
3
W
0
0
1
0.5
W
Scylla
x__Miisha
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
11,416
23,587
Taken
23,703
9,483
Mitigated
8,386
4,267
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,128
1,263
0
1,451
4,732
1,051
0
719
4,013
0
19,305
L
King Arthur
DatzBlazinItUp
King Arthur
1,339
350
0
1,240
4,246
3,074
0
114
4,132
0
14,762
L
Scylla
DfeateR
Scylla
3,187
152
0
341
3,785
795
0
588
3,035
21,775
0
W
Terra
Henno005
Terra
1,709
319
318
677
7,182
2,322
0
1,339
5,843
10,731
0
W
Erlang Shen
YouTubeChemoney
Erlang Shen
3,551
2,041
0
389
3,423
2,278
0
464
2,915
6,625
16,581
L
Hercules
a_melkiii
Hercules
1,359
298
0
663
5,015
2,639
0
427
4,512
25
12,985
L
Yemoja
ajax4life
Yemoja
1,974
515
238
334
5,809
1,924
29
1,125
4,684
11,383
0
W
Hou Yi
boyneyyyyy
Hou Yi
3,416
1,406
0
2,240
5,164
1,288
0
1,614
3,550
0
22,198
W
1,506
270
0
658
4,093
1,276
0
478
3,465
0
24,361
W
Scylla
x__Miisha
Scylla
1,234
84
0
390
3,841
1,222
0
1,291
2,500
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
26,504
150
Minions Killed
198
0
Camps Cleared
0
734,475
Distance Traveled
920,335
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,431
443
39
4
0
121,628
2
L
King Arthur
4,395
440
25
3
0
152,088
0
L
Scylla
5,380
538
36
4
0
162,244
2
W
Terra
5,023
502
19
2
0
187,641
1
W
Erlang Shen
5,772
577
40
4
0
221,332
1
L
Hercules
4,778
478
31
3
0
161,422
0
L
Yemoja
4,901
490
19
2
0
137,093
2
W
Hou Yi
4,745
475
37
4
0
156,958
0
W
Odin
5,470
547
52
5
0
168,240
3
W
Scylla
5,494
549
50
5
0
186,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role