Player Matchup

Fenrir
Fenrir
AlisonMartins
Fenrir
Level 28
God Stats
9W - 8L
1,595 SR
Queue Stats
38W - 33L
1,611 Elo+
Solo
Danzaburou
Danzaburou
HellToTheQuinn
Danzaburou
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 14L
1,467 Elo+
Solo
Janus
Janus
HídeOnBush
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ValorousPuppy67
Yemoja
Level 29
God Stats
4W - 4L
1,719 SR
Queue Stats
35W - 25L
1,534 Elo+
Solo
Guan Yu
Guan Yu
VinnizeroH
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,276 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,478 Elo+

VS

Team Averages
Level 18
1,421 SR
1,528 Elo+
Bellona
Bellona
FernandoNS05
Bellona
Level 15
God Stats
7W - 11L
1,435 SR
Queue Stats
589W - 552L
1,413 Elo+
Party 1
Nemesis
Nemesis
Jachenski134
Nemesis
Level 10
God Stats
2W - 8L
1,191 SR
Queue Stats
289W - 305L
1,262 Elo+
Party 1
Hachiman
Hachiman
Lazarock3695
Hachiman
Level 29
God Stats
1W - 3L
1,478 SR
Queue Stats
39W - 59L
1,702 Elo+
Solo
Kukulkan
Kukulkan
StanchMoon19821
Kukulkan
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 46L
1,803 Elo+
Party 1
Scylla
Scylla
eramaester22
Scylla
Level 26
God Stats
9W - 15L
1,500 SR
Queue Stats
106W - 120L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,291
561
3,170
8,688
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HellToTheQuinn
Danzaburou
10
3 / 1 / 8
6,502
500
4,599
5,330
1,813
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 2 / 4
7,197
554
6,124
5,349
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 0 / 10
7,199
554
3,694
6,566
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
VinnizeroH
Guan Yu
11
3 / 3 / 0
6,421
494
4,313
7,967
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FernandoNS05
Bellona
10
2 / 3 / 0
5,959
458
4,216
7,238
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Jachenski134
Nemesis
7
0 / 5 / 1
4,991
384
1,399
6,428
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lazarock3695
Hachiman
9
1 / 4 / 2
5,911
455
4,962
8,518
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
1 / 8 / 1
5,392
415
4,052
7,039
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
12
2 / 1 / 0
6,993
538
2,901
5,980
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
6
6
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Bellona
FernandoNS05
Bellona
2
3
0
0.67
W
Danzaburou
HellToTheQuinn
Danzaburou
3
1
8
7
W
5
2
4
3.5
L
Nemesis
Jachenski134
Nemesis
0
5
1
0.1
L
Hachiman
Lazarock3695
Hachiman
1
4
2
0.5
L
Kukulkan
1
8
1
0.19
W
4
0
10
9
W
Guan Yu
VinnizeroH
Guan Yu
3
3
0
1
L
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
17,530
33,900
Taken
35,203
16,031
Mitigated
14,261
13,754
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,170
371
0
6,102
8,688
3,076
0
69
8,619
105
46,329
L
Bellona
FernandoNS05
Bellona
4,216
2,657
0
1,658
7,238
5,666
191
0
6,924
2,392
21,166
W
Danzaburou
HellToTheQuinn
Danzaburou
4,599
1,446
0
1,146
5,330
1,813
369
1,863
3,467
0
26,324
W
6,124
393
0
630
5,349
1,713
94
3,260
2,089
38,278
0
L
Nemesis
Jachenski134
Nemesis
1,399
452
0
1,691
6,428
1,735
0
896
5,532
0
17,941
L
Hachiman
Lazarock3695
Hachiman
4,962
1,914
0
2,341
8,518
2,665
171
4,052
4,466
0
26,790
L
Kukulkan
4,052
890
0
250
7,039
2,257
0
2,122
4,892
16,947
0
W
3,694
1,362
1,923
1,392
6,566
3,830
580
1,667
4,899
16,243
0
W
Guan Yu
VinnizeroH
Guan Yu
4,313
834
0
2,561
7,967
5,599
79
573
7,394
0
19,555
L
Scylla
2,901
342
0
471
5,980
1,938
0
2,748
3,232
36,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
29,246
263
Minions Killed
210
0
Camps Cleared
0
1,167,529
Distance Traveled
1,072,748
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,291
561
85
7
0
224,427
0
L
Bellona
5,959
458
34
3
0
179,570
0
W
Danzaburou
6,502
500
35
3
0
240,335
0
W
Janus
7,197
554
82
6
0
251,674
0
L
Nemesis
4,991
384
37
3
0
258,879
0
L
Hachiman
5,911
455
36
3
0
196,736
1
L
Kukulkan
5,392
415
32
2
0
209,218
0
W
Yemoja
7,199
554
28
2
0
230,610
0
W
Guan Yu
6,421
494
33
3
0
220,483
1
L
Scylla
6,993
538
71
5
0
228,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role