Player Matchup

Tsukuyomi
Tsukuyomi
MementoMori_47
Tsukuyomi
Level 41
God Stats
8W - 6L
1,791 SR
Queue Stats
19W - 23L
1,817 Elo+
Solo
Izanami
Izanami
QueenWolfie7767
Izanami
Level 41
God Stats
9W - 8L
1,320 SR
Queue Stats
179W - 252L
1,301 Elo+
Solo
Sylvanus
Sylvanus
SnakeTheGreat01
Sylvanus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,238 Elo+
Solo
Chaac
Chaac
tescatiploca
Chaac
Level 40
God Stats
32W - 20L
1,703 SR
Queue Stats
192W - 215L
1,513 Elo+
Solo
Ra
Ra
the_6ix_in_6ix
Ra
Level 41
God Stats
2W - 11L
1,309 SR
Queue Stats
118W - 130L
1,556 Elo+
Solo
Team Averages
Level 54
1,525 SR
1,485 Elo+

VS

Team Averages
Level 88
1,624 SR
1,773 Elo+
Heimdallr
Heimdallr
FatMeatThomas
Heimdallr
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
76W - 56L
2,056 Elo+
Party 1
Cthulhu
Cthulhu
Goobbie
Cthulhu
Level 24
God Stats
21W - 13L
2,070 SR
Queue Stats
24W - 13L
1,994 Elo+
Party 1
Zeus
Zeus
Sekkusutaimu
Zeus
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo
Thanatos
Thanatos
Zourkri
Thanatos
Level 79
God Stats
1W - 3L
1,333 SR
Queue Stats
58W - 43L
1,501 Elo+
Solo
Osiris
Osiris
fLeX Gold4123
Osiris
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 189L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MementoMori_47
Tsukuyomi
9
2 / 4 / 1
5,755
576
3,373
6,907
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 8 / 2
4,400
440
1,650
6,955
1,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
5
0 / 3 / 2
4,334
433
1,080
6,089
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,098
510
1,728
7,179
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 3 / 0
5,800
580
2,163
5,010
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FatMeatThomas
Heimdallr
12
9 / 1 / 5
7,050
705
10,377
5,452
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Goobbie
Cthulhu
10
3 / 2 / 10
5,938
594
3,487
6,126
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
6,014
601
2,186
1,936
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zourkri
Thanatos
11
5 / 1 / 2
6,463
646
2,912
5,840
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
6,871
687
5,368
3,947
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
21
21
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FatMeatThomas
Heimdallr
9
1
5
11.5
W
Cthulhu
Goobbie
Cthulhu
3
2
10
4
L
Tsukuyomi
MementoMori_47
Tsukuyomi
2
4
1
0.63
L
0
8
2
0.13
W
0
1
2
1
L
Sylvanus
0
3
2
0.33
W
Thanatos
Zourkri
Thanatos
5
1
2
6
W
4
0
0
4
L
0
3
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,994
Damage
24,330
32,140
Taken
23,301
11,793
Mitigated
11,224
7,608
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FatMeatThomas
Heimdallr
10,377
5,771
0
1,954
5,452
3,457
222
699
4,753
7,482
36,040
W
Cthulhu
Goobbie
Cthulhu
3,487
395
0
1,216
6,126
2,120
136
956
5,170
15,846
0
L
Tsukuyomi
MementoMori_47
Tsukuyomi
3,373
752
0
1,717
6,907
2,142
0
1,371
5,494
0
24,226
L
1,650
1,286
0
78
6,955
1,237
190
1,843
5,110
0
16,269
W
2,186
186
0
159
1,936
501
981
201
1,735
28,978
0
L
Sylvanus
1,080
233
504
1,685
6,089
2,130
0
1,720
4,369
6,659
0
W
Thanatos
Zourkri
Thanatos
2,912
278
0
5,792
5,840
1,799
0
1,387
4,453
0
24,040
W
5,368
1,637
0
1,940
3,947
3,347
0
0
3,749
5,750
30,656
L
1,728
445
0
2,809
7,179
4,888
0
1,518
5,587
0
22,181
L
2,163
0
0
815
5,010
1,396
0
461
4,513
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
32,336
212
Minions Killed
298
0
Camps Cleared
0
886,147
Distance Traveled
980,652
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,050
705
76
8
0
178,565
2
W
Cthulhu
5,938
594
13
1
0
200,500
1
L
Tsukuyomi
5,755
576
56
6
0
193,215
2
L
Izanami
4,400
440
33
3
0
185,069
0
W
Zeus
6,014
601
75
8
0
169,296
1
L
Sylvanus
4,334
433
8
1
0
123,932
0
W
Thanatos
6,463
646
52
5
0
225,504
1
W
Osiris
6,871
687
82
8
0
206,787
0
L
Chaac
5,098
510
55
6
0
170,854
3
L
Ra
5,800
580
60
6
0
213,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role