Player Matchup

Ravana
Ravana
Belzyk
Ravana
Level 28
God Stats
10W - 7L
1,233 SR
Queue Stats
213W - 270L
1,492 Elo+
Solo
Hachiman
Hachiman
MkDGhouL
Hachiman
Level 27
God Stats
3W - 3L
1,695 SR
Queue Stats
137W - 135L
1,489 Elo+
Solo
Poseidon
Poseidon
Novewan
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
Wolfskralle
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Solo
Izanami
Izanami
trollingisfun321
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,496 Elo+

VS

Team Averages
Level 17
1,576 SR
1,589 Elo+
Neith
Neith
Bua43
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,781 Elo+
Solo
Ratatoskr
Ratatoskr
EATGLUE
Ratatoskr
Level 26
God Stats
14W - 8L
1,881 SR
Queue Stats
173W - 133L
1,687 Elo+
Solo
The Morrigan
The Morrigan
Remediiz
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
svndlion000
Erlang Shen
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 72L
1,539 Elo+
Solo
Terra
Terra
哈哈哈智障
Terra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Belzyk
Ravana
13
6 / 3 / 3
7,642
588
5,209
6,849
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
MkDGhouL
Hachiman
13
7 / 2 / 6
8,045
619
12,372
8,171
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Novewan
Poseidon
12
3 / 4 / 8
7,684
591
4,520
5,590
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 4
5,367
413
1,861
2,212
1,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 0 / 1
9,431
725
7,342
7,209
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bua43
Neith
10
2 / 6 / 2
6,519
501
4,099
8,659
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
EATGLUE
Ratatoskr
12
0 / 3 / 0
6,716
517
2,391
9,436
3,151
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Remediiz
The Morrigan
11
4 / 7 / 1
6,822
525
3,016
6,595
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
svndlion000
Erlang Shen
11
3 / 4 / 4
6,913
532
5,567
9,746
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 3
5,985
460
2,417
10,545
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
25
Kills
10
10
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Belzyk
Ravana
6
3
3
2.5
L
Neith
Bua43
Neith
2
6
2
0.5
L
Ratatoskr
EATGLUE
Ratatoskr
0
3
0
0
W
Hachiman
MkDGhouL
Hachiman
7
2
6
5
W
Poseidon
Novewan
Poseidon
3
4
8
1.75
L
The Morrigan
Remediiz
The Morrigan
4
7
1
0.64
W
0
1
4
2
L
Erlang Shen
svndlion000
Erlang Shen
3
4
4
1.25
W
9
0
1
9.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
17,490
30,031
Taken
44,981
11,817
Mitigated
18,434
8,563
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Belzyk
Ravana
5,209
1,537
0
2,010
6,849
2,420
0
1,342
5,507
0
36,286
L
Neith
Bua43
Neith
4,099
1,740
0
1,096
8,659
2,261
0
715
7,869
0
26,769
L
Ratatoskr
EATGLUE
Ratatoskr
2,391
532
0
2,918
9,436
3,151
867
407
9,029
0
42,721
W
Hachiman
MkDGhouL
Hachiman
12,372
8,174
0
2,960
8,171
2,495
1,036
1,650
6,521
0
45,958
W
Poseidon
Novewan
Poseidon
4,520
955
0
809
5,590
1,446
758
996
4,594
38,347
0
L
The Morrigan
Remediiz
The Morrigan
3,016
280
0
0
6,595
2,232
468
2,243
4,352
22,923
1,519
W
1,861
475
0
166
2,212
1,042
40
372
1,840
0
6,562
L
Erlang Shen
svndlion000
Erlang Shen
5,567
2,705
0
3,186
9,746
6,145
0
1,061
8,685
7,295
27,904
W
7,342
4,537
0
2,618
7,209
4,414
2,196
644
6,565
4,579
69,300
L
2,417
541
438
1,554
10,545
4,645
0
709
9,737
13,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
32,955
359
Minions Killed
284
0
Camps Cleared
0
1,073,376
Distance Traveled
1,135,147
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,642
588
72
6
0
244,236
1
L
Neith
6,519
501
48
4
0
209,458
0
L
Ratatoskr
6,716
517
95
7
0
248,381
1
W
Hachiman
8,045
619
67
5
0
211,147
0
W
Poseidon
7,684
591
65
5
0
220,686
1
L
The Morrigan
6,822
525
52
4
0
201,168
3
W
Odin
5,367
413
15
1
0
150,909
1
L
Erlang Shen
6,913
532
62
5
0
242,814
4
W
Izanami
9,431
725
140
11
0
246,398
2
L
Terra
5,985
460
27
2
0
233,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role