Player Matchup

Tsukuyomi
Tsukuyomi
Jatrick
Tsukuyomi
Level 12
God Stats
5W - 1L
1,715 SR
Queue Stats
68W - 85L
1,467 Elo+
Solo
Neith
Neith
NKTHEDESTROYER
Neith
Level 22
God Stats
9W - 9L
1,556 SR
Queue Stats
333W - 265L
1,517 Elo+
Solo
Olorun
Olorun
hihihilove
Olorun
Level 8
God Stats
10W - 5L
1,301 SR
Queue Stats
31W - 23L
1,273 Elo+
Solo
Bellona
Bellona
oudeee
Bellona
Level 8
God Stats
9W - 9L
1,316 SR
Queue Stats
16W - 12L
1,309 Elo+
Solo
Ares
Ares
xNicoNicoNiix
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,464 Elo+

VS

Team Averages
Level 10
1,461 SR
1,481 Elo+
Anhur
Anhur
LINYOUYA
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,796 Elo+
Solo
Kali
Kali
Monochromes
Kali
Level 6
God Stats
3W - 3L
1,556 SR
Queue Stats
7W - 10L
1,583 Elo+
Solo
Horus
Horus
XhiXhra
Horus
Level 18
God Stats
98W - 80L
1,250 SR
Queue Stats
153W - 164L
1,214 Elo+
Solo
Neith
Neith
ZGFuze
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,279 Elo+
Solo
The Morrigan
The Morrigan
Элурондсмит
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jatrick
Tsukuyomi
14
8 / 2 / 1
9,026
602
5,654
10,412
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
11 / 2 / 5
9,219
615
9,377
7,178
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
hihihilove
Olorun
13
3 / 0 / 6
8,780
585
6,032
8,720
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
oudeee
Bellona
13
6 / 2 / 3
8,973
598
6,968
8,657
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 10
8,573
572
5,815
7,197
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LINYOUYA
Anhur
6
0 / 6 / 1
5,134
342
3,386
7,717
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 6 / 1
6,291
419
4,194
11,433
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
XhiXhra
Horus
9
2 / 7 / 1
6,513
434
3,604
12,850
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
ZGFuze
Neith
9
0 / 1 / 1
5,711
381
1,990
2,838
892
8
0 / 10 / 1
5,677
378
2,744
8,261
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
30
Kills
4
6
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Jatrick
Tsukuyomi
8
2
1
4.25
L
Anhur
LINYOUYA
Anhur
0
6
1
0.08
L
2
6
1
0.42
W
11
2
5
6.75
L
Horus
XhiXhra
Horus
2
7
1
0.36
L
Neith
ZGFuze
Neith
0
1
1
0.5
W
Olorun
hihihilove
Olorun
3
0
6
6
W
Bellona
oudeee
Bellona
6
2
3
3.75
W
2
0
10
7
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,846
Damage
15,918
42,164
Taken
43,099
23,458
Mitigated
16,836
18,083
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Jatrick
Tsukuyomi
5,654
1,282
0
4,639
10,412
3,321
2,335
152
10,260
0
46,386
L
Anhur
LINYOUYA
Anhur
3,386
2,082
0
1,357
7,717
1,606
144
2,130
5,587
0
14,158
L
4,194
1,880
0
2,340
11,433
3,480
0
2,959
8,399
0
17,868
W
9,377
4,986
0
1,931
7,178
4,298
4,175
0
7,178
3,242
39,924
L
Horus
XhiXhra
Horus
3,604
1,461
309
2,068
12,850
8,646
0
4,355
8,420
0
9,779
L
Neith
ZGFuze
Neith
1,990
605
0
834
2,838
892
0
1,947
891
0
19,693
W
Olorun
hihihilove
Olorun
6,032
2,471
1,352
7,098
8,720
3,202
4,002
371
8,349
50,913
0
W
Bellona
oudeee
Bellona
6,968
2,894
0
617
8,657
7,550
5,318
1,548
7,109
0
36,943
W
5,815
700
0
2,446
7,197
5,087
779
0
7,197
20,972
0
L
2,744
610
0
0
8,261
2,212
280
1,034
7,017
20,415
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
29,326
373
Minions Killed
131
0
Camps Cleared
0
1,302,753
Distance Traveled
1,013,919
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,026
602
92
6
0
257,714
2
L
Anhur
5,134
342
17
1
0
153,463
1
L
Kali
6,291
419
42
3
0
276,606
0
W
Neith
9,219
615
74
5
0
253,495
0
L
Horus
6,513
434
11
1
0
242,392
0
L
Neith
5,711
381
30
2
0
188,257
4
W
Olorun
8,780
585
97
6
0
264,764
0
W
Bellona
8,973
598
76
5
0
271,469
1
W
Ares
8,573
572
34
2
0
255,311
0
L
The Morrigan
5,677
378
31
2
0
153,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role