Player Matchup

Neith
Neith
Juampibaldu2002
Neith
Level 8
God Stats
23W - 28L
1,543 SR
Queue Stats
80W - 65L
1,559 Elo+
Solo
Chang'e
Chang'e
MonsterlxrMilo
Chang'e
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,518 Elo+
Solo
Arachne
Arachne
SandroVsky
Arachne
Level 24
God Stats
3W - 2L
1,874 SR
Queue Stats
30W - 25L
1,609 Elo+
Solo
Aphrodite
Aphrodite
mrthoxic
Aphrodite
Level 18
God Stats
3W - 4L
1,461 SR
Queue Stats
142W - 89L
1,430 Elo+
Solo
Ra
Ra
tiiveeen
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,523 Elo+

VS

Team Averages
Level 16
1,425 SR
1,435 Elo+
Merlin
Merlin
Artuxis_
Merlin
Level 14
God Stats
1W - 1L
1,309 SR
Queue Stats
12W - 17L
1,343 Elo+
Solo
Da Ji
Da Ji
LOWCURA
Da Ji
Level 16
God Stats
6W - 1L
1,787 SR
Queue Stats
29W - 28L
1,507 Elo+
Solo
Neith
Neith
MarceloCSC1914
Neith
Level 22
God Stats
42W - 36L
1,427 SR
Queue Stats
67W - 82L
1,439 Elo+
Solo
Jing Wei
Jing Wei
flavio777goulart
Jing Wei
Level 18
God Stats
1W - 3L
1,099 SR
Queue Stats
1W - 3L
1,109 Elo+
Solo
Poseidon
Poseidon
iApollyon
Poseidon
Level 8
God Stats
12W - 6L
1,500 SR
Queue Stats
271W - 221L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 3
11,872
791
9,357
22,275
11,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 4 / 5
12,544
836
13,975
31,929
20,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SandroVsky
Arachne
19
7 / 12 / 3
14,459
964
22,225
29,823
11,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
mrthoxic
Aphrodite
19
4 / 3 / 3
13,618
908
7,373
18,726
14,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 10 / 4
12,615
841
8,878
21,036
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artuxis_
Merlin
20
4 / 2 / 12
13,927
928
11,348
9,052
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
LOWCURA
Da Ji
20
8 / 2 / 13
13,926
928
15,872
13,290
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 15
13,772
918
16,698
18,434
8,017
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 4 / 14
13,314
888
8,247
11,955
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
iApollyon
Poseidon
20
21 / 0 / 12
18,606
1,240
67,849
15,131
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
11
Kills
36
36
Deaths
11
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
Artuxis_
Merlin
4
2
12
5
L
0
7
3
0.21
W
Da Ji
LOWCURA
Da Ji
8
2
13
7.25
W
2
3
15
3.17
L
0
4
5
0.63
L
Arachne
SandroVsky
Arachne
7
12
3
0.71
W
1
4
14
2
W
Poseidon
iApollyon
Poseidon
21
0
12
27
L
Aphrodite
mrthoxic
Aphrodite
4
3
3
1.83
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,808
Damage
120,014
123,789
Taken
67,862
67,296
Mitigated
30,252
36,537
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Artuxis_
Merlin
11,348
646
0
188
9,052
3,998
0
1,953
7,099
40,805
0
L
9,357
4,819
0
1,537
22,275
11,672
0
13,088
9,187
0
31,219
W
Da Ji
LOWCURA
Da Ji
15,872
5,206
465
3,238
13,290
7,320
0
7,335
5,955
0
27,386
W
16,698
10,549
0
4,802
18,434
8,017
0
7,499
10,935
0
42,529
L
13,975
2,771
6,191
8,104
31,929
20,842
0
21,687
10,242
53,554
0
L
Arachne
SandroVsky
Arachne
22,225
16,397
0
3,513
29,823
11,399
0
21,137
8,686
0
33,632
W
8,247
3,847
0
328
11,955
4,944
0
5,558
6,397
0
20,995
W
Poseidon
iApollyon
Poseidon
67,849
13,852
0
8,918
15,131
5,973
0
7,881
7,250
139,950
0
L
Aphrodite
mrthoxic
Aphrodite
7,373
2,032
9,181
6,473
18,726
14,491
0
12,411
6,315
32,642
0
L
8,878
1,587
944
594
21,036
8,892
0
10,874
10,162
40,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,108
Gold Earned
73,545
285
Minions Killed
353
9
Camps Cleared
13
1,382,601
Distance Traveled
1,367,048
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,927
928
74
5
0
266,995
3
L
Neith
11,872
791
33
2
0
228,448
1
W
Da Ji
13,926
928
29
2
2
299,302
1
W
Neith
13,772
918
78
5
2
240,599
0
L
Chang'e
12,544
836
67
4
1
292,704
0
L
Arachne
14,459
964
16
1
8
301,548
0
W
Jing Wei
13,314
888
28
2
1
219,071
0
W
Poseidon
18,606
1,240
144
10
8
341,081
3
L
Aphrodite
13,618
908
70
5
0
274,207
1
L
Ra
12,615
841
99
7
0
285,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role