Player Matchup

Ne Zha
Ne Zha
DavetheShadow
Ne Zha
Level 25
God Stats
27W - 34L
1,859 SR
Queue Stats
317W - 236L
1,707 Elo+
Solo
Bellona
Bellona
NSNC71
Bellona
Level 17
God Stats
3W - 6L
1,275 SR
Queue Stats
272W - 289L
1,485 Elo+
Solo
Athena
Athena
Zolithetili
Athena
Level 27
God Stats
19W - 13L
1,382 SR
Queue Stats
48W - 56L
1,184 Elo+
Solo
Neith
Neith
jason22036
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,510 Elo+
Solo
Kukulkan
Kukulkan
jubwetjub
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,425 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,462 Elo+

VS

Team Averages
Level 20
1,445 SR
1,411 Elo+
Fafnir
Fafnir
HeyYouGuyz
Fafnir
Level 8
God Stats
7W - 6L
1,186 SR
Queue Stats
8W - 9L
1,159 Elo+
Solo
Susano
Susano
JqwzTV
Susano
Level 29
God Stats
19W - 18L
1,411 SR
Queue Stats
77W - 81L
1,498 Elo+
Party 1
Odin
Odin
Kirayuu
Odin
Level 29
God Stats
12W - 8L
1,822 SR
Queue Stats
37W - 43L
1,475 Elo+
Solo
Hera
Hera
Saddieiscute4
Hera
Level 24
God Stats
2W - 1L
1,306 SR
Queue Stats
69W - 51L
1,465 Elo+
Solo
Ullr
Ullr
VoidLinkzTTV
Ullr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,655
475
3,375
8,222
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
NSNC71
Bellona
12
6 / 3 / 1
7,526
538
9,161
10,854
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
2 / 3 / 5
7,228
516
3,560
10,136
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
10
0 / 4 / 0
5,843
417
1,390
6,080
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
jubwetjub
Kukulkan
4
0 / 4 / 0
4,518
323
477
2,923
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HeyYouGuyz
Fafnir
12
1 / 0 / 6
7,634
545
3,950
5,755
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
JqwzTV
Susano
11
4 / 1 / 4
7,311
522
6,134
6,014
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Kirayuu
Odin
13
3 / 1 / 4
7,780
556
4,636
6,438
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 2 / 2
8,727
623
6,887
7,290
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 2
6,568
469
5,441
8,226
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Fafnir
HeyYouGuyz
Fafnir
1
0
6
4
W
Susano
JqwzTV
Susano
4
1
4
6
W
Odin
Kirayuu
Odin
3
1
4
5
L
Bellona
NSNC71
Bellona
6
3
1
2.17
W
8
2
2
4.5
W
2
5
2
0.6
L
Athena
2
3
5
1.5
L
Neith
0
4
0
0
L
Kukulkan
jubwetjub
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
27,048
38,215
Taken
33,723
24,003
Mitigated
16,568
6,554
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
995
0
900
8,222
4,959
0
2,222
5,956
5,471
40,023
W
Fafnir
HeyYouGuyz
Fafnir
3,950
694
0
3,136
5,755
4,531
145
614
4,991
23,973
0
W
Susano
JqwzTV
Susano
6,134
695
342
2,626
6,014
2,090
0
545
5,444
0
35,174
W
Odin
Kirayuu
Odin
4,636
1,631
0
550
6,438
4,259
508
818
5,620
0
30,494
L
Bellona
NSNC71
Bellona
9,161
3,233
0
1,548
10,854
8,688
173
3,283
7,548
0
41,828
W
6,887
2,207
0
2,446
7,290
3,384
1,699
913
6,302
57,638
0
W
5,441
2,955
0
1,722
8,226
2,304
1,220
1,271
6,705
0
24,333
L
Athena
3,560
1,336
469
1,795
10,136
7,484
58
2,976
7,085
11,427
0
L
Neith
1,390
428
0
1,482
6,080
1,984
832
0
5,905
0
16,286
L
Kukulkan
jubwetjub
Kukulkan
477
239
0
360
2,923
888
0
2,356
567
7,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
38,020
218
Minions Killed
320
0
Camps Cleared
0
1,107,060
Distance Traveled
1,236,270
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,655
475
84
6
0
242,424
1
W
Fafnir
7,634
545
39
3
0
259,938
5
W
Susano
7,311
522
57
4
0
297,156
1
W
Odin
7,780
556
67
5
0
222,700
1
L
Bellona
7,526
538
67
5
0
244,366
1
W
Hera
8,727
623
107
8
0
220,201
1
W
Ullr
6,568
469
50
4
0
236,275
0
L
Athena
7,228
516
20
1
0
286,923
4
L
Neith
5,843
417
39
3
0
238,886
0
L
Kukulkan
4,518
323
8
1
0
94,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role