Player Matchup

Merlin
Merlin
EmppuWemppu
Merlin
Level 109
God Stats
6W - 5L
1,528 SR
Queue Stats
106W - 110L
1,495 Elo+
Solo
Skadi
Skadi
OdoSha
Skadi
Level 129
God Stats
13W - 16L
1,380 SR
Queue Stats
205W - 239L
1,403 Elo+
Solo
Nike
Nike
TheKeviKs
Nike
Level 58
God Stats
26W - 19L
1,874 SR
Queue Stats
132W - 107L
1,633 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,510 Elo+

VS

Team Averages
Level 97
1,790 SR
1,719 Elo+
Apollo
Apollo
AgRoPUP
Apollo
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 12L
1,510 Elo+
Solo
He Bo
He Bo
AwesomeBabyFace
He Bo
Level 101
God Stats
10W - 5L
1,742 SR
Queue Stats
226W - 184L
1,824 Elo+
Party 1
Kali
Kali
rakcool
Kali
Level 68
God Stats
8W - 7L
1,877 SR
Queue Stats
35W - 35L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 0 / 7
7,364
736
5,151
2,066
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
OdoSha
Skadi
11
3 / 0 / 8
7,536
754
5,997
3,793
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
11
6 / 1 / 3
7,870
787
5,269
6,008
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AgRoPUP
Apollo
9
0 / 3 / 0
5,984
598
856
7,362
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
6,085
609
3,450
5,680
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
rakcool
Kali
8
0 / 4 / 1
5,903
590
1,988
7,669
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
AgRoPUP
Apollo
0
3
0
0
L
1
4
0
0.25
W
Merlin
2
0
7
5.5
W
Skadi
OdoSha
Skadi
3
0
8
7
W
Nike
6
1
3
7.5
L
Kali
rakcool
Kali
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
6,294
11,867
Taken
20,711
5,652
Mitigated
6,067
3,343
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AgRoPUP
Apollo
856
524
0
1,389
7,362
2,324
0
1,483
5,643
0
21,447
L
3,450
194
0
377
5,680
1,432
0
1,060
4,405
17,693
0
W
Merlin
5,151
167
0
144
2,066
617
936
254
1,756
27,781
0
W
Skadi
OdoSha
Skadi
5,997
2,028
0
1,505
3,793
1,296
1,430
1,668
2,023
0
24,300
W
Nike
5,269
647
0
1,694
6,008
3,739
490
1,320
4,594
0
24,661
L
Kali
rakcool
Kali
1,988
1,398
0
862
7,669
2,311
0
2,136
5,185
0
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
17,972
128
Minions Killed
93
0
Camps Cleared
0
594,767
Distance Traveled
468,334
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,984
598
47
5
0
146,306
2
L
He Bo
6,085
609
30
3
0
154,220
1
W
Merlin
7,364
736
49
5
0
188,559
4
W
Skadi
7,536
754
44
4
0
201,493
2
W
Nike
7,870
787
35
4
0
204,715
4
L
Kali
5,903
590
16
2
0
167,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role