Player Matchup

Ganesha
Ganesha
Cynical_Max
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Agni
Agni
Jonnex366er
Agni
Level 15
God Stats
5W - 6L
1,493 SR
Queue Stats
49W - 38L
1,460 Elo+
Solo
Serqet
Serqet
Pan_Boss_cake
Serqet
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Bellona
Bellona
claymore_03
Bellona
Level 21
God Stats
190W - 175L
1,487 SR
Queue Stats
486W - 484L
1,508 Elo+
Solo
Hou Yi
Hou Yi
limp_q
Hou Yi
Level 14
God Stats
11W - 9L
1,326 SR
Queue Stats
357W - 353L
1,530 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,500 Elo+

VS

Team Averages
Level 16
1,503 SR
1,495 Elo+
Ares
Ares
Alberto_elXurro
Ares
Level 23
God Stats
13W - 12L
1,466 SR
Queue Stats
36W - 44L
1,666 Elo+
Solo
Bellona
Bellona
Biker-TOONS69
Bellona
Level 11
God Stats
30W - 48L
1,300 SR
Queue Stats
387W - 416L
1,323 Elo+
Solo
Anubis
Anubis
Heroboticus
Anubis
Level 16
God Stats
1W - 1L
1,228 SR
Queue Stats
40W - 38L
1,469 Elo+
Solo
Nemesis
Nemesis
Killonice
Nemesis
Level 15
God Stats
4W - 0L
1,794 SR
Queue Stats
8W - 3L
1,682 Elo+
Solo
Guan Yu
Guan Yu
hoobernanny
Guan Yu
Level 15
God Stats
2W - 0L
1,727 SR
Queue Stats
4W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cynical_Max
Ganesha
16
0 / 1 / 8
10,614
885
2,233
4,111
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 8 / 4
13,080
1,090
21,378
14,957
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 13 / 6
12,611
1,051
14,126
20,519
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
claymore_03
Bellona
16
3 / 7 / 5
11,302
942
10,073
16,531
9,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
limp_q
Hou Yi
18
2 / 10 / 7
11,545
962
12,491
25,113
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
12,026
1,002
8,534
13,780
7,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
18
1 / 3 / 13
11,296
941
5,097
9,757
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
19
9 / 4 / 13
13,094
1,091
20,864
12,787
6,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Killonice
Nemesis
20
23 / 2 / 7
16,171
1,348
34,658
17,702
8,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
hoobernanny
Guan Yu
19
1 / 3 / 15
11,708
976
4,141
15,950
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
16
Kills
37
39
Deaths
16
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
Bellona
1
3
13
2.5
L
Ganesha
Cynical_Max
Ganesha
0
1
8
4
W
Anubis
9
4
13
3.88
L
5
8
4
0.88
W
Nemesis
Killonice
Nemesis
23
2
7
13.25
L
6
13
6
0.69
L
Bellona
claymore_03
Bellona
3
7
5
0.79
W
Guan Yu
hoobernanny
Guan Yu
1
3
15
2.83
L
Hou Yi
limp_q
Hou Yi
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
73,294
81,231
Taken
69,976
25,486
Mitigated
46,437
3,180
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
35
0
904
13,780
7,986
0
4,599
8,723
27,706
0
W
Bellona
5,097
699
0
296
9,757
8,259
0
3,061
6,027
615
25,015
L
Ganesha
Cynical_Max
Ganesha
2,233
29
0
432
4,111
1,560
0
1,062
2,949
4,970
0
W
Anubis
20,864
748
0
5,415
12,787
6,136
0
5,149
7,061
53,783
0
L
21,378
972
0
0
14,957
3,705
0
3,927
11,030
52,925
0
W
Nemesis
Killonice
Nemesis
34,658
18,956
0
4,360
17,702
8,843
0
3,825
12,710
0
42,934
L
14,126
3,698
0
0
20,519
5,066
0
8,760
11,368
0
19,318
L
Bellona
claymore_03
Bellona
10,073
4,248
0
1,685
16,531
9,172
0
5,633
10,773
0
24,028
W
Guan Yu
hoobernanny
Guan Yu
4,141
750
3,174
2,771
15,950
15,213
0
6,977
8,881
0
13,931
L
Hou Yi
limp_q
Hou Yi
12,491
5,629
0
1,063
25,113
5,983
0
10,631
14,232
0
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,152
Gold Earned
64,295
173
Minions Killed
225
6
Camps Cleared
6
862,947
Distance Traveled
1,123,715
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,026
1,002
37
3
1
220,201
0
W
Bellona
11,296
941
48
4
0
207,454
2
L
Ganesha
10,614
885
0
0
0
78,478
0
W
Anubis
13,094
1,091
99
8
2
198,094
0
L
Agni
13,080
1,090
93
8
0
208,024
3
W
Nemesis
16,171
1,348
20
2
2
259,936
1
L
Serqet
12,611
1,051
14
1
2
216,883
1
L
Bellona
11,302
942
34
3
3
165,232
0
W
Guan Yu
11,708
976
21
2
1
238,030
0
L
Hou Yi
11,545
962
32
3
1
194,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role