Player Matchup

Rama
Rama
Gold V
FatedLurker
Rama
Gold V
Level 118
God Stats
2W - 1L
1,860 SR
Queue Stats
36W - 31L
1,720 MMR
Solo
Fenrir
Fenrir
Silver I
JahBlesz
Fenrir
Silver I
Level 139
God Stats
26W - 15L
1,958 SR
Queue Stats
111W - 83L
1,679 MMR
Solo
Thor
Thor
Gold IV
ShadowV3n0m
Thor
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,685 MMR
Solo
Janus
Janus
Gold IV
Snaden
Janus
Gold IV
Level 137
God Stats
17W - 19L
1,500 SR
Queue Stats
176W - 155L
1,727 MMR
Solo
Cerberus
Cerberus
Gold III
rolinghtnight
Cerberus
Gold III
Level 129
God Stats
1W - 7L
1,316 SR
Queue Stats
119W - 107L
1,683 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,627 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,520 SR
1,666 MMR
Vulcan
Vulcan
Gold II
Baïseps
Vulcan
Gold II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,722 MMR
Solo
Mercury
Mercury
Gold I
GhettoIuigi
Mercury
Gold I
Level 136
God Stats
2W - 4L
1,285 SR
Queue Stats
85W - 85L
1,669 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Relike
Jing Wei
Platinum V
Level 157
God Stats
3W - 1L
1,715 SR
Queue Stats
135W - 120L
1,729 MMR
Solo
Guan Yu
Guan Yu
Gold I
T1mmer
Guan Yu
Gold I
Level 159
God Stats
9W - 10L
1,601 SR
Queue Stats
177W - 164L
1,710 MMR
Party 1
Artio
Artio
Gold I
Xuchucha
Artio
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,025
459
11,077
21,488
8,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
JahBlesz
Fenrir
15
1 / 8 / 7
9,860
411
11,216
29,346
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 5
12,358
515
13,756
20,748
8,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Snaden
Janus
18
1 / 5 / 6
11,238
468
18,598
17,776
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
rolinghtnight
Cerberus
18
4 / 3 / 0
11,942
498
12,652
23,856
18,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSetNemesisPersephone

VS

Bans
DanzaburouKing ArthurSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Baïseps
Vulcan
20
7 / 2 / 9
14,528
605
27,759
13,354
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
GhettoIuigi
Mercury
20
4 / 4 / 6
13,425
559
12,547
19,429
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Relike
Jing Wei
20
4 / 4 / 4
14,293
596
21,824
22,246
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
T1mmer
Guan Yu
20
7 / 1 / 7
14,219
592
19,299
24,832
29,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Xuchucha
Artio
17
2 / 2 / 12
11,026
459
11,888
27,692
26,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
13
Kills
24
24
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Baïseps
Vulcan
7
2
9
5.75
L
2
4
3
0.88
W
Mercury
GhettoIuigi
Mercury
4
4
6
1.75
L
Fenrir
JahBlesz
Fenrir
1
8
7
0.56
W
Jing Wei
Relike
Jing Wei
4
4
4
1.5
L
5
4
5
1.88
L
Janus
Snaden
Janus
1
5
6
0.8
W
Guan Yu
T1mmer
Guan Yu
7
1
7
10.5
W
Artio
Xuchucha
Artio
2
2
12
4
L
Cerberus
rolinghtnight
Cerberus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,299
Damage
93,317
113,214
Taken
107,553
63,205
Mitigated
80,838
35,896
Healing
50,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Baïseps
Vulcan
27,759
6,609
409
3,057
13,354
6,059
2,083
5,025
8,147
141,233
0
L
11,077
9,714
0
10,040
21,488
8,445
266
3,749
17,711
0
79,607
W
Mercury
GhettoIuigi
Mercury
12,547
6,019
0
5,826
19,429
8,729
1,267
4,571
14,768
0
112,735
L
Fenrir
JahBlesz
Fenrir
11,216
4,492
0
7,719
29,346
21,272
0
13,506
15,602
0
44,428
W
Jing Wei
Relike
Jing Wei
21,824
16,744
0
11,731
22,246
9,899
6,047
3,155
18,913
0
125,810
L
13,756
3,518
0
5,826
20,748
8,454
0
7,653
12,897
0
93,802
L
Janus
Snaden
Janus
18,598
798
0
3,108
17,776
6,437
0
7,154
10,476
99,480
0
W
Guan Yu
T1mmer
Guan Yu
19,299
4,786
6,018
12,912
24,832
29,577
885
10,540
14,048
1,086
81,329
W
Artio
Xuchucha
Artio
11,888
1,263
2,263
7,822
27,692
26,574
220
8,694
18,640
32,518
0
L
Cerberus
rolinghtnight
Cerberus
12,652
621
0
9,203
23,856
18,597
0
7,823
15,821
74,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
67,491
721
Minions Killed
750
0
Camps Cleared
0
2,392,627
Distance Traveled
2,540,596
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,528
605
234
10
0
516,322
5
L
Rama
11,025
459
153
6
0
433,281
10
W
Mercury
13,425
559
148
6
0
557,519
4
L
Fenrir
9,860
411
45
2
0
482,696
2
W
Jing Wei
14,293
596
205
9
0
419,847
3
L
Thor
12,358
515
143
6
0
480,319
3
L
Janus
11,238
468
183
8
0
497,050
14
W
Guan Yu
14,219
592
139
6
0
538,598
3
W
Artio
11,026
459
24
1
0
508,310
9
L
Cerberus
11,942
498
197
8
0
499,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role