Player Matchup

Tyr
Tyr
Bronze IV
Balint0122
Tyr
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 376L
1,098 MMR
Party 1
Danzaburou
Danzaburou
Silver V
IDeatchI
Danzaburou
Silver V
Level 119
God Stats
0W - 2L
1,197 SR
Queue Stats
72W - 83L
1,145 MMR
Party 1
Apollo
Apollo
Silver III
Icouldbeyourmomi
Apollo
Silver III
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
439W - 430L
1,204 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
NaronHakai
Kuzenbo
Silver V
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 19L
1,186 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Raydem
Nu Wa
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,207 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,439 SR
1,168 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,475 SR
1,233 MMR
Mercury
Mercury
Silver IV
Bradeo
Mercury
Silver IV
Level 112
God Stats
4W - 4L
1,268 SR
Queue Stats
94W - 93L
1,179 MMR
Solo
Achilles
Achilles
Silver II
FlaschenGurke
Achilles
Silver II
Level 128
God Stats
5W - 5L
1,717 SR
Queue Stats
472W - 481L
1,120 MMR
Solo
Poseidon
Poseidon
Silver II
JustStrebor
Poseidon
Silver II
Level 58
God Stats
4W - 3L
1,582 SR
Queue Stats
22W - 26L
1,186 MMR
Solo
Cerberus
Cerberus
Silver I
Rengoku1
Cerberus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Slaashsh
Izanami
Silver II
Level 125
God Stats
6W - 5L
1,310 SR
Queue Stats
200W - 199L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,293
429
1,229
6,144
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
IDeatchI
Danzaburou
9
1 / 1 / 1
5,134
513
3,086
4,308
863
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,768
477
1,410
7,853
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
NaronHakai
Kuzenbo
7
1 / 3 / 1
4,826
483
3,070
7,587
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
Raydem
Nu Wa
8
0 / 4 / 0
4,845
485
1,961
5,719
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnNemesisArachneSetCthulhu

VS

Bans
TsukuyomiBacchusSun WukongSobekNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradeo
Mercury
10
3 / 0 / 4
5,979
598
2,354
3,629
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
FlaschenGurke
Achilles
10
3 / 1 / 4
5,319
532
3,892
5,033
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
JustStrebor
Poseidon
12
3 / 0 / 4
6,868
687
4,105
3,565
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Rengoku1
Cerberus
11
4 / 0 / 2
6,225
623
6,661
5,566
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Slaashsh
Izanami
11
2 / 1 / 0
6,093
609
3,504
5,696
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
15
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Mercury
Bradeo
Mercury
3
0
4
5
W
Achilles
FlaschenGurke
Achilles
3
1
4
5
L
Danzaburou
IDeatchI
Danzaburou
1
1
1
1.5
L
0
3
1
0.17
W
Poseidon
JustStrebor
Poseidon
3
0
4
5
L
Kuzenbo
NaronHakai
Kuzenbo
1
3
1
0.5
L
Nu Wa
Raydem
Nu Wa
0
4
0
0
W
Cerberus
Rengoku1
Cerberus
4
0
2
5
W
Izanami
Slaashsh
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,756
Damage
20,516
31,611
Taken
23,489
12,583
Mitigated
10,902
9,896
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,229
65
0
1,630
6,144
3,781
0
4,139
1,983
1,652
10,118
W
Mercury
Bradeo
Mercury
2,354
930
0
125
3,629
2,134
0
287
3,324
6,242
30,676
W
Achilles
FlaschenGurke
Achilles
3,892
964
0
1,805
5,033
3,653
0
1,110
3,903
0
15,436
L
Danzaburou
IDeatchI
Danzaburou
3,086
1,919
0
2,550
4,308
863
0
0
4,233
0
28,539
L
1,410
1,095
0
2,610
7,853
2,149
0
2,694
5,075
0
22,323
W
Poseidon
JustStrebor
Poseidon
4,105
688
0
884
3,565
1,080
0
1,515
1,898
42,721
0
L
Kuzenbo
NaronHakai
Kuzenbo
3,070
1,381
0
1,956
7,587
4,116
0
1,420
5,957
8,668
0
L
Nu Wa
Raydem
Nu Wa
1,961
153
0
1,150
5,719
1,674
0
2,202
3,261
24,971
0
W
Cerberus
Rengoku1
Cerberus
6,661
149
0
3,341
5,566
2,491
0
929
4,613
26,923
0
W
Izanami
Slaashsh
Izanami
3,504
2,400
0
2,946
5,696
1,544
185
964
4,708
0
38,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
30,484
208
Minions Killed
347
0
Camps Cleared
0
933,451
Distance Traveled
1,022,260
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,293
429
17
2
0
193,165
5
W
Mercury
5,979
598
63
6
0
230,362
5
W
Achilles
5,319
532
31
3
0
210,399
3
L
Danzaburou
5,134
513
67
7
0
179,775
2
L
Apollo
4,768
477
47
5
0
189,681
3
W
Poseidon
6,868
687
89
9
0
216,350
5
L
Kuzenbo
4,826
483
12
1
0
202,956
2
L
Nu Wa
4,845
485
65
7
0
167,874
2
W
Cerberus
6,225
623
79
8
0
177,940
0
W
Izanami
6,093
609
85
9
0
187,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role