Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Cazarill1980
Thanatos
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Dr Strange X
Sun Wukong
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 34L
1,495 MMR
Solo
Medusa
Medusa
Bronze III
LancienDuGaz42
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Maxvdh27
Ganesha
Bronze III
Level 68
God Stats
0W - 3L
1,465 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,493 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,603 SR
1,495 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
IxIPaToIxI
Poseidon
Bronze III
Level 122
God Stats
6W - 7L
1,715 SR
Queue Stats
204W - 196L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
Kalmarr
Amaterasu
Gold V
Level 149
God Stats
9W - 4L
1,799 SR
Queue Stats
115W - 98L
1,498 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
MattBlackSeven
Cthulhu
Gold IV
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
461W - 452L
1,479 MMR
Solo
Kali
Kali
Bronze III
VictorMH6
Kali
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 0
8,724
582
3,260
6,325
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Cazarill1980
Thanatos
10
2 / 2 / 1
6,688
446
500
7,697
2,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Dr Strange X
Sun Wukong
13
0 / 1 / 1
7,549
503
4,869
9,576
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 6 / 1
6,437
429
4,611
8,494
2,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Maxvdh27
Ganesha
10
0 / 3 / 3
6,966
464
2,674
10,648
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
YmirSetKing ArthurJanusMerlin

VS

Bans
Nu WaAphroditeTsukuyomiCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 1 / 4
9,607
640
11,495
9,436
3,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
IxIPaToIxI
Poseidon
16
2 / 2 / 2
9,691
646
3,523
5,241
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Kalmarr
Amaterasu
16
1 / 1 / 0
9,530
635
4,413
6,999
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 2 / 6
8,136
542
4,064
8,158
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
14
3 / 0 / 5
8,548
570
2,360
7,498
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
W
Hachiman
 
Hachiman
6
1
4
8
L
Thanatos
Cazarill1980
Thanatos
2
2
1
1.25
L
Sun Wukong
Dr Strange X
Sun Wukong
0
1
1
0.5
W
Poseidon
IxIPaToIxI
Poseidon
2
2
2
1.5
W
Amaterasu
Kalmarr
Amaterasu
1
1
0
1
L
1
6
1
0.25
W
1
2
6
2
L
Ganesha
Maxvdh27
Ganesha
0
3
3
0.5
W
Kali
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
25,855
42,740
Taken
37,332
21,613
Mitigated
18,375
16,981
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,260
260
30
2,533
6,325
2,299
0
2,628
3,417
56,645
0
W
Hachiman
 
Hachiman
11,495
6,762
0
7,126
9,436
3,178
1,582
2,092
7,344
0
71,338
L
Thanatos
Cazarill1980
Thanatos
500
0
75
5,676
7,697
2,255
0
558
7,105
0
31,110
L
Sun Wukong
Dr Strange X
Sun Wukong
4,869
1,693
0
4,525
9,576
8,327
0
1,935
7,641
0
45,813
W
Poseidon
IxIPaToIxI
Poseidon
3,523
140
0
1,943
5,241
1,708
548
2,106
2,947
64,099
0
W
Amaterasu
Kalmarr
Amaterasu
4,413
2,430
0
3,179
6,999
7,072
2,412
449
6,275
7,071
52,676
L
4,611
1,570
0
664
8,494
2,278
0
1,221
7,267
0
35,017
W
4,064
732
40
250
8,158
3,688
378
618
7,489
20,062
0
L
Ganesha
Maxvdh27
Ganesha
2,674
258
345
3,133
10,648
6,454
0
1,409
9,199
19,943
0
W
Kali
2,360
1,440
0
1,984
7,498
2,729
0
391
7,045
0
49,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
45,512
408
Minions Killed
495
0
Camps Cleared
0
1,444,856
Distance Traveled
1,506,845
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,724
582
132
9
0
280,873
5
W
Hachiman
9,607
640
118
8
0
250,147
3
L
Thanatos
6,688
446
55
4
0
294,355
2
L
Sun Wukong
7,549
503
112
7
0
302,942
6
W
Poseidon
9,691
646
121
8
0
324,603
7
W
Amaterasu
9,530
635
148
10
0
310,451
2
L
Medusa
6,437
429
97
6
0
271,978
4
W
Cthulhu
8,136
542
30
2
0
288,739
6
L
Ganesha
6,966
464
12
1
0
294,708
8
W
Kali
8,548
570
78
5
0
332,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role