Player Matchup

Kukulkan
Kukulkan
Regio43
Kukulkan
Level 12
God Stats
21W - 19L
1,317 SR
Queue Stats
26W - 32L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
TectonicGolf358
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,414 Elo+
Solo
Izanami
Izanami
VIRTUE_Killer_YT
Izanami
Level 4
God Stats
23W - 12L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ZAA101
Guan Yu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,486 Elo+
Solo
Anhur
Anhur
zuikis2
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Solo
Team Averages
Level 8
1,463 SR
1,411 Elo+

VS

Team Averages
Level 8
1,406 SR
1,424 Elo+
The Morrigan
The Morrigan
Funholey
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Jhalhegi
Amaterasu
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 13L
1,432 Elo+
Solo
Hera
Hera
crystal-gaff2
Hera
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,638 Elo+
Solo
Camazotz
Camazotz
fakersee
Camazotz
Level 4
God Stats
1W - 3L
1,454 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Nemesis
Nemesis
kommodonfire
Nemesis
Level 6
God Stats
1W - 8L
1,263 SR
Queue Stats
2W - 10L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Regio43
Kukulkan
20
3 / 2 / 18
13,424
1,033
16,957
12,095
4,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TectonicGolf358
Tsukuyomi
20
14 / 7 / 10
14,845
1,142
18,344
24,435
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 5 / 11
13,726
1,056
20,262
21,299
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ZAA101
Guan Yu
19
6 / 5 / 10
12,875
990
7,748
18,995
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
zuikis2
Anhur
19
3 / 5 / 17
13,041
1,003
17,203
14,745
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Funholey
The Morrigan
18
4 / 3 / 7
12,798
984
18,024
10,877
6,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Jhalhegi
Amaterasu
19
9 / 13 / 5
14,294
1,100
19,275
29,649
21,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 8 / 11
12,969
998
25,009
21,731
7,558
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
fakersee
Camazotz
16
1 / 5 / 4
10,922
840
4,580
11,797
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
kommodonfire
Nemesis
17
8 / 5 / 4
13,211
1,016
13,135
15,513
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
34
Kills
24
24
Deaths
34
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Funholey
The Morrigan
4
3
7
2.5
L
Amaterasu
Jhalhegi
Amaterasu
9
13
5
0.88
W
Kukulkan
Regio43
Kukulkan
3
2
18
6
W
Tsukuyomi
TectonicGolf358
Tsukuyomi
14
7
10
2.71
W
8
5
11
2.7
W
Guan Yu
ZAA101
Guan Yu
6
5
10
2.2
L
2
8
11
0.94
L
Camazotz
fakersee
Camazotz
1
5
4
0.6
L
Nemesis
kommodonfire
Nemesis
8
5
4
2
W
Anhur
zuikis2
Anhur
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,514
Damage
80,023
91,569
Taken
89,567
46,161
Mitigated
48,084
10,509
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Funholey
The Morrigan
18,024
4,079
0
511
10,877
6,839
0
1,770
9,032
31,828
1,090
L
Amaterasu
Jhalhegi
Amaterasu
19,275
11,053
0
3,956
29,649
21,380
0
3,800
25,708
0
37,371
W
Kukulkan
Regio43
Kukulkan
16,957
3,770
0
0
12,095
4,847
0
5,819
6,176
47,127
0
W
Tsukuyomi
TectonicGolf358
Tsukuyomi
18,344
7,872
0
5,502
24,435
9,388
0
11,900
12,285
0
35,863
W
20,262
15,865
0
2,735
21,299
7,475
0
10,536
10,463
0
49,592
W
Guan Yu
ZAA101
Guan Yu
7,748
3,619
473
1,799
18,995
18,963
0
9,479
9,145
340
22,918
L
25,009
8,297
0
658
21,731
7,558
0
4,709
16,972
46,332
0
L
Camazotz
fakersee
Camazotz
4,580
2,554
0
1,980
11,797
6,672
0
3,427
8,163
0
9,954
L
Nemesis
kommodonfire
Nemesis
13,135
7,883
0
2,414
15,513
5,635
0
3,591
11,772
0
28,486
W
Anhur
zuikis2
Anhur
17,203
5,948
0
0
14,745
5,488
0
6,400
8,192
0
43,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,911
Gold Earned
64,194
241
Minions Killed
166
3
Camps Cleared
3
1,172,545
Distance Traveled
942,468
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,798
984
36
3
0
191,098
0
L
Amaterasu
14,294
1,100
40
3
1
208,457
1
W
Kukulkan
13,424
1,033
64
5
2
250,490
0
W
Tsukuyomi
14,845
1,142
35
3
0
260,087
0
W
Izanami
13,726
1,056
57
4
0
221,081
0
W
Guan Yu
12,875
990
26
2
1
248,841
0
L
Hera
12,969
998
66
5
0
202,819
1
L
Camazotz
10,922
840
13
1
0
134,742
0
L
Nemesis
13,211
1,016
11
1
2
205,352
0
W
Anhur
13,041
1,003
59
5
0
192,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role