Player Matchup

Kukulkan
Kukulkan
RealBanN
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,872 Elo+
Party 1
Amaterasu
Amaterasu
Solar the demon
Amaterasu
Level 6
God Stats
4W - 2L
1,704 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Vuvid
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,771 Elo+
Party 1
Cupid
Cupid
WidestNewt1324
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,872 Elo+
Party 1
Chaac
Chaac
iCrAzY 019
Chaac
Level 15
God Stats
5W - 1L
1,997 SR
Queue Stats
7W - 1L
1,872 Elo+
Party 1
Team Averages
Level 16
1,640 SR
1,781 Elo+

VS

Team Averages
Level 6
1,490 SR
1,392 Elo+
Scylla
Scylla
Centinelaxgod
Scylla
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 5L
1,613 Elo+
Solo
Neith
Neith
Denniseahorse
Neith
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 70L
1,380 Elo+
Solo
Anhur
Anhur
KR3AT0R_SMI3RCI
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo
Bellona
Bellona
Nmm112022
Bellona
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Merlin
Merlin
TheMrSanjar
Merlin
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
2W - 6L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RealBanN
Kukulkan
15
2 / 1 / 7
9,468
947
9,565
6,675
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Solar the demon
Amaterasu
16
2 / 3 / 11
9,949
995
8,462
8,827
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Vuvid
Cthulhu
18
10 / 0 / 14
12,291
1,229
18,756
7,599
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 0 / 10
12,871
1,287
24,081
10,089
4,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
3 / 0 / 15
10,446
1,045
6,332
8,212
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
8,048
805
155
1,383
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
0 / 7 / 3
9,225
923
9,204
18,996
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 10 / 2
9,184
918
8,099
19,367
6,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Nmm112022
Bellona
13
0 / 6 / 0
8,272
827
1,165
10,205
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
3 / 8 / 1
9,686
969
11,548
21,785
8,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
32
Kills
4
4
Deaths
32
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
7
3
0.21
L
1
10
2
0.2
L
Bellona
Nmm112022
Bellona
0
6
0
0
W
Kukulkan
RealBanN
Kukulkan
2
1
7
5.5
W
Amaterasu
Solar the demon
Amaterasu
2
3
11
2.5
L
Merlin
3
8
1
0.44
W
Cthulhu
Vuvid
Cthulhu
10
0
14
17
W
15
0
10
20
W
Chaac
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,196
Damage
30,171
41,402
Taken
71,736
31,731
Mitigated
30,288
12,988
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
155
155
0
0
1,383
270
0
148
1,210
287
0
L
9,204
3,895
0
1,893
18,996
6,944
0
6,805
11,835
0
28,949
L
8,099
3,464
0
0
19,367
6,876
0
8,174
10,868
0
17,452
L
Bellona
Nmm112022
Bellona
1,165
800
0
155
10,205
8,151
0
4,368
5,561
0
1,287
W
Kukulkan
RealBanN
Kukulkan
9,565
1,741
0
1,660
6,675
2,825
0
2,544
4,131
16,989
0
W
Amaterasu
Solar the demon
Amaterasu
8,462
5,013
0
432
8,827
7,383
0
3,282
5,526
0
16,279
L
Merlin
11,548
1,030
0
207
21,785
8,047
0
8,115
13,245
25,246
0
W
Cthulhu
Vuvid
Cthulhu
18,756
2,478
665
650
7,599
8,468
0
1,123
6,435
38,078
0
W
24,081
13,042
186
4,702
10,089
4,383
0
2,805
7,234
0
44,242
W
Chaac
6,332
333
0
4,693
8,212
8,672
0
1,949
6,240
0
23,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
44,415
187
Minions Killed
88
5
Camps Cleared
0
982,774
Distance Traveled
655,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,048
805
0
0
0
32,325
0
L
Neith
9,225
923
38
4
0
163,184
1
L
Anhur
9,184
918
20
2
0
139,082
0
L
Bellona
8,272
827
1
0
0
148,281
0
W
Kukulkan
9,468
947
18
2
0
166,900
1
W
Amaterasu
9,949
995
18
2
1
185,000
0
L
Merlin
9,686
969
29
3
0
172,921
1
W
Cthulhu
12,291
1,229
49
5
0
214,725
0
W
Cupid
12,871
1,287
59
6
1
201,742
0
W
Chaac
10,446
1,045
43
4
3
214,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role