Player Matchup

Kumbhakarna
Kumbhakarna
AlphaKoelala
Kumbhakarna
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 1L
1,899 Elo+
Party 2
Odin
Odin
GPapipkins1
Odin
Level 17
God Stats
25W - 18L
1,579 SR
Queue Stats
27W - 25L
1,546 Elo+
Party 1
Skadi
Skadi
GreatAlexander0
Skadi
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 1L
1,899 Elo+
Party 2
Sobek
Sobek
Pharmokinetics
Sobek
Level 8
God Stats
5W - 3L
1,567 SR
Queue Stats
108W - 110L
1,332 Elo+
Solo
Loki
Loki
bladerunner720
Loki
Level 16
God Stats
12W - 8L
1,588 SR
Queue Stats
16W - 15L
1,568 Elo+
Party 1
Team Averages
Level 10
1,547 SR
1,649 Elo+

VS

Team Averages
Level 11
1,434 SR
1,432 Elo+
Nemesis
Nemesis
MelnichukR89
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,334 Elo+
Solo
The Morrigan
The Morrigan
Orochy--
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,422 Elo+
Solo
Agni
Agni
Shrewjr77
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Ra
Ra
jojdudes
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Solo
Neith
Neith
mcflaschin
Neith
Level 20
God Stats
65W - 60L
1,172 SR
Queue Stats
152W - 154L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlphaKoelala
Kumbhakarna
12
1 / 4 / 7
7,616
952
3,138
8,429
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 16
8,426
1,053
7,273
10,002
5,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 4 / 4
9,482
1,185
7,712
6,620
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 7
8,743
1,093
7,848
12,683
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 4 / 8
8,931
1,116
10,218
11,407
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

279

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MelnichukR89
Nemesis
14
2 / 6 / 5
7,984
998
3,532
12,072
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Orochy--
The Morrigan
14
7 / 3 / 4
9,810
1,226
9,567
5,956
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
14
1 / 4 / 6
7,775
972
7,924
8,204
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 10
8,124
1,016
3,835
7,544
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
5 / 1 / 7
9,075
1,134
14,776
8,447
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
20
Kills
15
15
Deaths
20
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlphaKoelala
Kumbhakarna
1
4
7
1.13
L
0
2
16
4
L
9
4
4
2.75
W
Nemesis
MelnichukR89
Nemesis
2
6
5
0.75
W
The Morrigan
Orochy--
The Morrigan
7
3
4
3
L
3
1
7
6.5
W
Agni
1
4
6
1
L
7
4
8
2.75
W
0
6
10
0.83
W
Neith
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
39,634
49,141
Taken
42,223
28,067
Mitigated
16,215
7,103
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlphaKoelala
Kumbhakarna
3,138
793
0
612
8,429
4,348
0
4,685
3,744
7,460
0
L
7,273
2,620
786
610
10,002
5,538
0
4,520
5,482
0
19,897
L
7,712
5,245
0
774
6,620
2,284
0
1,925
4,695
0
14,223
W
Nemesis
MelnichukR89
Nemesis
3,532
1,467
0
1,032
12,072
5,183
0
2,850
9,222
0
10,696
W
The Morrigan
Orochy--
The Morrigan
9,567
2,603
0
230
5,956
2,355
0
2,391
3,564
13,412
1,474
L
7,848
514
0
2,696
12,683
11,297
0
5,071
7,612
23,031
0
W
Agni
7,924
2,122
0
0
8,204
2,778
0
2,263
5,941
22,920
0
L
10,218
2,407
0
1,625
11,407
4,600
0
4,280
7,127
0
23,091
W
3,835
304
272
156
7,544
2,729
0
1,711
5,833
10,792
0
W
Neith
14,776
7,427
0
1,657
8,447
3,170
0
1,771
6,676
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
42,768
94
Minions Killed
117
0
Camps Cleared
2
596,355
Distance Traveled
709,265
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,616
952
7
1
0
94,373
2
L
Odin
8,426
1,053
25
3
0
144,556
2
L
Skadi
9,482
1,185
12
2
0
80,174
1
W
Nemesis
7,984
998
7
1
0
152,880
0
W
The Morrigan
9,810
1,226
25
3
1
135,925
0
L
Sobek
8,743
1,093
33
4
0
143,591
0
W
Agni
7,775
972
38
5
0
138,973
0
L
Loki
8,931
1,116
17
2
0
133,661
0
W
Ra
8,124
1,016
15
2
0
139,387
0
W
Neith
9,075
1,134
32
4
1
142,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role