Player Matchup

Nu Wa
Nu Wa
Gold III
CapriSonBox
Nu Wa
Gold III
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
320W - 279L
1,818 MMR
Party 1
Cupid
Cupid
Gold IV
Kryoo-_-
Cupid
Gold IV
Level 103
God Stats
2W - 0L
1,711 SR
Queue Stats
9W - 10L
1,771 MMR
Solo
King Arthur
King Arthur
Silver I
Loyaltees
King Arthur
Silver I
Level 154
God Stats
7W - 7L
1,909 SR
Queue Stats
276W - 247L
1,585 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
Vudo_xc
Erlang Shen
Platinum II
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,882 MMR
Solo
Ymir
Ymir
Gold IV
Zhykow
Ymir
Gold IV
Level 134
God Stats
15W - 6L
1,500 SR
Queue Stats
264W - 274L
1,731 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,624 SR
1,757 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,671 SR
1,703 MMR
Jing Wei
Jing Wei
Gold I
AdultAsianMale
Jing Wei
Gold I
Level 140
God Stats
3W - 3L
1,866 SR
Queue Stats
109W - 98L
1,861 MMR
Solo
Guan Yu
Guan Yu
Gold V
Alucioh
Guan Yu
Gold V
Level 148
God Stats
7W - 9L
1,746 SR
Queue Stats
238W - 227L
1,725 MMR
Solo
Chang'e
Chang'e
Gold II
Kellz1BillioN
Chang'e
Gold II
Level 125
God Stats
46W - 52L
1,522 SR
Queue Stats
2,042W - 2,045L
1,699 MMR
Solo
Cerberus
Cerberus
Gold V
Mekitoji-x
Cerberus
Gold V
Level 98
God Stats
4W - 4L
1,720 SR
Queue Stats
133W - 129L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
eagles4evr
Ratatoskr
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
11,973
570
25,887
7,781
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kryoo-_-
Cupid
19
2 / 1 / 8
11,928
568
11,565
10,723
3,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Loyaltees
King Arthur
19
6 / 1 / 3
11,898
567
29,119
19,946
23,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Vudo_xc
Erlang Shen
20
9 / 0 / 6
12,547
597
13,740
9,805
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Zhykow
Ymir
15
0 / 4 / 11
9,785
466
7,280
16,697
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
PersephoneSetNemesisJanusTsukuyomi

VS

Bans
ApolloDanzaburouRavanaSylvanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
1 / 2 / 1
11,331
540
9,753
16,605
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Alucioh
Guan Yu
16
1 / 3 / 1
9,509
453
8,075
31,868
30,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
14
2 / 5 / 5
8,782
418
8,028
15,834
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Mekitoji-x
Cerberus
14
4 / 6 / 4
10,002
476
10,430
29,045
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
eagles4evr
Ratatoskr
15
0 / 8 / 3
9,193
438
3,233
17,314
5,989
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
24
Kills
8
8
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
2
1
0.75
L
Guan Yu
Alucioh
Guan Yu
1
3
1
0.5
W
7
2
14
7
L
Chang'e
2
5
5
0.9
W
Cupid
Kryoo-_-
Cupid
2
1
8
6
W
King Arthur
Loyaltees
King Arthur
6
1
3
7.5
L
Cerberus
Mekitoji-x
Cerberus
4
6
4
1
W
Erlang Shen
Vudo_xc
Erlang Shen
9
0
6
12
W
Ymir
Zhykow
Ymir
0
4
11
1.38
L
Ratatoskr
eagles4evr
Ratatoskr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,591
Damage
39,519
64,952
Taken
110,666
47,799
Mitigated
67,525
21,991
Healing
45,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,753
7,574
0
7,659
16,605
10,063
0
3,636
12,723
10,330
92,549
L
Guan Yu
Alucioh
Guan Yu
8,075
1,045
541
16,455
31,868
30,270
0
5,788
24,624
0
51,980
W
25,887
8,536
22
1,614
7,781
2,365
2,512
3,308
4,370
99,621
0
L
Chang'e
8,028
333
2,143
4,863
15,834
5,301
0
6,661
8,914
48,477
0
W
Cupid
Kryoo-_-
Cupid
11,565
6,034
926
6,505
10,723
3,867
1,679
2,679
7,998
0
94,064
W
King Arthur
Loyaltees
King Arthur
29,119
3,587
0
8,090
19,946
23,169
0
2,555
16,635
0
89,468
L
Cerberus
Mekitoji-x
Cerberus
10,430
310
0
8,030
29,045
15,902
0
12,575
15,851
37,696
0
W
Erlang Shen
Vudo_xc
Erlang Shen
13,740
7,772
0
1,521
9,805
8,721
0
1,923
7,773
14,975
102,361
W
Ymir
Zhykow
Ymir
7,280
879
0
3,313
16,697
9,677
64
8,341
8,130
29,978
0
L
Ratatoskr
eagles4evr
Ratatoskr
3,233
868
0
5,884
17,314
5,989
0
3,740
13,308
0
67,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,131
Gold Earned
48,817
654
Minions Killed
587
0
Camps Cleared
0
2,081,624
Distance Traveled
1,919,378
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,331
540
199
9
0
385,207
6
L
Guan Yu
9,509
453
102
5
0
432,648
2
W
Nu Wa
11,973
570
153
7
0
381,349
11
L
Chang'e
8,782
418
85
4
0
343,132
2
W
Cupid
11,928
568
179
9
0
412,415
6
W
King Arthur
11,898
567
137
7
0
381,609
6
L
Cerberus
10,002
476
62
3
0
377,912
5
W
Erlang Shen
12,547
597
146
7
0
478,778
0
W
Ymir
9,785
466
39
2
0
427,473
10
L
Ratatoskr
9,193
438
139
7
0
380,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role