Player Matchup

Achilles
Achilles
Silver II
FlaschenGurke
Achilles
Silver II
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
472W - 481L
1,075 MMR
Solo
Persephone
Persephone
Silver III
Icouldbeyourmomi
Persephone
Silver III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
439W - 430L
1,158 MMR
Solo
Cthulhu
Cthulhu
Silver V
NaronHakai
Cthulhu
Silver V
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 19L
1,140 MMR
Solo
Thor
Thor
Silver I
Rengoku1
Thor
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
Styxxian
Chiron
Silver IV
Level 65
God Stats
1W - 2L
1,299 SR
Queue Stats
155W - 160L
1,075 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,460 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,494 SR
1,184 MMR
Fafnir
Fafnir
Silver II
Desdalus
Fafnir
Silver II
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
196W - 199L
1,068 MMR
Solo
Bellona
Bellona
Silver V
Efraoh
Bellona
Silver V
Level 63
God Stats
3W - 5L
1,266 SR
Queue Stats
501W - 530L
1,159 MMR
Solo
Ne Zha
Ne Zha
Silver III
MetahumanXD
Ne Zha
Silver III
Level 72
God Stats
46W - 33L
1,702 SR
Queue Stats
588W - 589L
1,062 MMR
Solo
Merlin
Merlin
Silver III
Slyafer
Merlin
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
VanGruber
Danzaburou
Silver V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlaschenGurke
Achilles
17
4 / 3 / 4
9,640
459
10,457
18,227
23,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Icouldbeyourmomi
Persephone
17
6 / 3 / 2
10,844
516
12,275
12,410
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NaronHakai
Cthulhu
18
3 / 2 / 4
10,900
519
10,943
16,601
15,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
18
7 / 4 / 3
11,036
526
9,985
16,111
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Styxxian
Chiron
19
1 / 3 / 4
10,595
505
5,660
14,275
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiCu ChulainnScyllaTyrApollo

VS

Bans
FenrirRavanaNemesisMulanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Desdalus
Fafnir
15
2 / 1 / 6
10,337
492
7,677
10,566
9,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Efraoh
Bellona
16
0 / 4 / 1
9,405
448
7,800
16,570
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
18
6 / 4 / 3
11,222
534
8,132
15,928
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Slyafer
Merlin
17
2 / 6 / 2
10,014
477
7,829
12,329
4,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VanGruber
Danzaburou
16
5 / 6 / 1
11,332
540
13,631
15,443
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
21
Kills
15
15
Deaths
21
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Desdalus
Fafnir
2
1
6
5
L
Bellona
Efraoh
Bellona
0
4
1
0.13
W
Achilles
FlaschenGurke
Achilles
4
3
4
2
W
Persephone
Icouldbeyourmomi
Persephone
6
3
2
2.33
L
Ne Zha
6
4
3
1.88
W
Cthulhu
NaronHakai
Cthulhu
3
2
4
2.5
W
Thor
7
4
3
2.13
L
Merlin
Slyafer
Merlin
2
6
2
0.5
W
Chiron
Styxxian
Chiron
1
3
4
1
L
Danzaburou
VanGruber
Danzaburou
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,320
Damage
45,069
77,624
Taken
70,836
54,847
Mitigated
45,129
25,409
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Desdalus
Fafnir
7,677
1,981
0
3,402
10,566
9,733
0
2,461
7,905
23,366
0
L
Bellona
Efraoh
Bellona
7,800
2,488
0
3,308
16,570
16,959
330
8,772
7,706
0
52,305
W
Achilles
FlaschenGurke
Achilles
10,457
3,066
0
4,554
18,227
23,317
0
3,658
14,523
0
45,164
W
Persephone
Icouldbeyourmomi
Persephone
12,275
1,178
0
2,122
12,410
4,325
232
5,104
7,303
65,125
0
L
Ne Zha
8,132
3,249
0
6,933
15,928
7,969
0
1,496
14,357
0
80,374
W
Cthulhu
NaronHakai
Cthulhu
10,943
1,723
615
7,668
16,601
15,339
0
2,463
13,483
60,555
0
W
Thor
9,985
3,409
0
486
16,111
6,632
0
2,072
14,039
0
81,689
L
Merlin
Slyafer
Merlin
7,829
301
0
809
12,329
4,603
756
9,311
2,968
64,193
0
W
Chiron
Styxxian
Chiron
5,660
2,567
315
9,649
14,275
5,234
848
2,209
12,019
0
99,350
L
Danzaburou
VanGruber
Danzaburou
13,631
6,330
0
3,375
15,443
5,865
1,772
1,178
14,098
0
74,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
52,310
589
Minions Killed
511
0
Camps Cleared
0
1,910,656
Distance Traveled
1,860,507
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,337
492
28
1
0
394,855
8
L
Bellona
9,405
448
119
6
0
377,786
7
W
Achilles
9,640
459
85
4
0
393,089
6
W
Persephone
10,844
516
102
5
0
375,411
10
L
Ne Zha
11,222
534
138
7
0
411,955
5
W
Cthulhu
10,900
519
121
6
0
408,105
2
W
Thor
11,036
526
137
7
0
372,118
1
L
Merlin
10,014
477
100
5
0
353,489
0
W
Chiron
10,595
505
144
7
0
361,933
6
L
Danzaburou
11,332
540
126
6
0
322,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role