Player Matchup

Scylla
Scylla
Cristians09Melo
Scylla
Level 22
God Stats
6W - 2L
1,767 SR
Queue Stats
40W - 45L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
Hash707
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
LuizSombra
Thor
Level 5
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Neith
Neith
chitabandita
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,093 Elo+
Party 1
Ymir
Ymir
歡huan
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,549 SR
1,346 Elo+

VS

Team Averages
Level 14
1,649 SR
1,550 Elo+
Neith
Neith
AddamZarco
Neith
Level 9
God Stats
12W - 5L
1,723 SR
Queue Stats
20W - 8L
1,637 Elo+
Solo
Chiron
Chiron
ERICKºSILVAºBRs
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Liomax28
Merlin
Level 16
God Stats
28W - 23L
1,418 SR
Queue Stats
33W - 34L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Rationxe
Kukulkan
Level 14
God Stats
73W - 44L
1,779 SR
Queue Stats
74W - 45L
1,787 Elo+
Solo
Jormungandr
Jormungandr
prayrer
Jormungandr
Level 17
God Stats
3W - 1L
1,824 SR
Queue Stats
10W - 6L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,596
955
6,196
10,094
3,880
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Hash707
Guan Yu
11
0 / 2 / 0
7,159
795
690
1,951
773
15
2 / 8 / 5
9,002
1,000
7,098
13,584
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 5
8,654
962
5,583
15,324
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
歡huan
Ymir
15
5 / 2 / 2
10,874
1,208
6,523
12,466
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

146

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 4 / 10
8,338
926
6,754
6,933
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
7,200
800
567
1,653
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Liomax28
Merlin
17
6 / 1 / 13
10,535
1,171
10,249
6,144
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Rationxe
Kukulkan
17
14 / 2 / 6
12,623
1,403
22,158
6,394
2,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
prayrer
Jormungandr
16
4 / 1 / 12
9,796
1,088
7,922
7,291
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
9
Kills
24
24
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
0
4
10
1.25
L
1
5
5
0.7
W
0
1
0
0
L
Guan Yu
Hash707
Guan Yu
0
2
0
0
W
Merlin
Liomax28
Merlin
6
1
13
12.5
L
2
8
5
0.56
W
Kukulkan
Rationxe
Kukulkan
14
2
6
8.5
L
1
7
5
0.5
W
Jormungandr
prayrer
Jormungandr
4
1
12
10
L
Ymir
歡huan
Ymir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
47,650
53,419
Taken
28,415
28,063
Mitigated
13,961
2,033
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,754
3,062
0
994
6,933
2,525
0
1,745
5,188
0
10,591
L
6,196
567
0
0
10,094
3,880
0
6,819
3,179
17,646
0
W
567
62
128
28
1,653
711
0
726
927
0
1,769
L
Guan Yu
Hash707
Guan Yu
690
160
0
170
1,951
773
0
1,753
173
0
1,038
W
Merlin
Liomax28
Merlin
10,249
1,153
0
211
6,144
2,322
0
4,124
2,020
23,616
0
L
7,098
1,120
0
0
13,584
5,314
0
11,394
2,165
0
16,189
W
Kukulkan
Rationxe
Kukulkan
22,158
4,326
0
683
6,394
2,759
0
2,335
4,059
55,034
0
L
5,583
3,665
0
1,306
15,324
6,036
0
10,067
5,186
0
16,155
W
Jormungandr
prayrer
Jormungandr
7,922
2,444
0
275
7,291
5,644
0
3,789
3,502
17,306
0
L
Ymir
歡huan
Ymir
6,523
284
0
557
12,466
12,060
0
9,858
2,387
30,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
48,492
130
Minions Killed
160
3
Camps Cleared
3
624,282
Distance Traveled
625,044
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,338
926
8
1
0
116,001
0
L
Scylla
8,596
955
16
2
2
151,116
2
W
Chiron
7,200
800
3
0
0
18,115
0
L
Guan Yu
7,159
795
1
0
0
19,579
1
W
Merlin
10,535
1,171
41
5
0
155,649
0
L
Thor
9,002
1,000
21
2
0
142,226
2
W
Kukulkan
12,623
1,403
86
10
3
142,762
0
L
Neith
8,654
962
22
2
1
125,244
1
W
Jormungandr
9,796
1,088
22
2
0
192,517
0
L
Ymir
10,874
1,208
70
8
0
186,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role