Player Matchup

Thanatos
Thanatos
Tolik22
Thanatos
Level 21
God Stats
6W - 8L
1,458 SR
Queue Stats
12W - 28L
1,189 Elo+
Party 3
King Arthur
King Arthur
Xiuhnan
King Arthur
Level 8
God Stats
1W - 3L
1,143 SR
Queue Stats
10W - 12L
1,422 Elo+
Party 2
Nemesis
Nemesis
darina17
Nemesis
Level 21
God Stats
8W - 14L
1,289 SR
Queue Stats
12W - 27L
1,189 Elo+
Party 3
Amaterasu
Amaterasu
dizzyhelyer
Amaterasu
Level 24
God Stats
3W - 3L
1,450 SR
Queue Stats
17W - 20L
1,445 Elo+
Solo
Ymir
Ymir
giant2killer
Ymir
Level 23
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 2
Team Averages
Level 19
1,330 SR
1,303 Elo+

VS

Team Averages
Level 40
1,478 SR
1,361 Elo+
Terra
Terra
Davfebo
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,596 Elo+
Solo
Odin
Odin
Dosiou
Odin
Level 12
God Stats
2W - 0L
1,744 SR
Queue Stats
53W - 77L
1,312 Elo+
Party 1
Anubis
Anubis
Ramini67
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
covy
Kukulkan
Level 13
God Stats
4W - 4L
1,296 SR
Queue Stats
93W - 107L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
lytn
Heimdallr
Level 139
God Stats
1W - 2L
1,349 SR
Queue Stats
39W - 52L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tolik22
Thanatos
16
12 / 11 / 1
11,681
508
17,255
20,435
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Xiuhnan
King Arthur
12
1 / 10 / 5
8,125
353
5,447
20,664
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
darina17
Nemesis
10
0 / 12 / 7
7,863
342
11,899
17,767
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
dizzyhelyer
Amaterasu
15
3 / 13 / 3
10,905
474
8,339
22,074
12,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 7 / 3
11,731
510
14,722
21,409
19,933
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Davfebo
Terra
17
5 / 3 / 23
12,524
545
8,834
19,614
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Dosiou
Odin
15
5 / 4 / 22
11,074
481
7,458
17,226
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Ramini67
Anubis
18
15 / 6 / 13
13,071
568
30,720
18,833
9,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
covy
Kukulkan
17
15 / 8 / 12
12,598
548
17,681
11,764
5,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
lytn
Heimdallr
19
13 / 2 / 13
13,227
575
17,753
14,426
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
136
23
Kills
53
53
Deaths
23
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Terra
Davfebo
Terra
5
3
23
5.5
W
Odin
Dosiou
Odin
5
4
22
4
W
Anubis
Ramini67
Anubis
15
6
13
3.58
L
Thanatos
Tolik22
Thanatos
12
11
1
1.14
L
King Arthur
Xiuhnan
King Arthur
1
10
5
0.35
W
Kukulkan
covy
Kukulkan
15
8
12
2.63
L
Nemesis
darina17
Nemesis
0
12
7
0.29
L
Amaterasu
dizzyhelyer
Amaterasu
3
13
3
0.35
L
7
7
3
1.21
W
Heimdallr
lytn
Heimdallr
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
82,446
102,349
Taken
81,863
56,122
Mitigated
58,928
13,030
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Davfebo
Terra
8,834
2,837
2,080
4,839
19,614
23,022
677
3,578
15,886
33,545
0
W
Odin
Dosiou
Odin
7,458
3,573
0
425
17,226
14,724
1,669
3,136
13,975
0
30,985
W
Anubis
Ramini67
Anubis
30,720
4,014
685
9,024
18,833
9,559
367
5,459
13,211
61,088
0
L
Thanatos
Tolik22
Thanatos
17,255
5,268
0
8,526
20,435
5,817
0
12,283
8,050
0
36,921
L
King Arthur
Xiuhnan
King Arthur
5,447
1,105
0
1,612
20,664
13,811
218
11,304
9,258
0
19,782
W
Kukulkan
covy
Kukulkan
17,681
2,041
0
0
11,764
5,053
2,307
1,265
10,449
57,108
0
L
Nemesis
darina17
Nemesis
11,899
3,581
0
1,247
17,767
4,272
0
9,147
8,520
0
24,289
L
Amaterasu
dizzyhelyer
Amaterasu
8,339
2,670
0
860
22,074
12,289
0
11,823
10,178
0
50,814
L
14,722
2,897
0
785
21,409
19,933
562
12,678
8,568
51,818
0
W
Heimdallr
lytn
Heimdallr
17,753
12,075
0
6,175
14,426
6,570
7,766
1,284
13,117
0
98,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
62,494
237
Minions Killed
422
0
Camps Cleared
0
1,822,678
Distance Traveled
1,871,721
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,524
545
55
2
0
412,260
1
W
Odin
11,074
481
54
2
0
408,023
2
W
Anubis
13,071
568
61
3
0
342,649
2
L
Thanatos
11,681
508
35
2
0
407,028
1
L
King Arthur
8,125
353
20
1
0
372,404
0
W
Kukulkan
12,598
548
104
5
0
355,839
5
L
Nemesis
7,863
342
23
1
0
343,377
0
L
Amaterasu
10,905
474
87
4
0
318,354
0
L
Ymir
11,731
510
72
3
0
381,515
2
W
Heimdallr
13,227
575
148
6
0
352,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role