Player Matchup

Artemis
Artemis
DelsinRowe2707
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,315 Elo+
Solo
Bellona
Bellona
Eleyeaaah
Bellona
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 31L
1,534 Elo+
Solo
Yemoja
Yemoja
Fanatic-Stef07
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,691 Elo+
Solo
Bastet
Bastet
RollingStonerUK
Bastet
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Ra
Ra
TTVManikin
Ra
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 110L
1,710 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,550 Elo+

VS

Team Averages
Level 9
1,510 SR
1,660 Elo+
Neith
Neith
AMyers96
Neith
Level 17
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 4L
1,583 Elo+
Solo
Bakasura
Bakasura
FreeHotDog07
Bakasura
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 171L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
HotteMotte09
Danzaburou
Level 7
God Stats
1W - 4L
1,357 SR
Queue Stats
1W - 7L
1,284 Elo+
Solo
Kukulkan
Kukulkan
RW_Arda
Kukulkan
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 178L
1,822 Elo+
Party 1
Guan Yu
Guan Yu
SirSodiumsaurus
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
2,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,670
426
5,022
7,852
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Eleyeaaah
Bellona
15
5 / 3 / 1
9,772
543
4,865
8,695
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 2
8,141
452
2,110
11,189
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 5
9,040
502
5,815
10,325
2,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 1 / 3
12,091
672
15,810
10,812
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMyers96
Neith
12
2 / 5 / 2
7,772
432
4,558
8,502
2,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
FreeHotDog07
Bakasura
13
2 / 3 / 2
7,713
429
5,531
10,358
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
HotteMotte09
Danzaburou
4
0 / 2 / 0
5,259
292
135
1,601
461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
RW_Arda
Kukulkan
11
0 / 9 / 0
6,474
360
2,644
10,466
3,602
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 1
9,259
514
15,145
17,527
13,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
22
Kills
12
13
Deaths
23
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
AMyers96
Neith
2
5
2
0.6
W
1
4
2
0.5
W
Bellona
Eleyeaaah
Bellona
5
3
1
1.83
W
1
3
2
0.67
L
Bakasura
FreeHotDog07
Bakasura
2
3
2
1
L
Danzaburou
HotteMotte09
Danzaburou
0
2
0
0
L
Kukulkan
RW_Arda
Kukulkan
0
9
0
0
W
2
2
5
2.25
L
8
4
1
2.13
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
28,013
48,873
Taken
48,454
22,041
Mitigated
25,838
14,767
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMyers96
Neith
4,558
1,184
0
1,575
8,502
2,865
584
1,730
6,547
0
33,247
W
5,022
1,633
0
2,378
7,852
2,386
1,698
982
6,637
0
26,478
W
Bellona
Eleyeaaah
Bellona
4,865
1,578
0
1,107
8,695
7,419
1,357
687
7,985
0
45,016
W
2,110
747
769
754
11,189
5,454
1,097
398
10,310
18,625
0
L
Bakasura
FreeHotDog07
Bakasura
5,531
3,127
0
1,762
10,358
5,808
756
3,503
6,832
0
25,541
L
Danzaburou
HotteMotte09
Danzaburou
135
135
0
32
1,601
461
0
972
629
0
4,673
L
Kukulkan
RW_Arda
Kukulkan
2,644
369
0
140
10,466
3,602
76
4,471
5,945
23,804
0
W
5,815
1,738
0
500
10,325
2,943
0
229
10,046
0
56,508
L
15,145
2,657
262
4,060
17,527
13,102
0
7,244
10,239
7,336
62,193
W
15,810
1,732
2,248
7,011
10,812
3,839
1,688
682
10,130
91,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
36,477
424
Minions Killed
269
0
Camps Cleared
0
1,699,712
Distance Traveled
1,246,720
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,772
432
61
3
0
288,410
4
W
Artemis
7,670
426
36
2
0
287,770
5
W
Bellona
9,772
543
95
5
0
341,084
0
W
Yemoja
8,141
452
31
2
0
320,827
0
L
Bakasura
7,713
429
63
4
0
333,365
0
L
Danzaburou
5,259
292
10
1
0
65,475
0
L
Kukulkan
6,474
360
33
2
0
242,024
1
W
Bastet
9,040
502
85
5
0
369,596
3
L
Guan Yu
9,259
514
102
6
0
317,446
4
W
Ra
12,091
672
177
10
0
380,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role