Player Matchup

Kukulkan
Kukulkan
HydraBane
Kukulkan
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
48W - 42L
1,337 Elo+
Solo
Cthulhu
Cthulhu
JayQualinn
Cthulhu
Level 18
God Stats
44W - 26L
1,719 SR
Queue Stats
116W - 86L
1,685 Elo+
Party 1
Scylla
Scylla
JuicyPanda88
Scylla
Level 8
God Stats
3W - 4L
1,453 SR
Queue Stats
9W - 9L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Mutamusmoo
Guan Yu
Level 16
God Stats
7W - 2L
1,833 SR
Queue Stats
98W - 73L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yankydoodles
Tsukuyomi
Level 17
God Stats
1W - 4L
1,380 SR
Queue Stats
127W - 110L
1,701 Elo+
Party 1
Team Averages
Level 15
1,530 SR
1,605 Elo+

VS

Team Averages
Level 24
1,540 SR
1,476 Elo+
Jormungandr
Jormungandr
Alexs706
Jormungandr
Level 28
God Stats
8W - 16L
1,193 SR
Queue Stats
17W - 20L
1,517 Elo+
Solo
Neith
Neith
Alinbeleaua
Neith
Level 7
God Stats
3W - 0L
1,772 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Da Ji
Da Ji
Lopsideed
Da Ji
Level 32
God Stats
1W - 0L
1,734 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Mirkof24
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Eset
Eset
NoSecondChance
Eset
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HydraBane
Kukulkan
18
3 / 6 / 7
12,373
952
20,639
11,153
4,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JayQualinn
Cthulhu
17
3 / 8 / 8
11,794
907
13,967
36,556
24,114
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
18
3 / 9 / 8
12,236
941
15,212
18,790
6,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Mutamusmoo
Guan Yu
18
2 / 3 / 9
11,817
909
4,567
22,373
25,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Yankydoodles
Tsukuyomi
18
5 / 15 / 8
12,477
960
19,927
28,554
12,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexs706
Jormungandr
20
8 / 1 / 27
13,888
1,068
26,003
18,955
29,145
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
4 / 4 / 19
12,553
966
10,761
16,951
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Lopsideed
Da Ji
20
14 / 4 / 20
15,075
1,160
27,292
19,177
10,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Mirkof24
Danzaburou
20
9 / 5 / 22
13,680
1,052
23,095
13,599
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 2 / 28
13,467
1,036
22,841
10,328
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
157
16
Kills
41
41
Deaths
16
40
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexs706
Jormungandr
8
1
27
21.5
W
4
4
19
3.38
L
Kukulkan
HydraBane
Kukulkan
3
6
7
1.08
L
Cthulhu
JayQualinn
Cthulhu
3
8
8
0.88
L
Scylla
3
9
8
0.78
W
Da Ji
Lopsideed
Da Ji
14
4
20
6
W
Danzaburou
Mirkof24
Danzaburou
9
5
22
4
L
Guan Yu
Mutamusmoo
Guan Yu
2
3
9
2.17
W
6
2
28
10
L
Tsukuyomi
Yankydoodles
Tsukuyomi
5
15
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,312
Damage
109,992
117,426
Taken
79,010
73,072
Mitigated
59,428
8,991
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexs706
Jormungandr
26,003
4,058
0
3,036
18,955
29,145
0
12,849
5,971
38,139
0
W
10,761
5,848
0
3,135
16,951
8,217
0
11,624
5,302
0
33,360
L
Kukulkan
HydraBane
Kukulkan
20,639
195
0
0
11,153
4,191
0
6,013
4,857
74,764
0
L
Cthulhu
JayQualinn
Cthulhu
13,967
832
348
2,422
36,556
24,114
0
13,866
22,475
38,987
0
L
Scylla
15,212
2,665
0
791
18,790
6,940
0
8,597
10,018
31,137
0
W
Da Ji
Lopsideed
Da Ji
27,292
6,116
0
588
19,177
10,722
0
11,025
8,102
0
34,630
W
Danzaburou
Mirkof24
Danzaburou
23,095
14,027
0
1,355
13,599
6,535
0
7,644
5,905
0
51,107
L
Guan Yu
Mutamusmoo
Guan Yu
4,567
619
1,443
1,743
22,373
25,525
0
8,547
13,658
38
13,586
W
22,841
1,800
1,889
3,618
10,328
4,809
0
6,714
3,539
50,674
0
L
Tsukuyomi
Yankydoodles
Tsukuyomi
19,927
4,481
405
1,839
28,554
12,302
0
10,762
17,574
0
28,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,697
Gold Earned
68,663
233
Minions Killed
247
6
Camps Cleared
4
1,138,142
Distance Traveled
1,072,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,888
1,068
40
3
1
221,468
0
W
Neith
12,553
966
68
5
1
192,255
1
L
Kukulkan
12,373
952
132
10
0
211,165
0
L
Cthulhu
11,794
907
54
4
0
247,606
2
L
Scylla
12,236
941
22
2
2
189,282
0
W
Da Ji
15,075
1,160
18
1
1
221,624
2
W
Danzaburou
13,680
1,052
64
5
1
203,727
0
L
Guan Yu
11,817
909
13
1
4
261,801
0
W
Eset
13,467
1,036
57
4
0
233,799
0
L
Tsukuyomi
12,477
960
12
1
0
228,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role