Player Matchup

Ymir
Ymir
CoolUs3rnam3
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 42L
1,162 Elo+
Solo
Cu Chulainn
Cu Chulainn
Escorts
Cu Chulainn
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 4L
1,693 Elo+
Solo
Anhur
Anhur
HenkeDoong
Anhur
Level 29
God Stats
4W - 2L
1,489 SR
Queue Stats
12W - 7L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Mystainn
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Solo
Arachne
Arachne
TX103
Arachne
Level 29
God Stats
3W - 0L
1,751 SR
Queue Stats
27W - 17L
1,598 Elo+
Solo
Team Averages
Level 24
1,598 SR
1,521 Elo+

VS

Team Averages
Level 17
1,573 SR
1,549 Elo+
Sobek
Sobek
Globalro
Sobek
Level 28
God Stats
8W - 8L
1,536 SR
Queue Stats
47W - 36L
1,599 Elo+
Solo
Nemesis
Nemesis
JoanilsonMateus
Nemesis
Level 6
God Stats
7W - 15L
1,590 SR
Queue Stats
16W - 25L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Volcisar
Nu Wa
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
77W - 68L
1,630 Elo+
Solo
The Morrigan
The Morrigan
Yltred
The Morrigan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 66L
1,500 Elo+
Solo
Anhur
Anhur
Элурондсмит
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
6,185
515
3,949
8,215
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Escorts
Cu Chulainn
12
2 / 0 / 1
6,843
570
2,555
5,580
3,091
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
12
4 / 0 / 2
7,009
584
5,014
5,200
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Mystainn
Jormungandr
9
1 / 2 / 4
5,452
454
2,396
5,884
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TX103
Arachne
11
8 / 0 / 4
7,019
585
8,304
7,398
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Globalro
Sobek
8
0 / 1 / 0
5,357
446
2,515
6,743
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 2 / 0
5,769
481
4,763
8,650
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Volcisar
Nu Wa
9
2 / 4 / 0
6,012
501
6,820
6,182
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Yltred
The Morrigan
5
0 / 4 / 0
4,407
367
1,191
3,441
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 0
4,286
357
1,544
6,255
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
3
3
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Cu Chulainn
Escorts
Cu Chulainn
2
0
1
2.5
L
Sobek
Globalro
Sobek
0
1
0
0
W
Anhur
4
0
2
5
L
1
2
0
0.5
W
Jormungandr
Mystainn
Jormungandr
1
2
4
1.5
W
Arachne
TX103
Arachne
8
0
4
10
L
Nu Wa
Volcisar
Nu Wa
2
4
0
0.5
L
The Morrigan
Yltred
The Morrigan
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
16,833
32,277
Taken
31,271
19,146
Mitigated
10,211
9,572
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,949
1,334
0
2,679
8,215
5,644
120
2,813
5,221
13,152
0
W
Cu Chulainn
Escorts
Cu Chulainn
2,555
470
0
1,722
5,580
3,091
0
956
4,538
0
41,548
L
Sobek
Globalro
Sobek
2,515
197
0
3,949
6,743
4,306
0
1,174
5,494
14,238
0
W
Anhur
5,014
2,419
0
2,952
5,200
1,505
2,090
1,244
3,844
0
42,641
L
4,763
2,057
0
1,073
8,650
2,490
0
1,922
6,703
0
35,209
W
Jormungandr
Mystainn
Jormungandr
2,396
684
0
157
5,884
3,677
754
2,253
3,467
15,423
0
W
Arachne
TX103
Arachne
8,304
5,531
0
2,062
7,398
5,229
0
2,621
4,681
4,994
30,134
L
Nu Wa
Volcisar
Nu Wa
6,820
1,981
0
890
6,182
1,813
0
2,357
3,700
30,473
0
L
The Morrigan
Yltred
The Morrigan
1,191
583
0
114
3,441
405
0
474
2,906
12,542
0
L
1,544
1,115
0
1,126
6,255
1,197
216
960
5,295
0
11,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
25,831
274
Minions Killed
217
0
Camps Cleared
0
1,107,503
Distance Traveled
874,766
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,185
515
17
1
0
207,768
3
W
Cu Chulainn
6,843
570
94
8
0
259,052
8
L
Sobek
5,357
446
37
3
0
183,160
1
W
Anhur
7,009
584
85
7
0
204,061
0
L
Nemesis
5,769
481
70
6
0
206,051
3
W
Jormungandr
5,452
454
18
2
0
191,505
2
W
Arachne
7,019
585
60
5
0
245,117
4
L
Nu Wa
6,012
501
66
6
0
189,698
0
L
The Morrigan
4,407
367
23
2
0
146,130
1
L
Anhur
4,286
357
21
2
0
149,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role