Player Matchup

Anubis
Anubis
AnyDream
Anubis
Level 8
God Stats
2W - 7L
1,116 SR
Queue Stats
2W - 9L
1,070 Elo+
Party 2
Yemoja
Yemoja
IMBRATOR
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,276 Elo+
Party 2
Thanatos
Thanatos
LastChance9000
Thanatos
Level 24
God Stats
3W - 3L
1,638 SR
Queue Stats
42W - 44L
1,485 Elo+
Solo
Anhur
Anhur
kirito01922
Anhur
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 64L
1,335 Elo+
Party 2
Skadi
Skadi
robbenkloppen
Skadi
Level 29
God Stats
340W - 312L
1,500 SR
Queue Stats
409W - 431L
1,699 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,373 Elo+

VS

Team Averages
Level 27
1,522 SR
1,483 Elo+
Chaac
Chaac
Athodnas
Chaac
Level 28
God Stats
6W - 6L
1,548 SR
Queue Stats
68W - 77L
1,491 Elo+
Solo
Neith
Neith
Kikofufu
Neith
Level 29
God Stats
7W - 3L
1,574 SR
Queue Stats
11W - 9L
1,426 Elo+
Party 1
Ymir
Ymir
TTV_HUNTER0
Ymir
Level 28
God Stats
10W - 7L
1,489 SR
Queue Stats
177W - 224L
1,432 Elo+
Party 3
Ao Kuang
Ao Kuang
Vilyb
Ao Kuang
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 56L
1,552 Elo+
Party 1
Raijin
Raijin
X1Sk1lcrusher1X
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
460W - 499L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnyDream
Anubis
10
1 / 4 / 3
6,447
430
1,745
6,935
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
IMBRATOR
Yemoja
7
0 / 10 / 0
5,614
374
792
11,380
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
13
7 / 3 / 2
8,696
580
12,449
14,372
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 5 / 1
7,546
503
7,155
13,196
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
6,952
463
5,960
7,463
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Athodnas
Chaac
13
2 / 3 / 4
7,928
529
5,379
10,078
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Kikofufu
Neith
13
3 / 3 / 10
8,033
536
8,170
7,102
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
11 / 1 / 3
9,598
640
10,489
14,275
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Vilyb
Ao Kuang
14
4 / 3 / 2
8,515
568
5,804
11,380
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 3
8,444
563
5,062
6,938
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
23
25
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
AnyDream
Anubis
1
4
3
0.63
W
Chaac
Athodnas
Chaac
2
3
4
1.33
L
Yemoja
IMBRATOR
Yemoja
0
10
0
0
W
Neith
Kikofufu
Neith
3
3
10
2.67
L
Thanatos
7
3
2
2.67
W
11
1
3
12.5
W
Ao Kuang
Vilyb
Ao Kuang
4
3
2
1.67
W
3
3
3
1.5
L
4
5
1
0.9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,101
Damage
34,904
53,346
Taken
49,773
19,502
Mitigated
28,504
20,512
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AnyDream
Anubis
1,745
297
0
490
6,935
2,482
76
3,171
3,417
10,983
0
W
Chaac
Athodnas
Chaac
5,379
1,398
0
4,904
10,078
8,638
724
453
9,602
0
34,413
L
Yemoja
IMBRATOR
Yemoja
792
577
394
382
11,380
4,337
157
5,255
6,117
7,731
0
W
Neith
Kikofufu
Neith
8,170
4,113
0
2,299
7,102
2,133
730
168
6,809
0
31,235
L
Thanatos
12,449
3,877
0
12,921
14,372
5,033
0
6,709
7,502
0
37,427
W
10,489
3,012
0
3,402
14,275
12,390
531
882
13,122
46,814
0
W
Ao Kuang
Vilyb
Ao Kuang
5,804
1,983
0
5,969
11,380
3,277
0
646
10,709
51,262
0
W
5,062
478
0
1,032
6,938
2,066
2,032
388
6,550
41,868
0
L
7,155
3,280
0
5,043
13,196
4,189
25
2,808
10,077
0
38,585
L
5,960
2,430
0
1,282
7,463
3,461
0
2,860
4,603
0
40,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
42,518
227
Minions Killed
383
0
Camps Cleared
0
1,186,062
Distance Traveled
1,365,301
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,447
430
24
2
0
232,525
1
W
Chaac
7,928
529
73
5
0
276,160
0
L
Yemoja
5,614
374
14
1
0
161,516
1
W
Neith
8,033
536
57
4
0
217,011
0
L
Thanatos
8,696
580
58
4
0
308,627
1
W
Ymir
9,598
640
77
5
0
282,725
5
W
Ao Kuang
8,515
568
94
6
0
312,904
2
W
Raijin
8,444
563
82
5
0
276,501
2
L
Anhur
7,546
503
69
5
0
217,948
0
L
Skadi
6,952
463
62
4
0
265,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role