Player Matchup

Susano
Susano
Dexcellent
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Iranax
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kahbarina
Osiris
Level 101
God Stats
7W - 9L
1,500 SR
Queue Stats
116W - 115L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Piugpiug
Cthulhu
Level 101
God Stats
101W - 116L
1,433 SR
Queue Stats
949W - 989L
1,471 Elo+
Solo
Anhur
Anhur
vici429
Anhur
Level 148
God Stats
3W - 2L
1,753 SR
Queue Stats
48W - 37L
1,601 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,503 Elo+

VS

Team Averages
Level 120
1,472 SR
1,586 Elo+
Thanatos
Thanatos
DarkHerumor
Thanatos
Level 109
God Stats
11W - 10L
1,500 SR
Queue Stats
58W - 51L
1,423 Elo+
Solo
Tyr
Tyr
Hankthol
Tyr
Level 125
God Stats
26W - 26L
1,372 SR
Queue Stats
176W - 168L
1,541 Elo+
Solo
Zeus
Zeus
JaKaPDRK
Zeus
Level 91
God Stats
31W - 27L
1,486 SR
Queue Stats
134W - 138L
1,807 Elo+
Solo
Fenrir
Fenrir
LenNThaoO
Fenrir
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 128L
1,659 Elo+
Solo
Danzaburou
Danzaburou
Nuaik
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dexcellent
Susano
14
6 / 6 / 4
8,985
499
9,908
15,024
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Iranax
Chang'e
11
2 / 5 / 4
7,617
423
4,500
11,837
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Kahbarina
Osiris
9
0 / 5 / 1
6,700
372
7,129
9,636
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Piugpiug
Cthulhu
12
1 / 3 / 5
8,084
449
10,836
21,078
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
vici429
Anhur
14
4 / 3 / 0
8,720
484
6,093
15,578
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkHerumor
Thanatos
17
4 / 3 / 8
11,261
626
8,080
13,807
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 0 / 7
12,030
668
18,700
18,249
18,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
17
5 / 5 / 9
11,307
628
18,461
10,995
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LenNThaoO
Fenrir
15
3 / 3 / 10
10,428
579
5,179
16,548
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nuaik
Danzaburou
16
1 / 2 / 1
10,968
609
7,842
11,884
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
22
22
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkHerumor
Thanatos
4
3
8
2.67
L
Susano
Dexcellent
Susano
6
6
4
1.33
W
9
0
7
12.5
L
Chang'e
Iranax
Chang'e
2
5
4
0.8
W
Zeus
5
5
9
1.9
L
Osiris
Kahbarina
Osiris
0
5
1
0.1
W
Fenrir
LenNThaoO
Fenrir
3
3
10
2.67
W
Danzaburou
Nuaik
Danzaburou
1
2
1
0.75
L
Cthulhu
Piugpiug
Cthulhu
1
3
5
1.17
L
Anhur
vici429
Anhur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
58,262
73,153
Taken
71,483
33,714
Mitigated
49,873
21,531
Healing
29,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkHerumor
Thanatos
8,080
1,776
0
11,257
13,807
8,408
1,277
3,811
9,996
8,371
63,174
L
Susano
Dexcellent
Susano
9,908
2,935
0
2,504
15,024
5,740
0
6,256
8,768
0
43,958
W
18,700
2,232
0
10,169
18,249
18,022
2,269
4,645
13,604
0
74,436
L
Chang'e
Iranax
Chang'e
4,500
111
886
3,505
11,837
3,778
0
4,313
7,524
31,791
0
W
Zeus
18,461
1,639
0
691
10,995
4,620
1,731
2,170
8,825
77,204
0
L
Osiris
Kahbarina
Osiris
7,129
2,593
0
1,560
9,636
9,398
0
12
9,624
3,956
25,701
W
Fenrir
LenNThaoO
Fenrir
5,179
1,052
0
3,824
16,548
14,783
1,076
3,817
12,731
0
31,346
W
Danzaburou
Nuaik
Danzaburou
7,842
3,155
0
3,890
11,884
4,040
5,528
1,682
10,202
0
71,494
L
Cthulhu
Piugpiug
Cthulhu
10,836
729
65
7,501
21,078
9,607
0
5,541
15,537
35,596
0
L
Anhur
vici429
Anhur
6,093
3,589
0
5,510
15,578
5,191
0
2,540
13,038
0
52,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
55,994
346
Minions Killed
529
0
Camps Cleared
0
1,569,168
Distance Traveled
1,818,194
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,261
626
119
7
0
372,543
5
L
Susano
8,985
499
75
4
0
359,071
4
W
Tyr
12,030
668
127
7
0
392,814
4
L
Chang'e
7,617
423
62
3
0
300,260
3
W
Zeus
11,307
628
114
6
0
324,750
0
L
Osiris
6,700
372
52
3
0
210,847
0
W
Fenrir
10,428
579
33
2
0
388,063
3
W
Danzaburou
10,968
609
136
8
0
340,024
7
L
Cthulhu
8,084
449
55
3
0
390,241
5
L
Anhur
8,720
484
102
6
0
308,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role